Player Matchup

Ares
Ares
FinessedFox
Ares
Level 27
God Stats
24W - 12L
1,599 SR
Queue Stats
426W - 368L
1,588 Elo+
Party 2
Mulan
Mulan
Itriedharder
Mulan
Level 23
God Stats
7W - 4L
1,411 SR
Queue Stats
171W - 102L
1,563 Elo+
Party 2
Artemis
Artemis
Risen777
Artemis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,429 Elo+
Solo
Tiamat
Tiamat
drakkorous
Tiamat
Level 22
God Stats
11W - 10L
1,888 SR
Queue Stats
335W - 336L
1,587 Elo+
Party 2
Nemesis
Nemesis
mattybvlogs
Nemesis
Level 26
God Stats
8W - 1L
1,823 SR
Queue Stats
231W - 156L
1,570 Elo+
Party 2
Team Averages
Level 21
1,644 SR
1,547 Elo+

VS

Team Averages
Level 20
1,633 SR
1,488 Elo+
Ra
Ra
Chino115
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,686 Elo+
Party 1
Arachne
Arachne
Luchojosec
Arachne
Level 36
God Stats
14W - 13L
1,706 SR
Queue Stats
23W - 26L
1,566 Elo+
Party 1
Bellona
Bellona
Melonland
Bellona
Level 29
God Stats
1W - 1L
1,711 SR
Queue Stats
80W - 69L
1,502 Elo+
Party 3
Rama
Rama
Warzan27
Rama
Level 27
God Stats
2W - 1L
1,750 SR
Queue Stats
77W - 71L
1,486 Elo+
Party 3
Ares
Ares
luiferflow1
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 13
9,071
567
4,707
11,539
12,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 2 / 7
8,900
556
10,991
9,371
9,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Risen777
Artemis
16
6 / 2 / 6
9,753
610
11,663
9,419
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
drakkorous
Tiamat
15
7 / 0 / 10
9,417
589
10,830
7,741
4,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
mattybvlogs
Nemesis
17
10 / 0 / 3
10,808
676
9,312
10,456
5,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,251
453
4,511
11,442
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Luchojosec
Arachne
11
1 / 6 / 3
7,129
446
3,453
12,235
4,588
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Melonland
Bellona
10
2 / 6 / 3
6,820
426
7,138
12,009
8,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
11
2 / 7 / 1
7,070
442
6,511
10,490
3,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 2
6,446
403
3,071
13,725
10,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
32
Kills
5
5
Deaths
32
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
4
1
13
10.5
W
5
2
7
4.25
L
Arachne
Luchojosec
Arachne
1
6
3
0.42
L
Bellona
Melonland
Bellona
2
6
3
0.58
W
Artemis
Risen777
Artemis
6
2
6
4.5
L
Rama
2
7
1
0.36
W
Tiamat
drakkorous
Tiamat
7
0
10
12
L
0
7
2
0.14
W
Nemesis
mattybvlogs
Nemesis
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,503
Damage
24,684
48,526
Taken
59,901
36,615
Mitigated
30,298
16,119
Healing
11,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,511
501
66
4,593
11,442
3,593
636
4,592
6,491
44,143
0
W
4,707
644
0
2,707
11,539
12,678
163
782
10,703
21,940
0
W
10,991
2,582
0
4,145
9,371
9,510
2,629
2,148
7,199
0
42,379
L
Arachne
Luchojosec
Arachne
3,453
1,983
0
3,011
12,235
4,588
80
2,489
9,500
0
28,509
L
Bellona
Melonland
Bellona
7,138
1,296
0
1,138
12,009
8,391
644
1,398
10,428
0
22,769
W
Artemis
Risen777
Artemis
11,663
4,714
0
4,019
9,419
3,835
2,501
1,228
8,167
0
65,308
L
Rama
6,511
4,987
0
1,931
10,490
3,445
795
2,603
7,832
0
32,234
W
Tiamat
drakkorous
Tiamat
10,830
751
0
4,017
7,741
4,820
804
2,012
5,582
46,930
0
L
3,071
475
0
688
13,725
10,281
0
3,747
9,538
15,093
0
W
Nemesis
mattybvlogs
Nemesis
9,312
4,530
0
1,231
10,456
5,772
2,000
1,123
9,293
0
76,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,949
Gold Earned
34,716
460
Minions Killed
267
0
Camps Cleared
0
1,513,802
Distance Traveled
1,338,123
24
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,251
453
93
6
0
256,197
1
W
Ares
9,071
567
23
1
0
313,767
8
W
Mulan
8,900
556
70
4
0
285,689
6
L
Arachne
7,129
446
58
4
0
304,244
0
L
Bellona
6,820
426
41
3
0
286,468
0
W
Artemis
9,753
610
118
7
0
255,308
5
L
Rama
7,070
442
58
4
0
229,576
0
W
Tiamat
9,417
589
92
6
0
308,558
2
L
Ares
6,446
403
17
1
0
261,638
0
W
Nemesis
10,808
676
157
10
0
350,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role