Player Matchup

Thor
Thor
GL CASH
Thor
Level 16
God Stats
2W - 5L
1,535 SR
Queue Stats
4W - 14L
1,278 Elo+
Party 1
Fafnir
Fafnir
Kalomanz
Fafnir
Level 52
God Stats
3W - 2L
1,253 SR
Queue Stats
103W - 129L
1,270 Elo+
Party 1
Ra
Ra
MysticZ King
Ra
Level 89
God Stats
13W - 7L
1,688 SR
Queue Stats
181W - 204L
1,356 Elo+
Party 1
Team Averages
Level 52
1,492 SR
1,301 Elo+

VS

Team Averages
Level 13
1,449 SR
1,219 Elo+
Ares
Ares
Chris345
Ares
Level 23
God Stats
3W - 2L
1,539 SR
Queue Stats
14W - 20L
1,325 Elo+
Party 2
Heimdallr
Heimdallr
Eli132
Heimdallr
Level 8
God Stats
1W - 2L
1,417 SR
Queue Stats
1W - 5L
1,246 Elo+
Party 2
Chernobog
Chernobog
NateV123
Chernobog
Level 9
God Stats
0W - 2L
1,390 SR
Queue Stats
0W - 4L
1,085 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
GL CASH
Thor
20
12 / 2 / 14
17,493
648
19,089
13,556
6,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fafnir
Kalomanz
Fafnir
19
8 / 0 / 15
18,550
687
8,858
15,219
23,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
15 / 0 / 16
18,223
675
29,314
14,911
7,839
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
1 / 10 / 0
14,147
524
5,840
27,668
27,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
Eli132
Heimdallr
14
0 / 13 / 1
12,992
481
10,173
22,018
10,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
NateV123
Chernobog
16
0 / 12 / 1
13,200
489
11,556
25,926
10,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
3
35
Kills
1
2
Deaths
35
45
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
1
10
0
0.1
L
Heimdallr
Eli132
Heimdallr
0
13
1
0.04
W
Thor
GL CASH
Thor
12
2
14
9.5
W
Fafnir
Kalomanz
Fafnir
8
0
15
15.5
W
15
0
16
23
L
Chernobog
NateV123
Chernobog
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,261
Damage
27,569
43,686
Taken
75,612
38,373
Mitigated
48,303
22,275
Healing
5,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,840
739
744
1,197
27,668
27,163
0
10,950
16,718
44,368
0
L
Heimdallr
Eli132
Heimdallr
10,173
2,256
0
1,720
22,018
10,156
0
13,623
8,395
0
55,093
W
Thor
GL CASH
Thor
19,089
7,048
0
2,761
13,556
6,861
0
2,983
10,473
0
52,029
W
Fafnir
Kalomanz
Fafnir
8,858
1,897
0
5,277
15,219
23,673
809
2,272
12,597
49,976
0
W
29,314
1,693
4,649
9,588
14,911
7,839
541
781
13,855
131,075
0
L
Chernobog
NateV123
Chernobog
11,556
9,286
0
2,231
25,926
10,984
0
13,667
12,259
0
63,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,266
Gold Earned
40,339
216
Minions Killed
188
0
Camps Cleared
0
1,500,212
Distance Traveled
1,086,076
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,147
524
43
2
0
419,415
7
L
Heimdallr
12,992
481
55
2
0
318,843
0
W
Thor
17,493
648
31
1
0
530,318
0
W
Fafnir
18,550
687
53
2
0
500,750
6
W
Ra
18,223
675
132
5
0
469,144
11
L
Chernobog
13,200
489
90
3
0
347,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role