Player Matchup

Tiamat
Tiamat
HHaven Lord
Tiamat
Level 67
God Stats
0W - 1L
1,685 SR
Queue Stats
10W - 12L
1,816 Elo+
Party 2
Gilgamesh
Gilgamesh
Malibu
Gilgamesh
Level 66
God Stats
21W - 15L
1,812 SR
Queue Stats
263W - 185L
1,600 Elo+
Solo
Kuzenbo
Kuzenbo
TwoHandedTaco
Kuzenbo
Level 160
God Stats
0W - 3L
1,281 SR
Queue Stats
118W - 98L
1,528 Elo+
Party 2
Ne Zha
Ne Zha
besidjuu
Ne Zha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,596 Elo+
Solo
Rama
Rama
ctempest
Rama
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 94L
1,558 Elo+
Party 2
Team Averages
Level 115
1,556 SR
1,620 Elo+

VS

Team Averages
Level 119
1,480 SR
1,449 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Embee11
Eset
Level 126
God Stats
3W - 4L
1,470 SR
Queue Stats
120W - 130L
1,547 Elo+
Party 1
Neith
Neith
Eternal-Fallout
Neith
Level 87
God Stats
1W - 3L
1,145 SR
Queue Stats
1W - 3L
1,144 Elo+
Solo
Gilgamesh
Gilgamesh
Thunderish
Gilgamesh
Level 127
God Stats
1W - 1L
1,700 SR
Queue Stats
74W - 82L
1,549 Elo+
Party 1
Kukulkan
Kukulkan
Zecharia
Kukulkan
Level 114
God Stats
26W - 20L
1,585 SR
Queue Stats
191W - 175L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 10 / 3
8,895
890
5,265
14,340
8,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Malibu
Gilgamesh
16
0 / 3 / 3
9,189
919
8,242
17,581
21,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
16
2 / 1 / 2
9,745
975
11,231
13,072
13,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
besidjuu
Ne Zha
14
2 / 2 / 1
8,987
899
7,828
5,518
2,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
16
1 / 1 / 3
9,771
977
11,312
9,976
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

167

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
0 / 1 / 15
9,693
969
7,721
9,521
7,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Eset
Embee11
Eset
16
3 / 3 / 10
10,234
1,023
8,849
9,135
3,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 1 / 9
10,687
1,069
11,310
7,405
2,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Thunderish
Gilgamesh
17
6 / 0 / 7
10,889
1,089
15,611
17,380
12,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Zecharia
Kukulkan
15
1 / 0 / 8
9,575
958
10,733
2,835
1,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
5
Kills
17
17
Deaths
5
12
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
15
7.5
W
Eset
Embee11
Eset
3
3
10
2.67
W
7
1
9
11.5
L
Tiamat
0
10
3
0.15
L
Gilgamesh
Malibu
Gilgamesh
0
3
3
0.5
W
Gilgamesh
Thunderish
Gilgamesh
6
0
7
9.5
L
Kuzenbo
2
1
2
3
W
Kukulkan
Zecharia
Kukulkan
1
0
8
5
L
Ne Zha
besidjuu
Ne Zha
2
2
1
1.25
L
Rama
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,878
Damage
54,224
60,487
Taken
46,276
49,640
Mitigated
27,546
5,411
Healing
20,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,721
229
7,404
5,405
9,521
7,205
0
3,351
6,038
18,597
0
W
Eset
Embee11
Eset
8,849
656
1,524
1,572
9,135
3,700
0
3,253
5,778
34,170
0
W
11,310
5,580
1,300
2,228
7,405
2,782
0
2,417
4,820
0
32,495
L
Tiamat
5,265
235
92
1,025
14,340
8,111
0
7,077
7,263
19,212
0
L
Gilgamesh
Malibu
Gilgamesh
8,242
1,594
0
651
17,581
21,208
0
7,807
9,774
0
29,209
W
Gilgamesh
Thunderish
Gilgamesh
15,611
3,186
0
601
17,380
12,737
0
5,449
11,631
2,461
24,842
L
Kuzenbo
11,231
3,560
0
337
13,072
13,852
0
6,539
6,533
23,929
0
W
Kukulkan
Zecharia
Kukulkan
10,733
223
0
26
2,835
1,122
0
1,242
1,513
36,573
0
L
Ne Zha
besidjuu
Ne Zha
7,828
1,242
0
399
5,518
2,010
0
2,369
3,149
0
16,369
L
Rama
11,312
10,221
0
2,907
9,976
4,459
0
4,775
5,201
0
41,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,587
Gold Earned
51,078
189
Minions Killed
240
10
Camps Cleared
7
912,946
Distance Traveled
1,007,654
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,693
969
30
3
1
215,452
0
W
Eset
10,234
1,023
55
6
1
171,797
0
W
Neith
10,687
1,069
54
5
1
183,642
0
L
Tiamat
8,895
890
35
4
3
160,356
0
L
Gilgamesh
9,189
919
40
4
0
209,104
0
W
Gilgamesh
10,889
1,089
23
2
2
238,085
0
L
Kuzenbo
9,745
975
31
3
3
223,389
0
W
Kukulkan
9,575
958
78
8
2
198,678
1
L
Ne Zha
8,987
899
16
2
2
128,497
1
L
Rama
9,771
977
67
7
2
191,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role