Player Matchup

Fenrir
Fenrir
Caairry
Fenrir
Level 109
God Stats
3W - 1L
1,749 SR
Queue Stats
11W - 4L
1,995 Elo+
Party 1
Scylla
Scylla
Mornch
Scylla
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,820 Elo+
Party 1
Guan Yu
Guan Yu
SimpIicitys
Guan Yu
Level 77
God Stats
4W - 1L
1,617 SR
Queue Stats
8W - 3L
1,851 Elo+
Party 1
Team Averages
Level 92
1,622 SR
1,889 Elo+

VS

Team Averages
Level 116
1,746 SR
1,638 Elo+
Baron Samedi
Baron Samedi
G0ngz
Baron Samedi
Level 126
God Stats
6W - 6L
1,538 SR
Queue Stats
211W - 155L
1,568 Elo+
Solo
Tyr
Tyr
ReloadSinc
Tyr
Level 88
God Stats
4W - 3L
1,974 SR
Queue Stats
105W - 82L
1,617 Elo+
Solo
Artemis
Artemis
cyoung1224
Artemis
Level 135
God Stats
4W - 4L
1,725 SR
Queue Stats
18W - 14L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Caairry
Fenrir
19
5 / 9 / 12
17,681
737
22,173
37,323
36,094
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Mornch
Scylla
20
10 / 8 / 7
18,653
777
19,564
22,475
11,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Guan Yu
SimpIicitys
Guan Yu
20
7 / 7 / 7
17,703
738
14,672
32,409
44,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
G0ngz
Baron Samedi
20
4 / 8 / 16
16,175
674
27,655
22,514
10,597
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
12 / 5 / 9
17,336
722
24,455
26,604
23,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
cyoung1224
Artemis
20
8 / 9 / 12
18,305
763
24,606
21,297
7,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
61
22
Kills
24
24
Deaths
22
26
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Caairry
Fenrir
5
9
12
1.22
L
Baron Samedi
G0ngz
Baron Samedi
4
8
16
1.5
W
Scylla
Mornch
Scylla
10
8
7
1.69
L
12
5
9
3.3
W
Guan Yu
SimpIicitys
Guan Yu
7
7
7
1.5
L
Artemis
cyoung1224
Artemis
8
9
12
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,409
Damage
76,716
92,207
Taken
70,415
91,619
Mitigated
42,026
18,651
Healing
21,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Caairry
Fenrir
22,173
4,015
0
5,297
37,323
36,094
1,161
10,144
26,648
9,108
45,179
L
Baron Samedi
G0ngz
Baron Samedi
27,655
1,679
3,312
7,971
22,514
10,597
212
6,715
15,799
103,197
0
W
Scylla
Mornch
Scylla
19,564
2,853
0
3,604
22,475
11,018
1,111
7,677
14,623
86,574
0
L
24,455
4,372
0
8,483
26,604
23,786
0
10,880
15,724
888
60,381
W
Guan Yu
SimpIicitys
Guan Yu
14,672
890
3,443
6,307
32,409
44,507
641
10,807
21,302
0
90,101
L
Artemis
cyoung1224
Artemis
24,606
14,766
0
1,327
21,297
7,643
2,738
5,271
16,026
0
92,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,037
Gold Earned
51,816
255
Minions Killed
262
0
Camps Cleared
0
1,194,513
Distance Traveled
1,157,027
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,681
737
52
2
0
412,684
0
L
Baron Samedi
16,175
674
105
4
0
341,754
1
W
Scylla
18,653
777
101
4
0
353,494
1
L
Tyr
17,336
722
57
2
0
466,333
3
W
Guan Yu
17,703
738
102
4
0
428,335
3
L
Artemis
18,305
763
100
4
0
348,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role