Player Matchup

Scylla
Scylla
EarlyBirdSteve
Scylla
Level 27
God Stats
245W - 140L
1,818 SR
Queue Stats
494W - 319L
1,735 Elo+
Party 1
Athena
Athena
Javalefralop
Athena
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 16L
1,274 Elo+
Solo
Danzaburou
Danzaburou
NocturnalSteve
Danzaburou
Level 122
God Stats
7W - 3L
1,927 SR
Queue Stats
552W - 374L
1,757 Elo+
Party 1
Team Averages
Level 85
1,748 SR
1,589 Elo+

VS

Team Averages
Level 64
1,548 SR
1,520 Elo+
Horus
Horus
DOMOKUN37
Horus
Level 108
God Stats
3W - 1L
1,830 SR
Queue Stats
67W - 41L
1,606 Elo+
Party 2
Neith
Neith
Jedabob
Neith
Level 23
God Stats
157W - 276L
1,315 SR
Queue Stats
167W - 287L
1,333 Elo+
Solo
Serqet
Serqet
YoungKingSlendy
Serqet
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 23L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 11
9,086
826
10,455
5,141
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
12
2 / 2 / 16
8,338
758
3,189
10,282
8,524
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
NocturnalSteve
Danzaburou
14
12 / 1 / 7
10,484
953
12,271
10,034
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DOMOKUN37
Horus
9
1 / 6 / 1
6,957
632
4,755
9,952
8,050
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Jedabob
Neith
11
0 / 5 / 1
6,892
627
4,983
10,394
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 9 / 1
6,901
627
6,492
10,897
3,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
20
Kills
2
3
Deaths
20
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
DOMOKUN37
Horus
1
6
1
0.25
W
6
0
11
11.5
W
Athena
2
2
16
5
L
Neith
Jedabob
Neith
0
5
1
0.1
W
Danzaburou
NocturnalSteve
Danzaburou
12
1
7
15.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,915
Damage
16,230
25,457
Taken
31,243
13,263
Mitigated
14,354
10,050
Healing
3,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DOMOKUN37
Horus
4,755
1,895
573
1,013
9,952
8,050
210
3,903
5,889
0
10,118
W
10,455
844
0
816
5,141
1,170
911
60
4,781
40,289
0
W
Athena
3,189
599
677
2,653
10,282
8,524
564
0
10,282
6,215
0
L
Neith
Jedabob
Neith
4,983
1,591
0
1,740
10,394
3,007
735
4,835
5,207
0
31,667
W
Danzaburou
NocturnalSteve
Danzaburou
12,271
8,211
0
5,904
10,034
3,569
786
64
9,832
0
56,228
L
6,492
1,240
0
516
10,897
3,297
0
4,183
6,479
0
15,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,908
Gold Earned
20,750
149
Minions Killed
76
0
Camps Cleared
0
627,879
Distance Traveled
516,665
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,957
632
11
1
0
182,403
3
W
Scylla
9,086
826
61
6
0
212,075
1
W
Athena
8,338
758
12
1
0
225,943
3
L
Neith
6,892
627
51
5
0
164,680
0
W
Danzaburou
10,484
953
76
7
0
189,861
0
L
Serqet
6,901
627
14
1
0
169,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role