Player Matchup

Khepri
Khepri
EpicEwok
Khepri
Level 64
God Stats
43W - 8L
1,847 SR
Queue Stats
77W - 42L
1,601 Elo+
Party 3
Bakasura
Bakasura
LoboXv
Bakasura
Level 103
God Stats
10W - 12L
1,092 SR
Queue Stats
429W - 419L
1,567 Elo+
Solo
King Arthur
King Arthur
PershingCapital
King Arthur
Level 60
God Stats
1W - 3L
1,127 SR
Queue Stats
133W - 134L
1,547 Elo+
Solo
Mulan
Mulan
UltimateKhaos
Mulan
Level 142
God Stats
17W - 6L
1,681 SR
Queue Stats
102W - 52L
1,657 Elo+
Party 3
Medusa
Medusa
pixelatedcrakhed
Medusa
Level 104
God Stats
36W - 25L
1,616 SR
Queue Stats
539W - 529L
1,574 Elo+
Solo
Team Averages
Level 95
1,472 SR
1,589 Elo+

VS

Team Averages
Level 102
1,491 SR
1,529 Elo+
Arachne
Arachne
BigManSnacks
Arachne
Level 66
God Stats
21W - 17L
1,584 SR
Queue Stats
368W - 384L
1,520 Elo+
Solo
Chronos
Chronos
Chris92305
Chronos
Level 109
God Stats
4W - 6L
1,574 SR
Queue Stats
405W - 380L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
Pimp_Master_Guru
Gilgamesh
Level 106
God Stats
12W - 14L
1,345 SR
Queue Stats
198W - 204L
1,531 Elo+
Party 2
Ymir
Ymir
RadiantNebula63
Ymir
Level 71
God Stats
1W - 9L
1,229 SR
Queue Stats
334W - 324L
1,528 Elo+
Party 1
Hera
Hera
SmokeKing509
Hera
Level 160
God Stats
1W - 1L
1,723 SR
Queue Stats
621W - 598L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EpicEwok
Khepri
11
1 / 2 / 4
6,785
485
1,688
5,152
2,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
LoboXv
Bakasura
14
3 / 2 / 9
7,948
568
4,999
8,245
3,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
PershingCapital
King Arthur
13
0 / 3 / 1
7,313
522
9,485
12,657
9,916
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
12 / 0 / 5
8,991
642
11,281
7,476
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 2
6,735
481
8,832
9,909
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigManSnacks
Arachne
13
1 / 3 / 2
7,110
508
2,670
9,386
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
Chris92305
Chronos
11
2 / 2 / 1
7,061
504
5,672
7,944
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
14
2 / 1 / 1
7,963
569
8,904
14,316
9,660
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 5 / 2
6,432
459
5,374
13,311
6,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 8 / 0
6,763
483
4,591
7,721
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
19
Kills
8
8
Deaths
19
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
BigManSnacks
Arachne
1
3
2
0.67
L
Chronos
Chris92305
Chronos
2
2
1
1.25
W
Khepri
EpicEwok
Khepri
1
2
4
1.5
W
Bakasura
LoboXv
Bakasura
3
2
9
3.75
W
King Arthur
PershingCapital
King Arthur
0
3
1
0.17
L
Gilgamesh
2
1
1
2.5
L
1
5
2
0.4
L
2
8
0
0.25
W
12
0
5
14.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,285
Damage
27,211
43,439
Taken
52,678
22,600
Mitigated
23,235
14,470
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BigManSnacks
Arachne
2,670
1,720
0
1,600
9,386
3,695
0
0
9,059
0
45,551
L
Chronos
Chris92305
Chronos
5,672
2,108
0
1,560
7,944
2,125
1,348
804
7,140
39,394
0
W
Khepri
EpicEwok
Khepri
1,688
106
0
279
5,152
2,136
192
3,480
1,672
19,183
0
W
Bakasura
LoboXv
Bakasura
4,999
3,301
0
2,081
8,245
3,730
650
4,108
4,137
0
35,734
W
King Arthur
PershingCapital
King Arthur
9,485
687
0
3,074
12,657
9,916
0
0
12,657
0
50,348
L
Gilgamesh
8,904
1,460
0
3,593
14,316
9,660
0
0
14,316
0
51,037
L
5,374
1,212
0
1,829
13,311
6,087
152
884
12,037
22,343
0
L
4,591
677
0
361
7,721
1,668
315
0
7,716
38,673
0
W
11,281
2,128
0
4,343
7,476
3,264
0
2,205
5,271
0
63,135
W
8,832
3,680
0
4,693
9,909
3,554
374
5,844
4,065
0
44,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,772
Gold Earned
35,329
409
Minions Killed
373
0
Camps Cleared
0
1,341,199
Distance Traveled
1,283,713
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,110
508
98
7
0
297,871
3
L
Chronos
7,061
504
77
6
0
242,716
1
W
Khepri
6,785
485
25
2
0
249,382
2
W
Bakasura
7,948
568
101
7
0
303,416
2
W
King Arthur
7,313
522
98
7
0
244,794
2
L
Gilgamesh
7,963
569
101
7
0
280,094
1
L
Ymir
6,432
459
29
2
0
251,087
1
L
Hera
6,763
483
68
5
0
211,945
3
W
Mulan
8,991
642
103
7
0
308,101
3
W
Medusa
6,735
481
82
6
0
235,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role