Player Matchup

Hercules
Hercules
Gold V
Ceramic-Lifeboat
Hercules
Gold V
Level 105
God Stats
0W - 3L
1,423 SR
Queue Stats
66W - 71L
1,320 MMR
Party 1
Pele
Pele
Gold V
Leopleurodon
Pele
Gold V
Level 48
God Stats
7W - 7L
1,452 SR
Queue Stats
290W - 296L
1,380 MMR
Party 1
Geb
Geb
Silver I
Rossy2424
Geb
Silver I
Level 147
God Stats
19W - 11L
1,464 SR
Queue Stats
274W - 277L
1,296 MMR
Party 2
Janus
Janus
Gold IV
ScyldArchmage
Janus
Gold IV
Level 142
God Stats
24W - 30L
1,510 SR
Queue Stats
190W - 199L
1,381 MMR
Party 2
Cernunnos
Cernunnos
Gold V
iGuitxr
Cernunnos
Gold V
Level 107
God Stats
27W - 25L
1,625 SR
Queue Stats
66W - 58L
1,339 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,495 SR
1,343 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,559 SR
1,343 MMR
Athena
Athena
Gold II
DangStranger
Athena
Gold II
Level 108
God Stats
9W - 14L
1,650 SR
Queue Stats
333W - 331L
1,337 MMR
Solo
Izanami
Izanami
Silver I
Joka2012
Izanami
Silver I
Level 123
God Stats
113W - 101L
1,506 SR
Queue Stats
353W - 360L
1,135 MMR
Party 3
Baron Samedi
Baron Samedi
Gold II
Kieon8
Baron Samedi
Gold II
Level 157
God Stats
10W - 17L
1,602 SR
Queue Stats
533W - 538L
1,561 MMR
Party 3
Sun Wukong
Sun Wukong
Silver III
dustindusters
Sun Wukong
Silver III
Level 67
God Stats
7W - 8L
1,541 SR
Queue Stats
46W - 46L
1,335 MMR
Solo
Hun Batz
Hun Batz
Gold III
l Faces v2 l
Hun Batz
Gold III
Level 127
God Stats
4W - 10L
1,495 SR
Queue Stats
306W - 304L
1,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 7
16,115
520
19,325
38,004
45,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
3 / 11 / 7
14,481
467
19,420
30,263
16,018
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
4 / 7 / 7
14,463
467
17,688
26,794
27,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 3 / 10
16,056
518
22,185
19,679
8,208
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
iGuitxr
Cernunnos
20
8 / 5 / 7
16,755
540
33,539
30,575
13,203
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
CthulhuSetScyllaTiamatDanzaburou

VS

Bans
Cu ChulainnYmirApolloKing ArthurNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
3 / 2 / 23
15,362
496
18,920
42,537
54,053
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Joka2012
Izanami
20
10 / 5 / 7
17,193
555
21,040
28,133
10,884
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Kieon8
Baron Samedi
20
9 / 7 / 11
15,677
506
22,983
27,111
16,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
dustindusters
Sun Wukong
20
7 / 3 / 11
16,608
536
27,941
32,473
35,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
l Faces v2 l
Hun Batz
20
6 / 5 / 15
14,912
481
19,443
25,487
10,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
102
21
Kills
35
35
Deaths
22
38
Assists
67
Player
Kills
Deaths
Assists
KDA
L
3
9
7
0.72
W
Athena
3
2
23
7.25
W
Izanami
Joka2012
Izanami
10
5
7
2.7
W
Baron Samedi
Kieon8
Baron Samedi
9
7
11
2.07
L
3
11
7
0.59
L
4
7
7
1.07
L
3
3
10
2.67
W
Sun Wukong
dustindusters
Sun Wukong
7
3
11
4.17
L
Cernunnos
iGuitxr
Cernunnos
8
5
7
2.3
W
Hun Batz
l Faces v2 l
Hun Batz
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,157
Damage
110,327
145,315
Taken
155,741
110,095
Mitigated
128,278
46,578
Healing
48,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,325
6,662
0
14,282
38,004
45,473
74
8,244
29,760
575
102,634
W
Athena
18,920
4,927
0
6,616
42,537
54,053
550
13,068
29,090
54,036
0
W
Izanami
Joka2012
Izanami
21,040
16,187
0
15,654
28,133
10,884
2,947
2,937
25,180
0
163,628
W
Baron Samedi
Kieon8
Baron Samedi
22,983
1,506
5,530
10,875
27,111
16,852
1,684
9,672
17,198
123,399
0
L
19,420
4,715
0
7,249
30,263
16,018
486
10,762
19,501
0
114,208
L
17,688
1,721
0
5,160
26,794
27,193
44
11,274
15,520
59,305
0
L
22,185
1,007
248
7,111
19,679
8,208
118
6,043
13,636
143,205
0
W
Sun Wukong
dustindusters
Sun Wukong
27,941
6,873
0
7,017
32,473
35,730
780
7,069
25,252
1,101
120,899
L
Cernunnos
iGuitxr
Cernunnos
33,539
20,715
0
12,528
30,575
13,203
554
9,211
21,364
0
155,716
W
Hun Batz
l Faces v2 l
Hun Batz
19,443
3,816
0
2,790
25,487
10,759
1,605
8,181
17,153
0
116,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,870
Gold Earned
79,752
842
Minions Killed
797
0
Camps Cleared
0
2,778,828
Distance Traveled
2,901,314
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
16,115
520
201
6
0
524,580
7
W
Athena
15,362
496
64
2
0
615,037
3
W
Izanami
17,193
555
219
7
0
543,629
1
W
Baron Samedi
15,677
506
161
5
0
507,194
3
L
Pele
14,481
467
155
5
0
542,900
4
L
Geb
14,463
467
50
2
0
576,589
3
L
Janus
16,056
518
233
8
0
606,186
7
W
Sun Wukong
16,608
536
195
6
0
632,235
9
L
Cernunnos
16,755
540
203
7
0
528,573
3
W
Hun Batz
14,912
481
158
5
0
603,219
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role