Player Matchup

Medusa
Medusa
Joey442
Medusa
Level 59
God Stats
33W - 18L
1,630 SR
Queue Stats
149W - 118L
1,481 Elo+
Party 2
Sylvanus
Sylvanus
Nell115
Sylvanus
Level 86
God Stats
10W - 9L
1,583 SR
Queue Stats
107W - 73L
1,534 Elo+
Party 2
Scylla
Scylla
NotZeroedin
Scylla
Level 66
God Stats
94W - 46L
1,618 SR
Queue Stats
153W - 128L
1,476 Elo+
Party 2
Team Averages
Level 70
1,611 SR
1,497 Elo+

VS

Team Averages
Level 89
1,564 SR
1,469 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BuddyKiller_6000
Tsukuyomi
Level 88
God Stats
6W - 6L
1,650 SR
Queue Stats
138W - 162L
1,538 Elo+
Solo
Bacchus
Bacchus
NovaStarfield
Bacchus
Level 92
God Stats
14W - 16L
1,544 SR
Queue Stats
93W - 128L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Joey442
Medusa
13
2 / 0 / 5
8,863
633
7,655
7,814
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Nell115
Sylvanus
12
4 / 2 / 4
10,119
723
5,513
13,930
12,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
12
2 / 1 / 6
8,897
636
7,606
6,559
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 4 / 2
8,391
599
6,598
9,660
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
12
3 / 3 / 0
9,215
658
14,846
12,321
3,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
12
0 / 1 / 2
8,119
580
3,777
9,930
9,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
8
Kills
3
3
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
2
0.25
L
Tsukuyomi
3
3
0
1
W
Medusa
Joey442
Medusa
2
0
5
4.5
W
Sylvanus
Nell115
Sylvanus
4
2
4
3
W
Scylla
2
1
6
5
L
Bacchus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,774
Damage
25,221
28,303
Taken
31,911
17,217
Mitigated
16,626
10,666
Healing
10,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,598
206
3,999
4,139
9,660
3,597
362
4,336
5,104
39,335
0
L
Tsukuyomi
14,846
3,827
513
1,301
12,321
3,584
370
3,994
8,185
0
51,716
W
Medusa
Joey442
Medusa
7,655
2,480
0
1,058
7,814
2,985
0
3,114
4,464
0
27,861
W
Sylvanus
Nell115
Sylvanus
5,513
1,759
3,000
5,694
13,930
12,046
98
5,018
8,648
20,237
0
W
Scylla
7,606
696
0
914
6,559
2,186
0
1,589
4,792
37,544
0
L
Bacchus
3,777
103
0
230
9,930
9,445
68
4,230
5,416
14,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,879
Gold Earned
25,725
142
Minions Killed
182
0
Camps Cleared
0
649,071
Distance Traveled
812,893
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,391
599
81
6
0
252,791
2
L
Tsukuyomi
9,215
658
83
6
0
284,188
1
W
Medusa
8,863
633
50
4
0
221,622
3
W
Sylvanus
10,119
723
23
2
0
214,200
1
W
Scylla
8,897
636
69
5
0
213,249
2
L
Bacchus
8,119
580
18
1
0
275,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role