Player Matchup

Chiron
Chiron
DJLoww
Chiron
Level 25
God Stats
23W - 9L
1,654 SR
Queue Stats
108W - 77L
1,611 Elo+
Party 1
Arachne
Arachne
NotTweeja
Arachne
Level 7
God Stats
6W - 2L
1,903 SR
Queue Stats
111W - 52L
1,838 Elo+
Party 1
Ymir
Ymir
Psssssssssst
Ymir
Level 15
God Stats
1W - 3L
1,309 SR
Queue Stats
22W - 16L
1,560 Elo+
Party 1
Guan Yu
Guan Yu
Ricemancho
Guan Yu
Level 6
God Stats
2W - 0L
1,696 SR
Queue Stats
12W - 4L
1,811 Elo+
Party 1
Zhong Kui
Zhong Kui
Vaultrye
Zhong Kui
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,526 Elo+
Solo
Team Averages
Level 13
1,612 SR
1,669 Elo+

VS

Team Averages
Level 17
1,565 SR
1,608 Elo+
Tyr
Tyr
BootyAvengerMk26
Tyr
Level 6
God Stats
1W - 1L
1,605 SR
Queue Stats
9W - 3L
1,880 Elo+
Solo
Yemoja
Yemoja
Rorazashi
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,386 Elo+
Party 2
Hachiman
Hachiman
Sinyasin
Hachiman
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,524 Elo+
Party 2
Ao Kuang
Ao Kuang
Sykura
Ao Kuang
Level 28
God Stats
8W - 8L
1,569 SR
Queue Stats
485W - 462L
1,596 Elo+
Solo
Chang'e
Chang'e
TheDarkArkamFros
Chang'e
Level 25
God Stats
12W - 7L
1,649 SR
Queue Stats
57W - 44L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DJLoww
Chiron
20
11 / 3 / 8
15,432
643
18,739
20,122
8,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
NotTweeja
Arachne
20
11 / 3 / 7
15,601
650
21,947
23,756
14,253
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
5 / 2 / 14
13,121
547
9,263
11,519
11,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
Ricemancho
Guan Yu
18
1 / 3 / 10
12,778
532
10,763
17,677
17,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Vaultrye
Zhong Kui
20
7 / 3 / 10
14,434
601
14,496
13,523
9,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 4
13,447
560
14,028
26,780
25,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Rorazashi
Yemoja
14
0 / 8 / 5
9,139
381
4,978
15,371
10,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
Sinyasin
Hachiman
17
3 / 8 / 3
10,537
439
7,102
18,107
7,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Sykura
Ao Kuang
18
4 / 9 / 5
11,931
497
11,402
23,190
8,822
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 4 / 1
10,578
441
9,930
10,832
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
35
Kills
14
14
Deaths
35
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
Chiron
DJLoww
Chiron
11
3
8
5
W
Arachne
NotTweeja
Arachne
11
3
7
4.83
W
5
2
14
6
W
Guan Yu
Ricemancho
Guan Yu
1
3
10
2
L
Yemoja
Rorazashi
Yemoja
0
8
5
0.31
L
Hachiman
Sinyasin
Hachiman
3
8
3
0.56
L
Ao Kuang
Sykura
Ao Kuang
4
9
5
0.72
L
4
4
1
1.13
W
Zhong Kui
Vaultrye
Zhong Kui
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,208
Damage
47,440
86,597
Taken
94,280
61,459
Mitigated
54,548
39,346
Healing
20,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,028
2,787
0
6,944
26,780
25,012
522
2,604
24,050
0
95,342
W
Chiron
DJLoww
Chiron
18,739
8,934
480
8,629
20,122
8,675
7,449
6,316
13,716
0
123,548
W
Arachne
NotTweeja
Arachne
21,947
12,605
0
12,371
23,756
14,253
2,046
6,080
17,558
0
144,127
W
9,263
1,046
614
3,056
11,519
11,265
1,219
4,327
7,119
54,524
0
W
Guan Yu
Ricemancho
Guan Yu
10,763
1,509
1,231
6,600
17,677
17,991
527
5,290
12,359
0
60,720
L
Yemoja
Rorazashi
Yemoja
4,978
753
1,622
666
15,371
10,132
546
7,442
7,751
24,407
0
L
Hachiman
Sinyasin
Hachiman
7,102
4,689
0
366
18,107
7,066
1,878
4,198
13,865
0
67,381
L
Ao Kuang
Sykura
Ao Kuang
11,402
3,528
0
6,219
23,190
8,822
0
5,115
17,971
69,772
0
L
9,930
568
1,582
3,539
10,832
3,516
0
3,778
6,884
59,308
0
W
Zhong Kui
Vaultrye
Zhong Kui
14,496
2,518
0
6,365
13,523
9,275
1,654
5,772
7,505
100,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,366
Gold Earned
55,632
700
Minions Killed
568
0
Camps Cleared
0
2,372,379
Distance Traveled
2,044,078
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,447
560
182
8
0
393,215
1
W
Chiron
15,432
643
171
7
0
442,717
1
W
Arachne
15,601
650
200
8
0
496,355
3
W
Ymir
13,121
547
78
3
0
451,465
8
W
Guan Yu
12,778
532
113
5
0
524,251
6
L
Yemoja
9,139
381
35
1
0
395,549
9
L
Hachiman
10,537
439
118
5
0
398,265
3
L
Ao Kuang
11,931
497
111
5
0
436,241
6
L
Chang'e
10,578
441
122
5
0
420,808
4
W
Zhong Kui
14,434
601
138
6
0
457,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role