Player Matchup

Ares
Ares
Arcodonthys
Ares
Level 29
God Stats
11W - 22L
1,318 SR
Queue Stats
18W - 35L
1,400 Elo+
Solo
Izanami
Izanami
PFG_TheBlack
Izanami
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
299W - 333L
1,387 Elo+
Party 1
Hades
Hades
Ryu1997ST
Hades
Level 25
God Stats
2W - 2L
1,375 SR
Queue Stats
26W - 44L
1,304 Elo+
Solo
Scylla
Scylla
ZhiiinTheTyrant
Scylla
Level 25
God Stats
3W - 0L
1,852 SR
Queue Stats
14W - 15L
1,441 Elo+
Solo
Fenrir
Fenrir
kurosakiYTbr
Fenrir
Level 29
God Stats
2W - 3L
1,626 SR
Queue Stats
187W - 237L
1,452 Elo+
Party 1
Team Averages
Level 27
1,534 SR
1,397 Elo+

VS

Team Averages
Level 31
1,498 SR
1,485 Elo+
Cu Chulainn
Cu Chulainn
AsionnN
Cu Chulainn
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
15W - 13L
1,873 Elo+
Solo
Neith
Neith
Hydroxxx
Neith
Level 21
God Stats
12W - 15L
1,330 SR
Queue Stats
14W - 15L
1,384 Elo+
Solo
Thor
Thor
argen09
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 209L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
bufo181
Kumbhakarna
Level 83
God Stats
3W - 6L
1,443 SR
Queue Stats
119W - 127L
1,382 Elo+
Party 2
Olorun
Olorun
zZ_RedExtremeYT_
Olorun
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
146W - 274L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 24
12,060
416
11,371
24,425
24,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
PFG_TheBlack
Izanami
20
9 / 5 / 21
14,153
488
27,367
20,814
11,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
Ryu1997ST
Hades
20
6 / 1 / 14
14,043
484
16,330
19,787
14,383
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
16 / 1 / 18
15,132
522
26,738
13,628
6,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
14 / 2 / 16
15,843
546
16,178
23,109
15,084
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AsionnN
Cu Chulainn
16
0 / 6 / 3
10,561
364
8,248
23,249
20,455
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Hydroxxx
Neith
20
11 / 7 / 3
14,673
506
29,040
21,831
8,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thor
argen09
Thor
17
1 / 10 / 5
11,337
391
5,329
23,661
7,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
bufo181
Kumbhakarna
15
0 / 12 / 9
10,705
369
6,382
33,848
34,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 13 / 1
12,233
422
14,694
26,280
10,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
35
48
Kills
14
15
Deaths
48
93
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
6
24
2.5
L
Cu Chulainn
AsionnN
Cu Chulainn
0
6
3
0.25
L
Neith
Hydroxxx
Neith
11
7
3
1.79
W
Izanami
PFG_TheBlack
Izanami
9
5
21
3.9
W
Hades
Ryu1997ST
Hades
6
1
14
13
W
16
1
18
25
L
Thor
argen09
Thor
1
10
5
0.35
L
Kumbhakarna
bufo181
Kumbhakarna
0
12
9
0.38
W
Fenrir
14
2
16
11
L
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,984
Damage
63,693
101,763
Taken
128,869
72,368
Mitigated
81,622
28,622
Healing
21,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,371
342
0
2,800
24,425
24,675
1,020
6,641
17,659
31,693
0
L
Cu Chulainn
AsionnN
Cu Chulainn
8,248
991
0
1,302
23,249
20,455
0
10,854
11,611
120
66,324
L
Neith
Hydroxxx
Neith
29,040
18,150
0
7,196
21,831
8,156
1,598
6,773
14,930
0
112,857
W
Izanami
PFG_TheBlack
Izanami
27,367
21,691
0
6,910
20,814
11,242
774
3,045
17,669
0
117,482
W
Hades
Ryu1997ST
Hades
16,330
808
447
5,221
19,787
14,383
2,180
3,632
15,930
75,704
0
W
26,738
2,495
0
2,796
13,628
6,984
2,313
4,205
9,348
103,638
0
L
Thor
argen09
Thor
5,329
1,261
0
5,521
23,661
7,865
0
8,010
15,425
0
57,370
L
Kumbhakarna
bufo181
Kumbhakarna
6,382
739
699
1,892
33,848
34,261
188
14,962
18,507
28,085
0
W
Fenrir
16,178
3,121
0
10,448
23,109
15,084
1,491
3,164
19,820
0
127,950
L
14,694
6,310
76
5,056
26,280
10,885
0
12,067
13,724
70,710
3,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,231
Gold Earned
59,509
650
Minions Killed
509
0
Camps Cleared
0
2,587,041
Distance Traveled
2,289,554
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,060
416
32
1
0
494,607
0
L
Cu Chulainn
10,561
364
99
3
0
463,006
3
L
Neith
14,673
506
188
6
0
442,736
3
W
Izanami
14,153
488
184
6
0
482,668
3
W
Hades
14,043
484
136
5
0
487,794
5
W
Scylla
15,132
522
138
5
0
531,765
7
L
Thor
11,337
391
72
2
0
501,850
0
L
Kumbhakarna
10,705
369
24
1
0
470,023
0
W
Fenrir
15,843
546
160
6
0
590,207
1
L
Olorun
12,233
422
126
4
0
411,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role