Player Matchup

Zhong Kui
Zhong Kui
CurtCrown11
Zhong Kui
Level 111
God Stats
3W - 0L
1,533 SR
Queue Stats
325W - 378L
1,451 Elo+
Solo
Erlang Shen
Erlang Shen
LashingWharf07
Erlang Shen
Level 90
God Stats
84W - 157L
1,421 SR
Queue Stats
793W - 1,320L
1,308 Elo+
Solo
Ullr
Ullr
eneer
Ullr
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,198 Elo+
Solo
Team Averages
Level 105
1,485 SR
1,319 Elo+

VS

Team Averages
Level 79
1,373 SR
1,405 Elo+
Merlin
Merlin
Kapa2201718
Merlin
Level 94
God Stats
9W - 16L
1,335 SR
Queue Stats
109W - 194L
1,384 Elo+
Party 1
Ymir
Ymir
RicecakeSoup
Ymir
Level 87
God Stats
17W - 18L
1,607 SR
Queue Stats
66W - 85L
1,480 Elo+
Solo
Loki
Loki
WhitteBeTiCo
Loki
Level 56
God Stats
0W - 1L
1,176 SR
Queue Stats
56W - 91L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CurtCrown11
Zhong Kui
20
7 / 2 / 11
16,996
654
25,688
27,580
20,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
LashingWharf07
Erlang Shen
19
10 / 8 / 6
17,624
678
19,559
22,314
11,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ullr
eneer
Ullr
20
5 / 9 / 12
18,404
708
14,705
31,905
15,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
4 / 7 / 7
15,695
604
22,699
14,405
4,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
8 / 9 / 9
17,967
691
20,972
33,565
45,990
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 6 / 8
16,663
641
17,593
22,799
13,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
43
22
Kills
19
19
Deaths
22
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CurtCrown11
Zhong Kui
7
2
11
6.25
L
Merlin
4
7
7
1.07
W
Erlang Shen
LashingWharf07
Erlang Shen
10
8
6
1.63
L
8
9
9
1.39
L
7
6
8
1.83
W
Ullr
eneer
Ullr
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,952
Damage
61,264
81,799
Taken
70,769
47,107
Mitigated
64,363
30,062
Healing
11,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CurtCrown11
Zhong Kui
25,688
1,159
1,362
17,133
27,580
20,076
956
16,846
10,178
85,656
0
L
Merlin
22,699
877
0
1,199
14,405
4,848
511
4,521
9,884
89,532
0
W
Erlang Shen
LashingWharf07
Erlang Shen
19,559
13,375
303
1,481
22,314
11,253
102
12,319
9,698
0
57,874
L
20,972
3,417
803
7,102
33,565
45,990
0
12,360
21,205
57,814
0
L
17,593
5,713
0
2,887
22,799
13,525
0
10,348
12,451
0
84,455
W
Ullr
eneer
Ullr
14,705
6,192
0
9,783
31,905
15,778
2,948
13,889
17,436
7,863
111,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,024
Gold Earned
50,325
280
Minions Killed
256
0
Camps Cleared
0
1,219,098
Distance Traveled
1,260,786
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
16,996
654
107
4
0
440,347
3
L
Merlin
15,695
604
126
5
0
403,835
3
W
Erlang Shen
17,624
678
49
2
0
388,603
0
L
Ymir
17,967
691
48
2
0
374,129
0
L
Loki
16,663
641
82
3
0
482,822
3
W
Ullr
18,404
708
124
5
0
390,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role