Player Matchup

Bacchus
Bacchus
GlizzyGuzlar
Bacchus
Level 107
God Stats
2W - 3L
1,755 SR
Queue Stats
135W - 90L
1,601 Elo+
Party 3
Nu Wa
Nu Wa
Marlz129
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 71L
1,559 Elo+
Party 1
Guan Yu
Guan Yu
SirRadish001
Guan Yu
Level 27
God Stats
22W - 28L
1,485 SR
Queue Stats
54W - 67L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
UmWorm
Erlang Shen
Level 10
God Stats
3W - 3L
1,737 SR
Queue Stats
10W - 6L
1,667 Elo+
Party 3
Skadi
Skadi
sadwallaby
Skadi
Level 29
God Stats
3W - 3L
1,662 SR
Queue Stats
93W - 80L
1,541 Elo+
Party 1
Team Averages
Level 40
1,628 SR
1,568 Elo+

VS

Team Averages
Level 21
1,497 SR
1,523 Elo+
Artemis
Artemis
BaisleTon
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,637 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kroonos76
Tsukuyomi
Level 28
God Stats
4W - 2L
1,699 SR
Queue Stats
129W - 111L
1,585 Elo+
Party 2
Erlang Shen
Erlang Shen
Lowkey8373
Erlang Shen
Level 18
God Stats
1W - 2L
1,329 SR
Queue Stats
127W - 137L
1,421 Elo+
Solo
Artio
Artio
Woodeh88
Artio
Level 28
God Stats
37W - 32L
1,455 SR
Queue Stats
105W - 102L
1,473 Elo+
Solo
Kukulkan
Kukulkan
zubhuel12
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GlizzyGuzlar
Bacchus
8
1 / 2 / 1
5,134
513
3,571
5,227
3,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Marlz129
Nu Wa
8
0 / 3 / 1
4,615
462
1,930
3,666
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SirRadish001
Guan Yu
10
1 / 1 / 0
5,141
514
4,304
5,666
4,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
UmWorm
Erlang Shen
8
0 / 5 / 1
4,716
472
1,433
6,676
2,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
7
1 / 3 / 1
4,772
477
4,073
5,147
1,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BaisleTon
Artemis
8
1 / 1 / 4
4,936
494
3,022
4,465
1,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Kroonos76
Tsukuyomi
11
4 / 0 / 7
6,262
626
3,839
5,902
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Lowkey8373
Erlang Shen
10
1 / 1 / 2
5,746
575
3,276
6,690
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Woodeh88
Artio
8
2 / 1 / 3
5,549
555
2,847
8,778
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
zubhuel12
Kukulkan
11
6 / 0 / 2
6,594
659
2,964
2,776
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
14
14
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
BaisleTon
Artemis
1
1
4
3
L
Bacchus
GlizzyGuzlar
Bacchus
1
2
1
0.75
W
Tsukuyomi
Kroonos76
Tsukuyomi
4
0
7
7.5
W
Erlang Shen
Lowkey8373
Erlang Shen
1
1
2
2
L
Nu Wa
Marlz129
Nu Wa
0
3
1
0.17
L
Guan Yu
SirRadish001
Guan Yu
1
1
0
1
L
Erlang Shen
UmWorm
Erlang Shen
0
5
1
0.1
W
Artio
Woodeh88
Artio
2
1
3
3.5
L
Skadi
1
3
1
0.5
W
Kukulkan
zubhuel12
Kukulkan
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,311
Damage
15,948
26,382
Taken
28,611
11,984
Mitigated
10,693
4,718
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BaisleTon
Artemis
3,022
1,257
294
1,446
4,465
1,853
344
1,772
2,645
0
15,756
L
Bacchus
GlizzyGuzlar
Bacchus
3,571
429
0
1,026
5,227
3,308
0
1,496
3,717
11,491
0
W
Tsukuyomi
Kroonos76
Tsukuyomi
3,839
1,290
0
2,248
5,902
1,773
330
1,020
4,772
0
28,005
W
Erlang Shen
Lowkey8373
Erlang Shen
3,276
1,537
0
2,609
6,690
1,754
522
84
6,332
0
26,297
L
Nu Wa
Marlz129
Nu Wa
1,930
307
0
750
3,666
1,035
0
1,350
2,214
17,892
0
L
Guan Yu
SirRadish001
Guan Yu
4,304
1,298
0
1,814
5,666
4,173
0
0
5,666
0
22,867
L
Erlang Shen
UmWorm
Erlang Shen
1,433
793
0
30
6,676
2,124
0
798
5,808
0
22,138
W
Artio
Woodeh88
Artio
2,847
315
487
3,095
8,778
4,363
156
1,549
7,181
16,509
0
L
Skadi
4,073
2,234
0
1,098
5,147
1,344
0
1,981
3,166
0
17,268
W
Kukulkan
zubhuel12
Kukulkan
2,964
263
0
1,320
2,776
950
1,226
722
1,936
31,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,378
Gold Earned
29,087
209
Minions Killed
238
0
Camps Cleared
0
862,556
Distance Traveled
922,065
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,936
494
30
3
0
164,390
1
L
Bacchus
5,134
513
20
2
0
174,801
2
W
Tsukuyomi
6,262
626
60
6
0
225,049
2
W
Erlang Shen
5,746
575
57
6
0
175,180
3
L
Nu Wa
4,615
462
53
5
0
167,084
0
L
Guan Yu
5,141
514
44
4
0
188,151
3
L
Erlang Shen
4,716
472
61
6
0
194,678
0
W
Artio
5,549
555
19
2
0
163,916
1
L
Skadi
4,772
477
31
3
0
137,842
1
W
Kukulkan
6,594
659
72
7
0
193,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role