Player Matchup

Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Nathan CWS
Chaac
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 121L
1,462 Elo+
Party 1
Zeus
Zeus
Proventing
Zeus
Level 26
God Stats
2W - 2L
1,268 SR
Queue Stats
145W - 119L
1,511 Elo+
Party 1
Cerberus
Cerberus
Tacochipz
Cerberus
Level 88
God Stats
5W - 1L
1,449 SR
Queue Stats
150W - 165L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
xHAGAx
Danzaburou
Level 28
God Stats
42W - 64L
1,511 SR
Queue Stats
294W - 286L
1,473 Elo+
Party 1
Team Averages
Level 52
1,446 SR
1,485 Elo+

VS

Team Averages
Level 52
1,448 SR
1,527 Elo+
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Chlled
Serqet
Level 27
God Stats
3W - 7L
1,254 SR
Queue Stats
13W - 14L
1,680 Elo+
Party 2
Ares
Ares
LKG-ShadowRealm
Ares
Level 47
God Stats
4W - 4L
1,392 SR
Queue Stats
359W - 376L
1,488 Elo+
Solo
Ravana
Ravana
SasukeXDracula
Ravana
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 194L
1,474 Elo+
Solo
Raijin
Raijin
SilverBoy629
Raijin
Level 29
God Stats
4W - 5L
1,594 SR
Queue Stats
36W - 53L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
5 / 1 / 3
6,283
524
5,409
8,429
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
11
0 / 1 / 1
5,984
499
2,286
6,993
4,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
9 / 1 / 3
8,452
704
7,656
4,938
1,876
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Tacochipz
Cerberus
10
2 / 2 / 8
6,561
547
5,769
9,238
5,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
xHAGAx
Danzaburou
10
2 / 1 / 6
6,393
533
4,929
6,343
2,015
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 4 / 2
5,916
493
4,167
8,095
2,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Serqet
Chlled
Serqet
9
1 / 3 / 1
5,705
475
3,796
7,469
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
0 / 5 / 1
5,083
424
4,235
9,445
3,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 0
6,645
554
4,680
5,312
2,756
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
10
0 / 6 / 1
6,028
502
1,267
6,023
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
18
Kills
5
6
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
3
6.5
L
Neith
 
Neith
2
4
2
0.75
L
Serqet
Chlled
Serqet
1
3
1
0.5
L
0
5
1
0.1
W
Chaac
0
1
1
0.5
W
9
1
3
10.5
L
2
1
0
2
L
Raijin
0
6
1
0.08
W
Cerberus
Tacochipz
Cerberus
2
2
8
3
W
Danzaburou
xHAGAx
Danzaburou
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,049
Damage
18,145
35,941
Taken
36,344
16,284
Mitigated
12,231
17,739
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,409
3,439
0
3,982
8,429
2,609
0
1,026
7,221
0
23,006
L
Neith
 
Neith
4,167
1,220
0
2,460
8,095
2,192
59
3,266
4,829
0
28,950
L
Serqet
Chlled
Serqet
3,796
703
0
1,885
7,469
2,184
0
1,916
5,553
0
21,968
L
4,235
426
413
1,803
9,445
3,123
0
3,040
6,405
17,474
0
W
Chaac
2,286
257
0
2,728
6,993
4,485
648
0
6,899
0
29,075
W
7,656
2,328
0
3,200
4,938
1,876
232
1,078
3,644
61,571
0
L
4,680
682
0
813
5,312
2,756
554
422
4,890
0
27,803
L
Raijin
1,267
57
0
388
6,023
1,976
0
4,781
1,242
26,654
0
W
Cerberus
Tacochipz
Cerberus
5,769
504
230
4,274
9,238
5,299
229
2,427
6,631
21,614
0
W
Danzaburou
xHAGAx
Danzaburou
4,929
2,773
0
3,325
6,343
2,015
518
825
5,518
0
34,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,673
Gold Earned
29,377
362
Minions Killed
283
0
Camps Cleared
0
1,127,774
Distance Traveled
1,058,171
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,283
524
51
4
0
237,567
6
L
Neith
5,916
493
63
5
0
195,986
2
L
Serqet
5,705
475
56
5
0
233,523
0
L
Ares
5,083
424
38
3
0
223,213
3
W
Chaac
5,984
499
63
5
0
232,133
4
W
Zeus
8,452
704
124
10
0
217,305
6
L
Ravana
6,645
554
60
5
0
195,692
0
L
Raijin
6,028
502
66
6
0
209,757
3
W
Cerberus
6,561
547
61
5
0
234,622
1
W
Danzaburou
6,393
533
63
5
0
206,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role