Player Matchup

Janus
Janus
LOKII69
Janus
Level 25
God Stats
3W - 2L
1,856 SR
Queue Stats
113W - 106L
1,539 Elo+
Party 2
Medusa
Medusa
NerfMePls69
Medusa
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 128L
1,628 Elo+
Party 2
Ymir
Ymir
justtdaz
Ymir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
whosyourded
Kali
Level 28
God Stats
1W - 4L
1,305 SR
Queue Stats
83W - 82L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
Ħąŧěm
Ao Kuang
Level 7
God Stats
1W - 2L
1,543 SR
Queue Stats
4W - 4L
1,488 Elo+
Solo
Team Averages
Level 18
1,541 SR
1,533 Elo+

VS

Team Averages
Level 27
1,537 SR
1,595 Elo+
Cernunnos
Cernunnos
ST3APrince
Cernunnos
Level 29
God Stats
13W - 7L
1,743 SR
Queue Stats
348W - 306L
1,548 Elo+
Solo
Ymir
Ymir
Sihtrev
Ymir
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 67L
1,810 Elo+
Solo
Sun Wukong
Sun Wukong
TH3TERMINATOR77
Sun Wukong
Level 33
God Stats
17W - 6L
1,484 SR
Queue Stats
164W - 132L
1,513 Elo+
Party 1
Ne Zha
Ne Zha
TheDapperDino
Ne Zha
Level 21
God Stats
33W - 17L
1,500 SR
Queue Stats
105W - 77L
1,568 Elo+
Party 1
Poseidon
Poseidon
金枪大官人
Poseidon
Level 28
God Stats
19W - 14L
1,457 SR
Queue Stats
112W - 92L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LOKII69
Janus
12
1 / 11 / 3
7,523
443
5,451
12,530
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
15
6 / 3 / 3
9,721
572
12,245
12,946
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
11
3 / 4 / 6
8,225
484
6,004
16,579
17,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 11 / 0
7,429
437
6,644
18,755
6,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
Ħąŧěm
Ao Kuang
11
2 / 9 / 1
7,095
417
4,768
13,446
10,823
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ST3APrince
Cernunnos
16
4 / 3 / 6
10,063
592
10,009
10,467
3,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Sihtrev
Ymir
15
7 / 5 / 10
10,877
640
11,887
13,639
10,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
TH3TERMINATOR77
Sun Wukong
16
8 / 1 / 7
10,801
635
14,758
12,907
10,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
9 / 4 / 6
10,119
595
10,228
12,555
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
16
10 / 1 / 12
10,542
620
14,619
10,620
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
13
Kills
38
38
Deaths
14
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Janus
LOKII69
Janus
1
11
3
0.23
L
Medusa
6
3
3
2.5
W
Cernunnos
ST3APrince
Cernunnos
4
3
6
2.33
W
Ymir
Sihtrev
Ymir
7
5
10
2.4
W
Sun Wukong
TH3TERMINATOR77
Sun Wukong
8
1
7
11.5
W
9
4
6
3
L
Ymir
3
4
6
1.5
L
1
11
0
0.09
L
Ao Kuang
Ħąŧěm
Ao Kuang
2
9
1
0.28
W
Poseidon
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,112
Damage
61,501
74,256
Taken
60,188
42,751
Mitigated
32,134
12,592
Healing
15,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
LOKII69
Janus
5,451
895
0
270
12,530
3,677
194
6,354
6,176
35,908
0
L
Medusa
12,245
5,687
0
3,764
12,946
4,359
0
4,831
8,115
0
62,787
W
Cernunnos
ST3APrince
Cernunnos
10,009
5,862
0
4,204
10,467
3,379
627
1,348
9,097
0
70,989
W
Ymir
Sihtrev
Ymir
11,887
3,417
0
428
13,639
10,401
808
3,540
10,019
43,751
0
W
Sun Wukong
TH3TERMINATOR77
Sun Wukong
14,758
5,072
0
3,175
12,907
10,420
322
5,878
6,905
0
68,444
W
10,228
5,213
0
4,418
12,555
4,616
0
2,126
10,401
0
56,940
L
Ymir
6,004
1,562
0
708
16,579
17,448
116
8,110
8,469
17,460
0
L
6,644
3,742
0
4,299
18,755
6,444
0
5,110
13,645
0
29,074
L
Ao Kuang
Ħąŧěm
Ao Kuang
4,768
1,424
317
3,234
13,446
10,823
0
2,101
11,345
15,492
0
W
Poseidon
14,619
2,749
0
2,974
10,620
3,318
368
2,939
7,543
62,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,993
Gold Earned
52,402
289
Minions Killed
521
0
Camps Cleared
0
1,350,286
Distance Traveled
1,609,740
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,523
443
74
4
0
234,506
5
L
Medusa
9,721
572
121
7
0
280,723
1
W
Cernunnos
10,063
592
108
6
0
298,204
2
W
Ymir
10,877
640
64
4
0
297,209
3
W
Sun Wukong
10,801
635
142
8
0
298,618
0
W
Ne Zha
10,119
595
101
6
0
357,473
0
L
Ymir
8,225
484
20
1
0
278,035
1
L
Kali
7,429
437
54
3
0
297,843
0
L
Ao Kuang
7,095
417
20
1
0
259,179
1
W
Poseidon
10,542
620
106
6
0
358,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role