Player Matchup

Cernunnos
Cernunnos
Apollex24
Cernunnos
Level 21
God Stats
11W - 13L
1,312 SR
Queue Stats
125W - 110L
1,464 Elo+
Solo
Scylla
Scylla
BeakerMeepMeep
Scylla
Level 18
God Stats
6W - 6L
1,334 SR
Queue Stats
132W - 158L
1,396 Elo+
Solo
Bacchus
Bacchus
FiascoMS
Bacchus
Level 18
God Stats
2W - 1L
1,715 SR
Queue Stats
36W - 41L
1,351 Elo+
Party 3
Gilgamesh
Gilgamesh
KirkJustice
Gilgamesh
Level 24
God Stats
3W - 3L
1,418 SR
Queue Stats
54W - 57L
1,372 Elo+
Party 3
Thor
Thor
Youngmitra
Thor
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 84L
1,358 Elo+
Solo
Team Averages
Level 20
1,456 SR
1,388 Elo+

VS

Team Averages
Level 50
1,426 SR
1,451 Elo+
Thor
Thor
Mazamorra53
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,380 Elo+
Party 1
Bellona
Bellona
Steiner3758669
Bellona
Level 104
God Stats
2W - 1L
1,224 SR
Queue Stats
112W - 111L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
SwagNegosaurus
Cthulhu
Level 10
God Stats
6W - 5L
1,408 SR
Queue Stats
10W - 16L
1,375 Elo+
Party 2
Chernobog
Chernobog
ThunderyFire90
Chernobog
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 54L
1,536 Elo+
Party 2
Poseidon
Poseidon
sofhnjf
Poseidon
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Apollex24
Cernunnos
17
10 / 5 / 3
10,821
515
13,497
15,388
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 5 / 1
9,985
475
5,441
10,619
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
FiascoMS
Bacchus
14
2 / 5 / 8
9,648
459
4,925
12,591
12,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
KirkJustice
Gilgamesh
16
3 / 4 / 2
9,962
474
10,396
15,718
8,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 2 / 1
8,643
412
2,078
10,950
3,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
4,250
202
0
0
0
17
2 / 5 / 1
10,249
488
6,156
14,644
14,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 6 / 5
8,481
404
7,523
14,001
13,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
ThunderyFire90
Chernobog
15
7 / 6 / 2
10,476
499
11,098
14,342
5,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
sofhnjf
Poseidon
20
12 / 1 / 2
13,026
620
18,695
10,405
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
17
Kills
21
21
Deaths
18
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Apollex24
Cernunnos
10
5
3
2.3
L
2
5
1
0.5
L
Bacchus
FiascoMS
Bacchus
2
5
8
1.2
L
Gilgamesh
KirkJustice
Gilgamesh
3
4
2
1
W
0
0
0
0
W
2
5
1
0.5
W
0
6
5
0.42
W
Chernobog
ThunderyFire90
Chernobog
7
6
2
1.33
L
0
2
1
0.25
W
Poseidon
sofhnjf
Poseidon
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,337
Damage
43,472
65,266
Taken
53,392
33,521
Mitigated
38,058
15,381
Healing
6,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Apollex24
Cernunnos
13,497
6,973
0
3,765
15,388
5,512
666
6,893
8,367
0
67,618
L
5,441
564
0
848
10,619
3,291
170
5,495
4,846
50,781
0
L
Bacchus
FiascoMS
Bacchus
4,925
700
0
1,478
12,591
12,032
128
5,650
6,790
21,729
0
L
Gilgamesh
KirkJustice
Gilgamesh
10,396
3,563
0
4,376
15,718
8,754
636
5,019
10,525
0
59,149
W
0
0
0
0
0
0
0
0
0
0
0
W
6,156
2,675
0
2,402
14,644
14,665
2,853
280
14,364
0
57,682
W
7,523
505
430
714
14,001
13,680
0
2,956
11,005
31,951
0
W
Chernobog
ThunderyFire90
Chernobog
11,098
7,111
0
1,115
14,342
5,499
2,970
2,462
11,840
0
60,230
L
2,078
383
0
4,914
10,950
3,932
0
2,340
8,520
0
50,928
W
Poseidon
sofhnjf
Poseidon
18,695
2,298
172
1,170
10,405
4,214
505
4,400
5,817
87,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,059
Gold Earned
46,482
451
Minions Killed
433
0
Camps Cleared
0
1,755,794
Distance Traveled
1,422,237
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,821
515
108
5
0
301,719
0
L
Scylla
9,985
475
100
5
0
344,066
2
L
Bacchus
9,648
459
40
2
0
401,037
1
L
Gilgamesh
9,962
474
116
6
0
381,513
2
W
Thor
4,250
202
0
0
0
0
0
W
Bellona
10,249
488
117
6
0
343,244
2
W
Cthulhu
8,481
404
55
3
0
347,727
0
W
Chernobog
10,476
499
94
4
0
347,620
0
L
Thor
8,643
412
87
4
0
327,459
0
W
Poseidon
13,026
620
167
8
0
383,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role