Player Matchup

Rama
Rama
B1GBADW0LF6
Rama
Level 29
God Stats
1W - 3L
1,364 SR
Queue Stats
324W - 348L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
FujimoraPntsu
Sun Wukong
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 52L
1,805 Elo+
Party 3
Susano
Susano
Gasmcookie
Susano
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 10L
1,805 Elo+
Party 3
Izanami
Izanami
gweyowmi
Izanami
Level 29
God Stats
53W - 47L
1,506 SR
Queue Stats
230W - 227L
1,490 Elo+
Party 2
Skadi
Skadi
theRuadhain
Skadi
Level 20
God Stats
13W - 14L
1,553 SR
Queue Stats
184W - 177L
1,418 Elo+
Party 2
Team Averages
Level 26
1,484 SR
1,586 Elo+

VS

Team Averages
Level 13
1,441 SR
1,326 Elo+
Fenrir
Fenrir
Khruk
Fenrir
Level 6
God Stats
5W - 4L
1,319 SR
Queue Stats
103W - 90L
1,302 Elo+
Solo
Horus
Horus
LawlessLeg
Horus
Level 14
God Stats
6W - 2L
1,802 SR
Queue Stats
33W - 39L
1,346 Elo+
Party 1
Tiamat
Tiamat
Naktara
Tiamat
Level 3
God Stats
1W - 4L
1,309 SR
Queue Stats
12W - 10L
1,257 Elo+
Party 1
Amaterasu
Amaterasu
OrangeShark003
Amaterasu
Level 18
God Stats
6W - 9L
1,309 SR
Queue Stats
32W - 34L
1,257 Elo+
Party 1
Neith
Neith
ResentedRobin29
Neith
Level 26
God Stats
9W - 9L
1,467 SR
Queue Stats
170W - 169L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 23
15,164
1,083
29,453
17,806
7,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
FujimoraPntsu
Sun Wukong
20
7 / 10 / 18
14,708
1,051
20,893
33,648
41,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Susano
Gasmcookie
Susano
20
7 / 10 / 17
14,364
1,026
17,629
19,970
8,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
gweyowmi
Izanami
20
4 / 9 / 21
14,198
1,014
24,063
22,012
9,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
12 / 9 / 19
16,632
1,188
36,386
24,210
11,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Khruk
Fenrir
20
9 / 11 / 25
15,114
1,080
24,143
30,776
20,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Horus
20
6 / 8 / 31
15,141
1,082
14,695
30,012
44,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Naktara
Tiamat
20
3 / 6 / 28
14,389
1,028
16,662
21,907
17,028
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
OrangeShark003
Amaterasu
20
7 / 5 / 25
14,816
1,058
12,095
26,259
19,020
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
20 / 5 / 17
18,232
1,302
43,601
25,606
14,769
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
171
35
Kills
45
45
Deaths
35
98
Assists
126
Player
Kills
Deaths
Assists
KDA
L
5
7
23
2.36
L
Sun Wukong
FujimoraPntsu
Sun Wukong
7
10
18
1.6
L
Susano
Gasmcookie
Susano
7
10
17
1.55
W
Fenrir
Khruk
Fenrir
9
11
25
1.95
W
Horus
6
8
31
2.69
W
Tiamat
Naktara
Tiamat
3
6
28
2.83
W
Amaterasu
OrangeShark003
Amaterasu
7
5
25
3.9
W
20
5
17
5.7
L
Izanami
gweyowmi
Izanami
4
9
21
1.61
L
12
9
19
2.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,424
Damage
111,196
117,646
Taken
134,560
78,545
Mitigated
115,979
502
Healing
28,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,453
18,967
0
0
17,806
7,977
0
2,444
15,240
0
69,294
L
Sun Wukong
FujimoraPntsu
Sun Wukong
20,893
2,320
0
208
33,648
41,247
0
5,924
27,368
1,509
37,853
L
Susano
Gasmcookie
Susano
17,629
5,285
0
0
19,970
8,649
0
2,058
17,852
0
32,805
W
Fenrir
Khruk
Fenrir
24,143
7,111
0
789
30,776
20,681
0
147
30,629
0
37,882
W
Horus
14,695
7,258
5,766
7,131
30,012
44,481
0
91
29,921
0
29,798
W
Tiamat
Naktara
Tiamat
16,662
1,631
737
5,147
21,907
17,028
0
167
21,740
36,313
0
W
Amaterasu
OrangeShark003
Amaterasu
12,095
5,513
0
3,729
26,259
19,020
0
65
26,194
0
22,098
W
43,601
26,929
0
5,213
25,606
14,769
0
998
24,608
136
102,798
L
Izanami
gweyowmi
Izanami
24,063
17,905
0
294
22,012
9,507
0
2,768
19,074
0
48,581
L
36,386
21,564
0
0
24,210
11,165
0
2,774
21,314
0
64,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,066
Gold Earned
77,692
252
Minions Killed
262
5
Camps Cleared
5
1,214,539
Distance Traveled
1,242,963
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
15,164
1,083
85
6
2
215,787
0
L
Sun Wukong
14,708
1,051
42
3
1
273,528
0
L
Susano
14,364
1,026
24
2
0
204,780
1
W
Fenrir
15,114
1,080
23
2
1
267,590
2
W
Horus
15,141
1,082
34
2
0
258,397
1
W
Tiamat
14,389
1,028
57
4
3
220,384
0
W
Amaterasu
14,816
1,058
24
2
0
299,079
0
W
Neith
18,232
1,302
124
9
1
197,513
0
L
Izanami
14,198
1,014
42
3
1
260,737
0
L
Skadi
16,632
1,188
59
4
1
259,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role