Player Matchup

Odin
Odin
StayHot_J0
Odin
Level 29
God Stats
1W - 1L
1,758 SR
Queue Stats
1W - 3L
1,206 Elo+
Party 2
Cerberus
Cerberus
Stayhot_m9
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,079 Elo+
Party 2
Zeus
Zeus
slayerswagger123
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,431 Elo+
Party 2
Team Averages
Level 16
1,586 SR
1,239 Elo+

VS

Team Averages
Level 30
1,343 SR
1,192 Elo+
Skadi
Skadi
ASteampunkGolem
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 242L
1,192 Elo+
Party 1
Freya
Freya
PerryGODOFWAR-96
Freya
Level 22
God Stats
6W - 6L
1,419 SR
Queue Stats
178W - 234L
1,208 Elo+
Party 1
Bacchus
Bacchus
W_Marcelino
Bacchus
Level 51
God Stats
9W - 20L
1,110 SR
Queue Stats
204W - 370L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
9,489
633
8,427
14,747
6,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Stayhot_m9
Cerberus
12
2 / 9 / 1
9,215
614
4,788
15,747
10,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
1 / 7 / 2
8,339
556
6,948
11,469
2,339
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 3 / 8
12,086
806
16,070
12,247
3,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 1 / 13
11,078
739
12,327
11,237
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
W_Marcelino
Bacchus
13
2 / 1 / 17
10,008
667
6,203
7,717
3,928
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
5
Kills
23
23
Deaths
5
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
14
3
8
6
W
7
1
13
13.5
L
2
7
2
0.43
L
Cerberus
Stayhot_m9
Cerberus
2
9
1
0.28
W
Bacchus
W_Marcelino
Bacchus
2
1
17
10.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,163
Damage
34,600
41,963
Taken
31,201
19,580
Mitigated
11,942
2,989
Healing
10,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,070
8,300
231
3,326
12,247
3,932
1,091
3,568
8,679
0
51,095
W
12,327
3,753
0
3,529
11,237
4,082
684
4,610
6,627
48,049
0
L
8,427
1,993
588
664
14,747
6,315
0
6,193
8,260
0
27,056
L
Cerberus
Stayhot_m9
Cerberus
4,788
245
0
1,177
15,747
10,926
0
7,262
8,163
21,668
0
W
Bacchus
W_Marcelino
Bacchus
6,203
262
222
3,064
7,717
3,928
135
3,758
3,959
18,631
0
L
6,948
998
0
560
11,469
2,339
0
4,321
6,970
23,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,043
Gold Earned
33,172
117
Minions Killed
157
0
Camps Cleared
0
601,728
Distance Traveled
689,463
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,086
806
62
4
0
212,861
3
W
Freya
11,078
739
67
4
0
211,372
0
L
Odin
9,489
633
30
2
0
219,762
0
L
Cerberus
9,215
614
45
3
0
215,968
0
W
Bacchus
10,008
667
28
2
0
265,230
0
L
Zeus
8,339
556
42
3
0
165,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role