Player Matchup

Skadi
Skadi
Mantaxia
Skadi
Level 25
God Stats
70W - 55L
1,664 SR
Queue Stats
137W - 132L
1,549 Elo+
Solo
Bacchus
Bacchus
MrKrieg123
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,707 Elo+
Party 2
Persephone
Persephone
MrSquiddy
Persephone
Level 25
God Stats
1W - 1L
1,566 SR
Queue Stats
21W - 18L
1,724 Elo+
Solo
Sun Wukong
Sun Wukong
Sickn3ssxx
Sun Wukong
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,464 Elo+
Party 2
Loki
Loki
TheAnimeGod1999
Loki
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 114L
1,713 Elo+
Solo
Team Averages
Level 13
1,546 SR
1,631 Elo+

VS

Team Averages
Level 38
1,607 SR
1,713 Elo+
Artemis
Artemis
GreekLoki
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,633 Elo+
Party 1
Arachne
Arachne
ItsAudi
Arachne
Level 126
God Stats
1W - 0L
1,794 SR
Queue Stats
55W - 33L
1,681 Elo+
Party 1
Bellona
Bellona
RickUwU
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,735 Elo+
Party 1
Baron Samedi
Baron Samedi
gsynay
Baron Samedi
Level 25
God Stats
1W - 0L
1,739 SR
Queue Stats
6W - 2L
1,744 Elo+
Solo
Bacchus
Bacchus
pandabearmike
Bacchus
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 20L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Mantaxia
Skadi
12
2 / 4 / 2
7,326
523
8,187
10,962
3,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
MrKrieg123
Bacchus
9
2 / 2 / 2
6,122
437
2,135
6,430
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
MrSquiddy
Persephone
10
1 / 4 / 1
6,481
463
5,940
6,642
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Sickn3ssxx
Sun Wukong
11
0 / 4 / 0
6,734
481
3,733
7,477
4,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 5 / 3
7,215
515
3,330
9,383
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GreekLoki
Artemis
15
4 / 1 / 1
8,794
628
6,472
7,999
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
ItsAudi
Arachne
13
3 / 1 / 3
8,054
575
2,675
9,085
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
RickUwU
Bellona
14
6 / 0 / 2
8,287
592
6,161
7,905
6,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
gsynay
Baron Samedi
12
2 / 3 / 5
7,629
545
5,324
8,230
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
12
4 / 2 / 5
8,043
575
6,624
7,913
6,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
19
19
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
GreekLoki
Artemis
4
1
1
4.5
W
Arachne
ItsAudi
Arachne
3
1
3
4.5
L
Skadi
Mantaxia
Skadi
2
4
2
0.75
L
Bacchus
MrKrieg123
Bacchus
2
2
2
1.5
L
Persephone
MrSquiddy
Persephone
1
4
1
0.38
W
Bellona
RickUwU
Bellona
6
0
2
7
L
Sun Wukong
Sickn3ssxx
Sun Wukong
0
4
0
0
L
2
5
3
0.7
W
Baron Samedi
gsynay
Baron Samedi
2
3
5
1.5
W
Bacchus
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,325
Damage
27,256
40,894
Taken
41,132
16,662
Mitigated
21,904
6,079
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
GreekLoki
Artemis
6,472
3,143
0
3,600
7,999
2,983
1,024
799
7,200
0
56,911
W
Arachne
ItsAudi
Arachne
2,675
1,499
0
3,003
9,085
3,042
172
2,027
6,944
0
47,381
L
Skadi
Mantaxia
Skadi
8,187
4,128
0
2,493
10,962
3,161
323
3,606
7,356
0
44,553
L
Bacchus
MrKrieg123
Bacchus
2,135
353
0
139
6,430
3,929
128
1,402
5,028
10,889
0
L
Persephone
MrSquiddy
Persephone
5,940
301
0
1,543
6,642
2,116
84
3,863
2,777
28,870
0
W
Bellona
RickUwU
Bellona
6,161
1,689
0
3,002
7,905
6,078
489
656
7,213
0
39,228
L
Sun Wukong
Sickn3ssxx
Sun Wukong
3,733
988
0
250
7,477
4,301
666
304
7,173
0
33,827
L
3,330
877
0
1,654
9,383
3,155
0
2,772
6,611
0
44,761
W
Baron Samedi
gsynay
Baron Samedi
5,324
314
341
2,700
8,230
3,345
121
3,408
4,427
39,883
0
W
Bacchus
6,624
648
0
386
7,913
6,456
0
633
7,273
22,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,878
Gold Earned
40,807
316
Minions Killed
401
0
Camps Cleared
0
1,253,020
Distance Traveled
1,353,761
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,794
628
103
7
0
252,317
3
W
Arachne
8,054
575
100
7
0
317,725
5
L
Skadi
7,326
523
77
6
0
236,601
1
L
Bacchus
6,122
437
15
1
0
226,783
2
L
Persephone
6,481
463
61
4
0
263,376
2
W
Bellona
8,287
592
92
7
0
235,193
2
L
Sun Wukong
6,734
481
74
5
0
246,512
1
L
Loki
7,215
515
89
6
0
279,748
5
W
Baron Samedi
7,629
545
77
6
0
276,887
3
W
Bacchus
8,043
575
29
2
0
271,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role