Player Matchup

Cthulhu
Cthulhu
Gold III
Nix281
Cthulhu
Gold III
Level 152
God Stats
8W - 5L
1,542 SR
Queue Stats
218W - 227L
1,374 MMR
Solo
Scylla
Scylla
Bronze III
ScoooobyJew
Scylla
Bronze III
Level 87
God Stats
1W - 1L
1,605 SR
Queue Stats
6W - 10L
1,386 MMR
Solo
Anhur
Anhur
Gold III
TinkiiWinki
Anhur
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold III
Wsgyhs
The Morrigan
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver IV
tokenrain
Nike
Silver IV
Level 127
God Stats
8W - 10L
1,552 SR
Queue Stats
20W - 31L
1,374 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,540 SR
1,427 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,555 SR
1,405 MMR
Janus
Janus
Gold III
Enkaae
Janus
Gold III
Level 125
God Stats
29W - 20L
1,780 SR
Queue Stats
236W - 226L
1,564 MMR
Party 1
Ganesha
Ganesha
Silver I
Prætσr
Ganesha
Silver I
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,361 MMR
Solo
King Arthur
King Arthur
Gold IV
Zenmilion
King Arthur
Gold IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
eCrxw
Chiron
Gold V
Level 122
God Stats
18W - 14L
1,500 SR
Queue Stats
292W - 297L
1,218 MMR
Party 1
Thor
Thor
Gold IV
iConspire
Thor
Gold IV
Level 159
God Stats
40W - 40L
1,497 SR
Queue Stats
630W - 612L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nix281
Cthulhu
15
0 / 3 / 3
8,706
512
7,164
9,750
6,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
13
5 / 6 / 1
8,126
478
4,737
9,968
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 5 / 2
8,818
519
9,782
15,464
5,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Wsgyhs
The Morrigan
15
2 / 4 / 2
8,667
510
3,858
8,280
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nike
11
0 / 3 / 3
7,354
433
3,767
11,454
6,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
TiamatSetAthenaTsukuyomiDanzaburou

VS

Bans
ApolloNemesisSobekThanatosGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Enkaae
Janus
17
10 / 2 / 3
10,906
642
10,031
7,732
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Prætσr
Ganesha
12
0 / 4 / 7
8,200
482
3,537
13,286
9,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Zenmilion
King Arthur
17
3 / 0 / 3
10,211
601
9,082
12,714
9,437
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
eCrxw
Chiron
14
0 / 2 / 3
9,136
537
5,925
11,597
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
17
8 / 1 / 5
10,453
615
10,377
9,366
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
21
21
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
Enkaae
Janus
10
2
3
5.75
L
Cthulhu
Nix281
Cthulhu
0
3
3
0.5
W
Ganesha
Prætσr
Ganesha
0
4
7
0.88
L
Scylla
5
6
1
0.92
L
2
5
2
0.6
L
The Morrigan
Wsgyhs
The Morrigan
2
4
2
0.75
W
King Arthur
Zenmilion
King Arthur
3
0
3
4.5
W
Chiron
eCrxw
Chiron
0
2
3
0.75
W
Thor
8
1
5
10.5
L
Nike
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,308
Damage
38,952
54,916
Taken
54,695
24,785
Mitigated
29,574
15,122
Healing
16,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Enkaae
Janus
10,031
960
0
2,633
7,732
3,119
74
2,815
4,871
69,863
0
L
Cthulhu
Nix281
Cthulhu
7,164
271
103
3,049
9,750
6,756
0
1,366
8,380
49,711
0
W
Ganesha
Prætσr
Ganesha
3,537
547
0
1,610
13,286
9,105
0
3,999
9,151
22,835
0
L
Scylla
4,737
1,015
0
1,568
9,968
3,199
0
2,469
7,393
38,298
0
L
9,782
4,260
0
4,708
15,464
5,685
0
3,053
12,357
0
57,901
L
The Morrigan
Wsgyhs
The Morrigan
3,858
280
0
2,480
8,280
2,848
0
3,056
5,077
57,363
0
W
King Arthur
Zenmilion
King Arthur
9,082
903
0
3,907
12,714
9,437
0
4,897
7,454
0
72,347
W
Chiron
eCrxw
Chiron
5,925
2,549
1,067
6,412
11,597
3,624
436
1,032
10,542
0
66,353
W
Thor
10,377
1,410
0
680
9,366
4,289
122
2,399
6,917
0
67,155
L
Nike
3,767
109
0
3,214
11,454
6,297
0
3,263
8,072
0
24,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,671
Gold Earned
48,906
469
Minions Killed
548
0
Camps Cleared
0
1,620,085
Distance Traveled
1,735,692
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,906
642
138
8
0
372,295
7
L
Cthulhu
8,706
512
133
8
0
370,464
4
W
Ganesha
8,200
482
12
1
0
310,476
7
L
Scylla
8,126
478
73
4
0
286,936
2
L
Anhur
8,818
519
111
7
0
279,021
2
L
The Morrigan
8,667
510
115
7
0
329,515
4
W
King Arthur
10,211
601
149
9
0
382,721
4
W
Chiron
9,136
537
132
8
0
300,128
0
W
Thor
10,453
615
117
7
0
370,072
1
L
Nike
7,354
433
37
2
0
354,149
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role