Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Dawslaw
Ganesha
Level 100
God Stats
9W - 3L
1,630 SR
Queue Stats
105W - 120L
1,441 Elo+
Party 2
Chang'e
Chang'e
Dumb CL
Chang'e
Level 126
God Stats
5W - 5L
1,327 SR
Queue Stats
167W - 183L
1,383 Elo+
Solo
Janus
Janus
Finnathin
Janus
Level 86
God Stats
1W - 1L
1,276 SR
Queue Stats
31W - 42L
1,364 Elo+
Party 2
Mercury
Mercury
RIPKIN69
Mercury
Level 98
God Stats
0W - 2L
1,306 SR
Queue Stats
21W - 38L
1,276 Elo+
Solo
Team Averages
Level 108
1,408 SR
1,393 Elo+

VS

Team Averages
Level 91
1,537 SR
1,420 Elo+
Chiron
Chiron
ICESKULL
Chiron
Level 124
God Stats
3W - 0L
1,616 SR
Queue Stats
121W - 118L
1,381 Elo+
Party 1
Bakasura
Bakasura
Jah Tamboo
Bakasura
Level 108
God Stats
7W - 4L
1,602 SR
Queue Stats
127W - 158L
1,487 Elo+
Party 3
Eset
Eset
Jasonswright2
Eset
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Shorty666
King Arthur
Level 126
God Stats
4W - 1L
1,234 SR
Queue Stats
83W - 97L
1,391 Elo+
Party 1
Mercury
Mercury
ThatOneGuy434
Mercury
Level 29
God Stats
1W - 0L
1,731 SR
Queue Stats
8W - 11L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 4 / 5
7,304
730
3,938
9,014
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Dawslaw
Ganesha
12
0 / 5 / 8
7,099
710
6,006
12,536
10,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Dumb CL
Chang'e
14
3 / 1 / 0
7,272
727
4,012
7,833
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Finnathin
Janus
11
0 / 3 / 6
6,122
612
6,218
5,956
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
RIPKIN69
Mercury
12
3 / 4 / 4
7,162
716
3,762
7,911
3,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ICESKULL
Chiron
16
4 / 0 / 6
8,690
869
7,213
4,249
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Jah Tamboo
Bakasura
14
4 / 1 / 9
8,331
833
5,716
7,409
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
5 / 2 / 10
9,261
926
12,054
6,153
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Shorty666
King Arthur
14
3 / 0 / 12
8,543
854
9,279
10,042
6,891
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
13
1 / 5 / 7
7,232
723
2,461
7,799
2,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
8
Kills
17
17
Deaths
8
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
5
1.13
L
Ganesha
Dawslaw
Ganesha
0
5
8
0.8
L
Chang'e
Dumb CL
Chang'e
3
1
0
3
L
Janus
Finnathin
Janus
0
3
6
1
W
Chiron
ICESKULL
Chiron
4
0
6
7
W
Bakasura
Jah Tamboo
Bakasura
4
1
9
8.5
W
5
2
10
5
L
Mercury
RIPKIN69
Mercury
3
4
4
1.25
W
King Arthur
Shorty666
King Arthur
3
0
12
9
W
Mercury
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,936
Damage
36,723
43,250
Taken
35,652
22,514
Mitigated
17,055
9,745
Healing
7,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,938
1,206
342
2,064
9,014
3,601
126
1,320
7,305
0
23,577
L
Ganesha
Dawslaw
Ganesha
6,006
563
0
793
12,536
10,551
0
4,125
7,825
14,844
0
L
Chang'e
Dumb CL
Chang'e
4,012
0
2,413
4,119
7,833
3,050
0
2,528
4,993
22,444
0
L
Janus
Finnathin
Janus
6,218
183
0
14
5,956
1,889
0
1,707
3,969
17,795
0
W
Chiron
ICESKULL
Chiron
7,213
3,406
1,260
2,077
4,249
1,686
1,062
2,327
1,776
0
32,386
W
Bakasura
Jah Tamboo
Bakasura
5,716
3,035
0
1,994
7,409
3,205
1,448
3,413
3,740
0
12,476
W
12,054
739
558
1,006
6,153
2,306
510
2,181
3,902
30,131
0
L
Mercury
RIPKIN69
Mercury
3,762
1,743
0
0
7,911
3,423
0
1,706
6,067
0
14,178
W
King Arthur
Shorty666
King Arthur
9,279
510
0
500
10,042
6,891
152
4,660
4,989
0
27,096
W
Mercury
2,461
1,306
0
0
7,799
2,967
61
3,057
4,518
0
9,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,959
Gold Earned
42,057
179
Minions Killed
198
4
Camps Cleared
10
873,508
Distance Traveled
975,214
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,304
730
54
5
2
161,549
1
L
Ganesha
7,099
710
10
1
0
165,918
0
L
Chang'e
7,272
727
49
5
0
188,006
7
L
Janus
6,122
612
39
4
2
151,912
2
W
Chiron
8,690
869
68
7
1
183,568
1
W
Bakasura
8,331
833
33
3
5
187,129
1
W
Eset
9,261
926
57
6
0
186,704
1
L
Mercury
7,162
716
27
3
0
206,123
0
W
King Arthur
8,543
854
31
3
3
223,754
2
W
Mercury
7,232
723
9
1
1
194,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role