Player Matchup

Tyr
Tyr
Bunnybuttrocket
Tyr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 98L
1,195 Elo+
Party 2
Ymir
Ymir
DaddyChill215
Ymir
Level 14
God Stats
0W - 2L
1,370 SR
Queue Stats
13W - 15L
1,446 Elo+
Party 3
Izanami
Izanami
Exroxious
Izanami
Level 69
God Stats
9W - 8L
1,612 SR
Queue Stats
110W - 105L
1,490 Elo+
Party 3
Bastet
Bastet
TimeCrisis3
Bastet
Level 41
God Stats
2W - 3L
1,395 SR
Queue Stats
244W - 261L
1,348 Elo+
Solo
Janus
Janus
crybby1217
Janus
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
385W - 514L
1,379 Elo+
Party 2
Team Averages
Level 44
1,476 SR
1,372 Elo+

VS

Team Averages
Level 38
1,448 SR
1,379 Elo+
Da Ji
Da Ji
BirdtheBirdy
Da Ji
Level 31
God Stats
13W - 24L
1,189 SR
Queue Stats
194W - 220L
1,391 Elo+
Party 1
Izanami
Izanami
CyYoungster
Izanami
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Destroy11S
Hercules
Level 60
God Stats
12W - 13L
1,595 SR
Queue Stats
331W - 408L
1,327 Elo+
Party 1
Hades
Hades
DingBingsRevenge
Hades
Level 13
God Stats
4W - 3L
1,483 SR
Queue Stats
78W - 80L
1,282 Elo+
Party 1
Cerberus
Cerberus
Gooner15
Cerberus
Level 47
God Stats
10W - 11L
1,471 SR
Queue Stats
265W - 296L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
8,863
443
7,676
14,993
9,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 7
8,134
407
5,218
15,647
8,414
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Exroxious
Izanami
17
7 / 5 / 5
10,802
540
14,562
14,104
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
14
3 / 9 / 3
9,050
453
10,950
17,194
5,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
16
5 / 6 / 5
9,782
489
13,460
13,281
4,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 3
11,004
550
10,279
16,257
6,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
CyYoungster
Izanami
16
2 / 5 / 2
9,600
480
3,737
11,170
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Destroy11S
Hercules
18
9 / 1 / 2
11,524
576
15,450
12,215
15,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 8 / 2
9,861
493
11,821
19,609
8,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Gooner15
Cerberus
16
3 / 2 / 7
10,345
517
17,311
17,582
15,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
17
Kills
25
26
Deaths
18
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
L
1
3
5
1.17
W
Izanami
CyYoungster
Izanami
2
5
2
0.6
L
1
3
7
1.5
W
Hercules
Destroy11S
Hercules
9
1
2
10
W
3
8
2
0.5
L
Izanami
Exroxious
Izanami
7
5
5
1.9
W
Cerberus
Gooner15
Cerberus
3
2
7
3.25
L
Bastet
3
9
3
0.5
L
Janus
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,866
Damage
58,598
75,219
Taken
76,833
33,081
Mitigated
49,596
17,670
Healing
23,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,279
2,641
0
3,123
16,257
6,010
1,509
1,934
14,213
0
71,283
L
7,676
2,496
0
2,794
14,993
9,881
471
3,361
11,579
0
38,209
W
Izanami
CyYoungster
Izanami
3,737
1,358
456
598
11,170
4,146
2,520
3,146
7,954
0
60,843
L
5,218
610
0
3,660
15,647
8,414
272
8,716
6,809
19,300
0
W
Hercules
Destroy11S
Hercules
15,450
4,804
0
5,076
12,215
15,538
793
1,694
10,483
0
58,028
W
11,821
1,540
91
6,888
19,609
8,645
675
8,246
10,791
46,495
0
L
Izanami
Exroxious
Izanami
14,562
8,969
0
4,710
14,104
4,672
1,489
6,672
7,382
75
70,586
W
Cerberus
Gooner15
Cerberus
17,311
1,275
0
7,588
17,582
15,257
127
2,811
14,639
57,145
0
L
Bastet
10,950
3,685
0
5,040
17,194
5,248
70
3,119
13,967
0
39,376
L
Janus
13,460
420
0
1,466
13,281
4,866
0
6,463
6,350
51,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,631
Gold Earned
52,334
385
Minions Killed
554
0
Camps Cleared
0
1,807,190
Distance Traveled
1,754,980
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,004
550
127
6
0
398,715
3
L
Tyr
8,863
443
74
4
0
387,199
0
W
Izanami
9,600
480
123
6
0
328,366
0
L
Ymir
8,134
407
39
2
0
306,805
2
W
Hercules
11,524
576
126
6
0
383,533
3
W
Hades
9,861
493
87
4
0
283,517
2
L
Izanami
10,802
540
120
6
0
344,740
3
W
Cerberus
10,345
517
91
5
0
360,849
1
L
Bastet
9,050
453
58
3
0
413,669
4
L
Janus
9,782
489
94
5
0
354,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role