Player Matchup

Thor
Thor
KoniroSora
Thor
Level 124
God Stats
4W - 7L
1,215 SR
Queue Stats
489W - 507L
1,488 Elo+
Party 2
Thoth
Thoth
LoucoLokinho
Thoth
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
383W - 417L
1,444 Elo+
Party 2
Chernobog
Chernobog
ShiroHomura
Chernobog
Level 83
God Stats
10W - 7L
1,516 SR
Queue Stats
276W - 275L
1,486 Elo+
Party 2
Ganesha
Ganesha
sou seu3209
Ganesha
Level 106
God Stats
16W - 10L
1,501 SR
Queue Stats
421W - 437L
1,504 Elo+
Solo
King Arthur
King Arthur
system123
King Arthur
Level 33
God Stats
15W - 24L
1,279 SR
Queue Stats
639W - 667L
1,398 Elo+
Party 2
Team Averages
Level 83
1,402 SR
1,464 Elo+

VS

Team Averages
Level 128
1,627 SR
1,731 Elo+
Tyr
Tyr
Aminhyate
Tyr
Level 160
God Stats
1W - 0L
1,872 SR
Queue Stats
126W - 64L
1,753 Elo+
Party 1
Fenrir
Fenrir
Nonoha
Fenrir
Level 28
God Stats
17W - 2L
1,239 SR
Queue Stats
171W - 63L
1,845 Elo+
Party 1
Neith
Neith
S0REY
Neith
Level 156
God Stats
5W - 2L
1,738 SR
Queue Stats
73W - 70L
1,558 Elo+
Party 1
Janus
Janus
iSeveeN
Janus
Level 159
God Stats
4W - 0L
1,785 SR
Queue Stats
32W - 19L
1,692 Elo+
Party 1
Ares
Ares
xSlayerNoobsX
Ares
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 23L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,248
518
4,994
8,629
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
4 / 6 / 0
7,887
563
4,867
7,691
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
ShiroHomura
Chernobog
11
1 / 7 / 4
6,873
491
3,675
10,715
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
sou seu3209
Ganesha
10
1 / 3 / 4
6,414
458
3,789
11,873
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
system123
King Arthur
10
0 / 9 / 1
6,391
457
2,680
14,545
7,032
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
8,516
608
5,269
6,114
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Nonoha
Fenrir
15
6 / 3 / 2
8,770
626
8,974
9,802
4,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
S0REY
Neith
14
3 / 3 / 6
8,161
583
9,596
9,416
3,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
iSeveeN
Janus
16
9 / 1 / 3
9,645
689
9,156
5,539
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 2 / 9
7,485
535
6,509
10,499
8,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
8
Kills
28
28
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
2
3
1
0.83
L
4
6
0
0.67
W
Fenrir
Nonoha
Fenrir
6
3
2
2.33
W
Neith
S0REY
Neith
3
3
6
2
L
Chernobog
ShiroHomura
Chernobog
1
7
4
0.43
W
Janus
iSeveeN
Janus
9
1
3
10.5
L
Ganesha
sou seu3209
Ganesha
1
3
4
1
L
King Arthur
system123
King Arthur
0
9
1
0.06
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,005
Damage
39,504
53,453
Taken
41,370
21,651
Mitigated
21,255
9,396
Healing
13,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,269
940
0
3,639
6,114
3,387
51
971
5,031
0
47,075
L
4,994
918
0
2,329
8,629
2,911
0
2,578
5,913
0
39,696
L
4,867
548
0
548
7,691
2,591
0
3,243
4,317
30,332
0
W
Fenrir
Nonoha
Fenrir
8,974
3,201
0
4,545
9,802
4,480
1,121
1,685
8,050
0
50,586
W
Neith
S0REY
Neith
9,596
4,216
0
1,059
9,416
3,038
1,576
2,300
7,070
0
56,637
L
Chernobog
ShiroHomura
Chernobog
3,675
2,207
0
2,545
10,715
3,084
144
4,118
6,565
0
40,158
W
Janus
iSeveeN
Janus
9,156
830
132
1,440
5,539
1,791
0
1,024
4,399
68,484
0
L
Ganesha
sou seu3209
Ganesha
3,789
108
0
2,242
11,873
6,033
0
3,430
8,393
18,876
0
L
King Arthur
system123
King Arthur
2,680
250
0
1,732
14,545
7,032
0
1,883
12,600
0
29,636
W
6,509
1,008
0
3,082
10,499
8,559
0
2,277
8,164
22,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,813
Gold Earned
42,577
309
Minions Killed
483
0
Camps Cleared
0
1,349,892
Distance Traveled
1,485,822
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,516
608
97
7
0
332,499
4
L
Thor
7,248
518
84
6
0
293,257
5
L
Thoth
7,887
563
75
5
0
257,743
1
W
Fenrir
8,770
626
111
8
0
301,073
4
W
Neith
8,161
583
101
7
0
244,762
3
L
Chernobog
6,873
491
83
6
0
254,078
7
W
Janus
9,645
689
143
10
0
322,691
7
L
Ganesha
6,414
458
6
0
0
303,479
6
L
King Arthur
6,391
457
61
4
0
241,335
4
W
Ares
7,485
535
31
2
0
284,797
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role