Player Matchup

Gilgamesh
Gilgamesh
DrA ZuL666
Gilgamesh
Level 18
God Stats
6W - 4L
1,454 SR
Queue Stats
36W - 35L
1,333 Elo+
Solo
Mulan
Mulan
PerrysFedora
Mulan
Level 30
God Stats
9W - 9L
1,299 SR
Queue Stats
100W - 155L
1,274 Elo+
Solo
Nu Wa
Nu Wa
Tatosauce23
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
turbinemonkey09
Neith
Level 15
God Stats
33W - 39L
1,226 SR
Queue Stats
144W - 191L
1,151 Elo+
Party 1
Danzaburou
Danzaburou
wymer46
Danzaburou
Level 18
God Stats
32W - 18L
1,488 SR
Queue Stats
159W - 193L
1,256 Elo+
Party 1
Team Averages
Level 17
1,393 SR
1,303 Elo+

VS

Team Averages
Level 19
1,534 SR
1,231 Elo+
Ao Kuang
Ao Kuang
JuLi_Pola-Guaro
Ao Kuang
Level 25
God Stats
44W - 28L
1,691 SR
Queue Stats
308W - 381L
1,262 Elo+
Party 2
Sun Wukong
Sun Wukong
Seb_Kent_21
Sun Wukong
Level 7
God Stats
1W - 3L
1,521 SR
Queue Stats
6W - 11L
1,173 Elo+
Party 2
Jing Wei
Jing Wei
Takeov3rShot
Jing Wei
Level 14
God Stats
11W - 13L
1,500 SR
Queue Stats
316W - 334L
1,269 Elo+
Solo
Yemoja
Yemoja
thearquiteck11
Yemoja
Level 25
God Stats
2W - 4L
1,455 SR
Queue Stats
101W - 128L
1,218 Elo+
Party 2
Bakasura
Bakasura
vasquez152
Bakasura
Level 26
God Stats
8W - 11L
1,500 SR
Queue Stats
459W - 517L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrA ZuL666
Gilgamesh
15
4 / 8 / 5
11,463
441
9,724
19,206
7,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
3 / 0 / 5
13,616
524
9,786
11,470
11,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 0 / 7
16,429
632
36,910
16,384
7,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
13 / 2 / 12
13,899
535
18,311
12,545
5,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
wymer46
Danzaburou
20
6 / 3 / 10
14,552
560
11,645
17,034
7,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
6 / 11 / 3
11,496
442
12,150
28,515
9,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Seb_Kent_21
Sun Wukong
17
1 / 7 / 1
10,534
405
6,888
23,612
20,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Takeov3rShot
Jing Wei
17
3 / 3 / 0
10,350
398
6,870
22,758
7,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 5 / 2
10,116
389
3,535
17,875
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
vasquez152
Bakasura
13
2 / 11 / 1
9,127
351
7,074
20,602
7,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
37
Kills
12
13
Deaths
37
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DrA ZuL666
Gilgamesh
4
8
5
0.81
L
Ao Kuang
6
11
3
0.68
W
3
0
5
5.5
L
Sun Wukong
Seb_Kent_21
Sun Wukong
1
7
1
0.21
L
Jing Wei
Takeov3rShot
Jing Wei
3
3
0
1
W
11
0
7
14.5
L
0
5
2
0.2
W
13
2
12
9.5
L
Bakasura
vasquez152
Bakasura
2
11
1
0.23
W
Danzaburou
wymer46
Danzaburou
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,376
Damage
36,517
76,639
Taken
113,362
38,616
Mitigated
53,933
23,232
Healing
24,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DrA ZuL666
Gilgamesh
9,724
2,523
0
1,925
19,206
7,382
420
4,256
14,670
0
42,719
L
Ao Kuang
12,150
2,840
0
8,271
28,515
9,906
96
7,246
20,984
47,583
0
W
9,786
1,322
0
4,795
11,470
11,180
165
1,806
9,664
0
76,256
L
Sun Wukong
Seb_Kent_21
Sun Wukong
6,888
1,354
0
566
23,612
20,649
826
4,206
18,787
0
61,781
L
Jing Wei
Takeov3rShot
Jing Wei
6,870
3,262
0
6,731
22,758
7,037
646
9,197
13,161
0
78,926
W
36,910
8,170
0
5,798
16,384
7,657
5,149
4,057
12,257
143,287
0
L
3,535
333
2,691
2,942
17,875
8,511
285
11,270
6,166
44,915
0
W
18,311
12,031
0
5,411
12,545
5,299
3,039
3,356
9,157
0
84,223
L
Bakasura
vasquez152
Bakasura
7,074
4,951
0
2,852
20,602
7,830
0
3,617
16,804
0
44,001
W
Danzaburou
wymer46
Danzaburou
11,645
6,075
0
5,303
17,034
7,098
4,485
4,669
12,240
0
87,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,959
Gold Earned
51,623
601
Minions Killed
438
0
Camps Cleared
0
2,318,787
Distance Traveled
2,133,049
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,463
441
62
2
0
346,936
1
L
Ao Kuang
11,496
442
77
3
0
420,160
1
W
Mulan
13,616
524
131
5
0
536,065
0
L
Sun Wukong
10,534
405
99
4
0
458,792
0
L
Jing Wei
10,350
398
125
5
0
454,937
8
W
Nu Wa
16,429
632
197
8
0
471,989
0
L
Yemoja
10,116
389
61
2
0
378,511
0
W
Neith
13,899
535
79
3
0
518,771
1
L
Bakasura
9,127
351
76
3
0
420,649
1
W
Danzaburou
14,552
560
132
5
0
445,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role