Player Matchup

Apollo
Apollo
Azuredemon877
Apollo
Level 14
God Stats
4W - 7L
1,619 SR
Queue Stats
164W - 159L
1,474 Elo+
Solo
Guan Yu
Guan Yu
Sehbug
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 54L
1,159 Elo+
Solo
Janus
Janus
SirdBlack
Janus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 64L
1,354 Elo+
Party 2
Fenrir
Fenrir
SuperWonas
Fenrir
Level 28
God Stats
0W - 2L
1,237 SR
Queue Stats
58W - 70L
1,377 Elo+
Party 2
Ymir
Ymir
TecitoVerde
Ymir
Level 29
God Stats
6W - 3L
1,670 SR
Queue Stats
60W - 68L
1,400 Elo+
Party 2
Team Averages
Level 20
1,505 SR
1,353 Elo+

VS

Team Averages
Level 25
1,532 SR
1,450 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ballanaar
Ah Muzen Cab
Level 16
God Stats
3W - 2L
1,829 SR
Queue Stats
29W - 25L
1,510 Elo+
Party 1
Apollo
Apollo
Kauan_Arauj02
Apollo
Level 27
God Stats
4W - 6L
1,381 SR
Queue Stats
111W - 99L
1,365 Elo+
Solo
Chang'e
Chang'e
Lalriel
Chang'e
Level 27
God Stats
24W - 22L
1,514 SR
Queue Stats
43W - 42L
1,470 Elo+
Party 1
Mulan
Mulan
NarupA
Mulan
Level 25
God Stats
3W - 3L
1,504 SR
Queue Stats
54W - 50L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
haladines
Kukulkan
Level 28
God Stats
3W - 0L
1,431 SR
Queue Stats
92W - 95L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 2
9,799
516
10,114
13,060
4,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Sehbug
Guan Yu
15
3 / 5 / 2
9,159
482
8,760
17,317
11,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
SirdBlack
Janus
15
2 / 4 / 4
8,994
473
6,252
9,770
3,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
SuperWonas
Fenrir
14
2 / 6 / 3
8,851
466
6,750
13,177
6,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 5 / 4
8,472
446
6,314
16,388
9,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ballanaar
Ah Muzen Cab
14
4 / 3 / 9
9,472
499
15,037
11,077
5,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 3
10,823
570
7,655
17,397
6,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
Lalriel
Chang'e
15
6 / 2 / 10
9,659
508
8,983
11,051
6,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mulan
NarupA
Mulan
14
6 / 4 / 10
10,091
531
14,143
17,628
14,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
haladines
Kukulkan
16
3 / 4 / 5
10,228
538
6,379
8,504
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
14
Kills
23
23
Deaths
15
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
6
3
2
2.33
W
Ah Muzen Cab
Ballanaar
Ah Muzen Cab
4
3
9
2.83
W
4
2
3
2.75
W
Chang'e
Lalriel
Chang'e
6
2
10
5.5
W
Mulan
NarupA
Mulan
6
4
10
2.75
L
Guan Yu
Sehbug
Guan Yu
3
5
2
0.8
L
Janus
SirdBlack
Janus
2
4
4
1
L
Fenrir
SuperWonas
Fenrir
2
6
3
0.58
L
1
5
4
0.6
W
Kukulkan
haladines
Kukulkan
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,190
Damage
52,197
69,712
Taken
65,657
36,446
Mitigated
35,979
11,151
Healing
24,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,114
5,937
0
3,528
13,060
4,857
924
2,219
10,536
0
53,181
W
Ah Muzen Cab
Ballanaar
Ah Muzen Cab
15,037
8,336
0
1,989
11,077
5,229
1,276
1,900
9,177
0
52,701
W
7,655
4,086
0
9,426
17,397
6,735
0
1,334
16,063
0
80,543
W
Chang'e
Lalriel
Chang'e
8,983
1,200
4,091
4,917
11,051
6,168
131
2,857
8,154
25,986
0
W
Mulan
NarupA
Mulan
14,143
2,078
0
2,700
17,628
14,716
493
4,560
12,910
0
44,577
L
Guan Yu
Sehbug
Guan Yu
8,760
1,577
164
1,809
17,317
11,979
165
2,813
14,181
0
74,466
L
Janus
SirdBlack
Janus
6,252
301
0
1,880
9,770
3,896
469
2,867
6,624
55,118
0
L
Fenrir
SuperWonas
Fenrir
6,750
1,582
0
1,227
13,177
6,042
0
2,484
10,346
0
28,918
L
6,314
519
0
2,543
16,388
9,672
135
3,808
12,100
24,560
0
W
Kukulkan
haladines
Kukulkan
6,379
490
0
1,136
8,504
3,131
366
1,717
6,787
53,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,275
Gold Earned
50,273
449
Minions Killed
447
0
Camps Cleared
0
1,702,526
Distance Traveled
1,769,885
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,799
516
116
6
0
341,857
2
W
Ah Muzen Cab
9,472
499
83
4
0
357,253
0
W
Apollo
10,823
570
141
7
0
384,349
0
W
Chang'e
9,659
508
40
2
0
336,577
7
W
Mulan
10,091
531
63
3
0
326,859
3
L
Guan Yu
9,159
482
130
7
0
373,859
3
L
Janus
8,994
473
101
5
0
331,597
2
L
Fenrir
8,851
466
58
3
0
344,322
4
L
Ymir
8,472
446
44
2
0
310,891
4
W
Kukulkan
10,228
538
120
6
0
364,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role