Player Matchup

Tyr
Tyr
 
Tyr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bulletsponge130
Thanatos
Level 123
God Stats
6W - 2L
1,774 SR
Queue Stats
225W - 195L
1,541 Elo+
Party 1
Tiamat
Tiamat
KozmicKat
Tiamat
Level 46
God Stats
28W - 19L
1,563 SR
Queue Stats
53W - 44L
1,634 Elo+
Party 1
Cupid
Cupid
Phenomenalgames
Cupid
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 165L
1,474 Elo+
Solo
Horus
Horus
wazful
Horus
Level 6
God Stats
3W - 1L
1,325 SR
Queue Stats
6W - 4L
1,573 Elo+
Party 1
Team Averages
Level 54
1,532 SR
1,544 Elo+

VS

Team Averages
Level 83
1,543 SR
1,469 Elo+
Ah Puch
Ah Puch
Brochacho402
Ah Puch
Level 87
God Stats
4W - 4L
1,500 SR
Queue Stats
124W - 137L
1,412 Elo+
Party 2
Gilgamesh
Gilgamesh
SSumbreon
Gilgamesh
Level 101
God Stats
17W - 9L
1,678 SR
Queue Stats
220W - 191L
1,563 Elo+
Party 2
Tiamat
Tiamat
The_Alpha_Simp
Tiamat
Level 85
God Stats
7W - 6L
1,616 SR
Queue Stats
115W - 126L
1,429 Elo+
Party 2
Skadi
Skadi
iHaveNATtype3
Skadi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 95L
1,493 Elo+
Party 2
Ratatoskr
Ratatoskr
xI3IackOut
Ratatoskr
Level 101
God Stats
9W - 7L
1,420 SR
Queue Stats
190W - 203L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
0 / 2 / 1
9,859
519
8,630
18,817
16,907
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
17
8 / 4 / 2
10,217
538
10,770
15,335
6,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
KozmicKat
Tiamat
17
2 / 2 / 5
10,387
547
9,717
9,416
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 3 / 8
10,722
564
13,590
12,540
6,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
wazful
Horus
14
4 / 3 / 9
9,316
490
4,505
11,400
10,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Brochacho402
Ah Puch
16
0 / 2 / 4
9,834
518
15,876
17,060
15,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
SSumbreon
Gilgamesh
17
6 / 2 / 2
9,969
525
7,658
14,560
8,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 3
8,806
463
5,849
11,751
6,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 0
10,234
539
4,199
10,634
3,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ratatoskr
xI3IackOut
Ratatoskr
15
4 / 4 / 4
9,955
524
5,848
13,579
7,465
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
18
Kills
14
14
Deaths
18
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
2
1
0.25
L
Ah Puch
Brochacho402
Ah Puch
0
2
4
1
W
Thanatos
8
4
2
2.25
W
Tiamat
KozmicKat
Tiamat
2
2
5
2.25
W
4
3
8
2.67
L
Gilgamesh
SSumbreon
Gilgamesh
6
2
2
3.5
L
1
5
3
0.5
L
3
5
0
0.6
W
Horus
wazful
Horus
4
3
9
2.83
L
Ratatoskr
xI3IackOut
Ratatoskr
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,212
Damage
39,430
67,508
Taken
67,584
45,658
Mitigated
41,702
36,097
Healing
23,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,630
884
0
9,226
18,817
16,907
0
10,433
8,336
0
70,343
L
Ah Puch
Brochacho402
Ah Puch
15,876
985
0
11,999
17,060
15,691
0
1,317
15,622
75,847
0
W
Thanatos
10,770
2,687
0
12,578
15,335
6,289
0
4,382
10,699
0
69,239
W
Tiamat
KozmicKat
Tiamat
9,717
1,519
0
3,782
9,416
4,898
1,672
3,679
5,604
68,829
0
W
13,590
7,140
217
4,041
12,540
6,882
2,219
303
12,231
0
86,599
L
Gilgamesh
SSumbreon
Gilgamesh
7,658
2,054
0
4,361
14,560
8,925
0
2,330
12,028
0
71,481
L
5,849
796
0
2,926
11,751
6,444
0
4,602
6,783
46,411
0
L
4,199
1,224
0
394
10,634
3,177
0
0
10,321
0
50,257
W
Horus
wazful
Horus
4,505
2,451
904
5,349
11,400
10,682
483
2,463
8,913
0
13,833
L
Ratatoskr
xI3IackOut
Ratatoskr
5,848
1,288
0
4,107
13,579
7,465
0
937
12,356
0
36,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,501
Gold Earned
48,798
593
Minions Killed
556
0
Camps Cleared
0
1,871,137
Distance Traveled
1,735,111
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,859
519
162
9
0
379,365
3
L
Ah Puch
9,834
518
146
8
0
310,373
5
W
Thanatos
10,217
538
117
6
0
419,371
2
W
Tiamat
10,387
547
163
9
0
361,229
0
W
Cupid
10,722
564
140
7
0
335,780
5
L
Gilgamesh
9,969
525
127
7
0
401,995
4
L
Tiamat
8,806
463
112
6
0
330,640
3
L
Skadi
10,234
539
88
5
0
306,239
1
W
Horus
9,316
490
11
1
0
375,392
4
L
Ratatoskr
9,955
524
83
4
0
385,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role