Player Matchup

Scylla
Scylla
ASAP Uno8629
Scylla
Level 58
God Stats
1W - 2L
1,086 SR
Queue Stats
214W - 204L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
BiigBrowniie
Gilgamesh
Level 117
God Stats
6W - 4L
1,509 SR
Queue Stats
373W - 359L
1,541 Elo+
Party 2
Hera
Hera
L00nEyGOONZ
Hera
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
381W - 376L
1,494 Elo+
Party 2
Cerberus
Cerberus
Pierceypoo2725
Cerberus
Level 41
God Stats
44W - 35L
1,476 SR
Queue Stats
180W - 217L
1,442 Elo+
Party 2
Chiron
Chiron
X LilBarnacleX0
Chiron
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 267L
1,522 Elo+
Party 2
Team Averages
Level 66
1,414 SR
1,497 Elo+

VS

Team Averages
Level 69
1,647 SR
1,485 Elo+
Ymir
Ymir
GrottyGecko
Ymir
Level 40
God Stats
35W - 37L
1,515 SR
Queue Stats
43W - 50L
1,456 Elo+
Party 3
Danzaburou
Danzaburou
SlattyNatty
Danzaburou
Level 41
God Stats
16W - 17L
1,498 SR
Queue Stats
30W - 32L
1,524 Elo+
Party 1
Tyr
Tyr
Splogin
Tyr
Level 117
God Stats
4W - 5L
1,486 SR
Queue Stats
225W - 209L
1,493 Elo+
Party 3
Bellona
Bellona
mRkid95
Bellona
Level 36
God Stats
1W - 3L
1,811 SR
Queue Stats
19W - 22L
1,340 Elo+
Solo
Ra
Ra
vPrestyyy
Ra
Level 111
God Stats
3W - 1L
1,926 SR
Queue Stats
116W - 97L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 2 / 2
6,054
550
2,637
3,154
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
BiigBrowniie
Gilgamesh
11
4 / 3 / 5
6,756
614
6,756
8,003
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
2 / 4 / 0
5,814
529
3,587
4,491
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
9
0 / 1 / 0
5,352
487
1,812
5,988
3,099
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

10
2 / 0 / 2
5,745
522
1,769
3,484
996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,990
454
1,937
4,056
1,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
SlattyNatty
Danzaburou
8
0 / 4 / 3
5,090
463
2,592
7,341
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tyr
10
2 / 2 / 2
6,054
550
2,778
7,464
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
mRkid95
Bellona
9
5 / 2 / 1
6,111
556
4,487
6,422
3,245
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 1 / 1
5,820
529
2,191
3,975
2,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
10
Kills
10
10
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
2
2
1.5
W
Gilgamesh
BiigBrowniie
Gilgamesh
4
3
5
2.17
L
1
1
0
1
W
2
4
0
0.5
W
Cerberus
0
1
0
0
L
Danzaburou
SlattyNatty
Danzaburou
0
4
3
0.38
L
Tyr
2
2
2
1.5
W
2
0
2
3
L
Bellona
mRkid95
Bellona
5
2
1
2.75
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,561
Damage
13,985
25,120
Taken
29,258
9,292
Mitigated
12,929
8,110
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
2,637
0
0
500
3,154
865
731
568
2,586
26,189
0
W
Gilgamesh
BiigBrowniie
Gilgamesh
6,756
2,210
0
3,216
8,003
3,159
0
1,038
6,965
0
32,967
L
1,937
130
0
580
4,056
1,747
0
981
3,075
14,492
0
W
3,587
1,393
0
777
4,491
1,173
73
644
3,847
21,149
0
W
Cerberus
1,812
0
0
1,444
5,988
3,099
206
1,057
4,931
18,634
0
L
Danzaburou
SlattyNatty
Danzaburou
2,592
865
0
1,778
7,341
2,502
26
2,522
4,549
0
17,387
L
Tyr
2,778
854
0
3,153
7,464
2,986
0
1,461
6,003
0
27,345
W
1,769
786
420
1,753
3,484
996
358
821
2,663
0
23,550
L
Bellona
mRkid95
Bellona
4,487
1,369
0
646
6,422
3,245
0
2,297
4,125
0
25,436
L
2,191
114
599
1,564
3,975
2,449
0
473
3,470
25,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,721
Gold Earned
28,065
222
Minions Killed
225
0
Camps Cleared
0
1,001,109
Distance Traveled
1,052,489
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,054
550
38
3
0
203,158
1
W
Gilgamesh
6,756
614
69
6
0
245,965
5
L
Ymir
4,990
454
23
2
0
176,185
1
W
Hera
5,814
529
42
4
0
194,673
3
W
Cerberus
5,352
487
31
3
0
198,199
2
L
Danzaburou
5,090
463
47
4
0
184,510
1
L
Tyr
6,054
550
62
6
0
222,043
2
W
Chiron
5,745
522
42
4
0
159,114
3
L
Bellona
6,111
556
53
5
0
241,785
1
L
Ra
5,820
529
40
4
0
227,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role