Player Matchup

Erlang Shen
Erlang Shen
BVHAMrd3
Erlang Shen
Level 62
God Stats
0W - 2L
1,394 SR
Queue Stats
163W - 192L
1,428 Elo+
Party 1
Merlin
Merlin
Bucket5177
Merlin
Level 49
God Stats
6W - 9L
1,504 SR
Queue Stats
144W - 163L
1,468 Elo+
Party 1
Rama
Rama
anthoneyo
Rama
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 145L
1,445 Elo+
Party 1
Team Averages
Level 65
1,466 SR
1,447 Elo+

VS

Team Averages
Level 87
1,479 SR
1,471 Elo+
Kukulkan
Kukulkan
Camelot_Storm
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
CreamyGoodnessV
Gilgamesh
Level 141
God Stats
11W - 4L
1,583 SR
Queue Stats
100W - 123L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
liontamer67
Danzaburou
Level 108
God Stats
3W - 5L
1,355 SR
Queue Stats
60W - 81L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BVHAMrd3
Erlang Shen
13
1 / 6 / 1
11,808
621
2,970
17,295
7,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Bucket5177
Merlin
15
1 / 3 / 0
10,567
556
11,955
10,684
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
14
1 / 5 / 2
11,145
587
9,162
18,407
7,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Camelot_Storm
Kukulkan
18
4 / 0 / 6
12,741
671
14,652
6,866
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
CreamyGoodnessV
Gilgamesh
14
3 / 3 / 8
11,948
629
11,227
13,368
15,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
liontamer67
Danzaburou
16
7 / 0 / 7
13,124
691
10,729
13,155
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
14
14
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BVHAMrd3
Erlang Shen
1
6
1
0.25
L
Merlin
Bucket5177
Merlin
1
3
0
0.33
W
Kukulkan
Camelot_Storm
Kukulkan
4
0
6
7
W
Gilgamesh
CreamyGoodnessV
Gilgamesh
3
3
8
2.33
L
Rama
1
5
2
0.4
W
Danzaburou
liontamer67
Danzaburou
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,087
Damage
36,608
46,386
Taken
33,389
18,838
Mitigated
23,576
13,884
Healing
8,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BVHAMrd3
Erlang Shen
2,970
1,245
1,355
3,536
17,295
7,495
0
4,838
12,457
0
40,060
L
Merlin
Bucket5177
Merlin
11,955
201
0
1,855
10,684
4,283
0
3,186
7,498
56,406
0
W
Kukulkan
Camelot_Storm
Kukulkan
14,652
871
0
2,081
6,866
2,613
900
3,249
3,343
98,718
0
W
Gilgamesh
CreamyGoodnessV
Gilgamesh
11,227
3,633
0
1,498
13,368
15,132
554
3,517
9,497
0
34,033
L
Rama
9,162
7,889
0
7,138
18,407
7,060
0
6,760
11,647
0
55,680
W
Danzaburou
liontamer67
Danzaburou
10,729
3,342
376
4,805
13,155
5,831
1,457
4,389
8,448
0
49,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,520
Gold Earned
37,813
232
Minions Killed
241
0
Camps Cleared
0
923,855
Distance Traveled
1,057,464
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,808
621
55
3
0
297,812
5
L
Merlin
10,567
556
85
4
0
317,348
2
W
Kukulkan
12,741
671
142
7
0
345,304
6
W
Gilgamesh
11,948
629
36
2
0
341,776
1
L
Rama
11,145
587
92
5
0
308,695
3
W
Danzaburou
13,124
691
63
3
0
370,384
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role