Player Matchup

Apollo
Apollo
About50ninjas
Apollo
Level 26
God Stats
14W - 4L
1,865 SR
Queue Stats
58W - 48L
1,629 Elo+
Solo
Ares
Ares
EpicHenry123
Ares
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 14L
1,770 Elo+
Solo
Anhur
Anhur
NotSkilzyy4
Anhur
Level 4
God Stats
2W - 0L
1,759 SR
Queue Stats
50W - 10L
1,872 Elo+
Party 1
Chaac
Chaac
TokenTonto
Chaac
Level 5
God Stats
3W - 10L
1,500 SR
Queue Stats
57W - 43L
1,653 Elo+
Solo
Hun Batz
Hun Batz
lonewolfLC
Hun Batz
Level 108
God Stats
3W - 0L
1,690 SR
Queue Stats
80W - 111L
1,483 Elo+
Party 1
Team Averages
Level 32
1,663 SR
1,682 Elo+

VS

Team Averages
Level 21
1,553 SR
1,636 Elo+
Tyr
Tyr
JamDext
Tyr
Level 27
God Stats
6W - 6L
1,653 SR
Queue Stats
165W - 167L
1,554 Elo+
Solo
Ymir
Ymir
Recklxss
Ymir
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Wylabee
Thoth
Level 24
God Stats
6W - 4L
1,410 SR
Queue Stats
134W - 119L
1,574 Elo+
Solo
Skadi
Skadi
ZackIsTheDevil
Skadi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,915 Elo+
Solo
Kali
Kali
sixthcents
Kali
Level 28
God Stats
16W - 10L
1,702 SR
Queue Stats
430W - 401L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,332
666
159
1,227
252
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 1 / 0
2,996
599
459
1,880
917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 0 / 0
3,840
768
904
2,106
459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Chaac
7
1 / 1 / 0
3,844
769
1,823
3,195
1,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
lonewolfLC
Hun Batz
5
0 / 0 / 0
3,172
634
304
2,730
594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
5
0 / 1 / 1
3,312
662
1,358
3,086
825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
1
0 / 0 / 0
918
184
0
0
0
Thoth
Wylabee
Thoth
5
0 / 1 / 0
3,206
641
978
1,624
169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

2
0 / 0 / 0
2,534
507
169
907
133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
2 / 0 / 0
3,647
729
1,452
2,239
571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
2
2
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
0
1
0
0
L
Tyr
0
1
1
0.5
W
1
0
0
1
L
Ymir
0
0
0
0
W
Chaac
1
1
0
1
L
Thoth
Wylabee
Thoth
0
1
0
0
L
0
0
0
0
W
Hun Batz
lonewolfLC
Hun Batz
0
0
0
0
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,649
Damage
3,957
11,138
Taken
7,856
3,845
Mitigated
1,698
5,728
Healing
2,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
159
0
0
630
1,227
252
1,016
0
1,227
0
15,831
W
459
174
0
647
1,880
917
228
0
1,880
3,712
0
L
Tyr
1,358
299
0
1,370
3,086
825
0
0
2,911
0
9,847
W
904
291
0
1,117
2,106
459
0
732
1,196
0
14,283
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
1,823
634
0
1,704
3,195
1,623
87
0
3,195
0
15,107
L
Thoth
Wylabee
Thoth
978
40
0
269
1,624
169
0
0
1,624
11,061
0
L
169
102
0
0
907
133
0
95
812
0
1,955
W
Hun Batz
lonewolfLC
Hun Batz
304
40
0
1,630
2,730
594
0
42
2,662
0
8,990
L
1,452
761
0
1,233
2,239
571
0
364
1,875
0
12,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,184
Gold Earned
13,617
144
Minions Killed
77
0
Camps Cleared
0
386,069
Distance Traveled
304,806
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
3,332
666
36
7
0
66,689
0
W
Ares
2,996
599
11
2
0
81,660
1
L
Tyr
3,312
662
23
5
0
89,727
0
W
Anhur
3,840
768
40
8
0
74,945
1
L
Ymir
918
184
0
0
0
0
0
W
Chaac
3,844
769
26
5
0
81,387
0
L
Thoth
3,206
641
29
6
0
86,813
2
L
Skadi
2,534
507
3
1
0
29,913
0
W
Hun Batz
3,172
634
31
6
0
81,388
1
L
Kali
3,647
729
22
4
0
98,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role