Player Matchup

Ares
Ares
A Living Hel
Ares
Level 78
God Stats
19W - 6L
1,684 SR
Queue Stats
148W - 116L
1,633 Elo+
Party 2
Cthulhu
Cthulhu
ACL Terror x
Cthulhu
Level 82
God Stats
17W - 18L
1,535 SR
Queue Stats
183W - 161L
1,588 Elo+
Party 2
Neith
Neith
LP5eagle
Neith
Level 68
God Stats
33W - 23L
1,667 SR
Queue Stats
180W - 149L
1,569 Elo+
Party 2
Zeus
Zeus
PapiGreen
Zeus
Level 43
God Stats
33W - 30L
1,359 SR
Queue Stats
139W - 123L
1,626 Elo+
Party 2
Sun Wukong
Sun Wukong
UnclePickleRick
Sun Wukong
Level 7
God Stats
1W - 1L
1,432 SR
Queue Stats
13W - 14L
1,502 Elo+
Party 2
Team Averages
Level 56
1,535 SR
1,583 Elo+

VS

Team Averages
Level 65
1,568 SR
1,488 Elo+
Nu Wa
Nu Wa
Madamesuccubus24
Nu Wa
Level 76
God Stats
302W - 280L
1,520 SR
Queue Stats
604W - 630L
1,486 Elo+
Party 3
Neith
Neith
NychusX
Neith
Level 128
God Stats
18W - 22L
1,609 SR
Queue Stats
353W - 341L
1,536 Elo+
Party 3
Gilgamesh
Gilgamesh
Russiaxking
Gilgamesh
Level 28
God Stats
50W - 36L
1,570 SR
Queue Stats
352W - 371L
1,460 Elo+
Party 3
Zeus
Zeus
iiTzAcez
Zeus
Level 27
God Stats
43W - 53L
1,493 SR
Queue Stats
84W - 106L
1,455 Elo+
Party 1
Erlang Shen
Erlang Shen
xzLogicc
Erlang Shen
Level 65
God Stats
7W - 5L
1,646 SR
Queue Stats
596W - 572L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 12
10,892
1,089
9,920
9,428
9,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
ACL Terror x
Cthulhu
16
4 / 1 / 7
11,058
1,106
8,934
8,689
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
LP5eagle
Neith
17
4 / 0 / 9
10,354
1,035
12,298
6,841
3,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
17
4 / 1 / 6
10,567
1,057
13,440
4,863
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
UnclePickleRick
Sun Wukong
16
1 / 2 / 6
9,561
956
3,223
10,400
7,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

257

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 2
9,106
911
7,287
4,683
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
NychusX
Neith
16
0 / 3 / 3
9,742
974
8,651
10,044
3,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Russiaxking
Gilgamesh
15
1 / 3 / 2
9,394
939
8,795
15,048
8,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
15
3 / 4 / 0
9,739
974
6,370
7,452
2,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
xzLogicc
Erlang Shen
15
0 / 4 / 3
8,929
893
5,665
14,528
7,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
14
Kills
4
4
Deaths
14
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
W
Cthulhu
ACL Terror x
Cthulhu
4
1
7
7.5
W
Neith
LP5eagle
Neith
4
0
9
8.5
L
0
0
2
1
L
Neith
NychusX
Neith
0
3
3
0.5
W
Zeus
4
1
6
7
L
Gilgamesh
Russiaxking
Gilgamesh
1
3
2
0.67
W
Sun Wukong
UnclePickleRick
Sun Wukong
1
2
6
2
L
Zeus
3
4
0
0.75
L
Erlang Shen
xzLogicc
Erlang Shen
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,815
Damage
36,768
40,221
Taken
51,755
28,396
Mitigated
23,977
9,724
Healing
4,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,920
245
0
1,548
9,428
9,297
0
3,147
6,031
19,612
0
W
Cthulhu
ACL Terror x
Cthulhu
8,934
401
486
1,056
8,689
6,027
0
4,604
3,894
25,605
0
W
Neith
LP5eagle
Neith
12,298
5,349
402
4,277
6,841
3,015
0
1,820
4,939
0
41,023
L
7,287
1,270
0
246
4,683
1,806
0
3,249
1,434
19,449
0
L
Neith
NychusX
Neith
8,651
3,332
0
2,233
10,044
3,959
0
5,706
4,338
0
49,692
W
Zeus
13,440
801
0
1,883
4,863
2,078
0
1,152
3,631
41,354
0
L
Gilgamesh
Russiaxking
Gilgamesh
8,795
1,164
0
584
15,048
8,158
0
8,988
6,060
116
29,906
W
Sun Wukong
UnclePickleRick
Sun Wukong
3,223
232
0
72
10,400
7,979
0
2,215
7,953
0
16,940
L
Zeus
6,370
613
0
27
7,452
2,634
0
4,975
2,477
14,401
0
L
Erlang Shen
xzLogicc
Erlang Shen
5,665
884
0
1,297
14,528
7,420
0
9,376
5,152
0
11,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,432
Gold Earned
46,910
231
Minions Killed
209
11
Camps Cleared
5
1,024,840
Distance Traveled
1,019,035
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,892
1,089
15
2
3
222,599
2
W
Cthulhu
11,058
1,106
33
3
2
213,785
0
W
Neith
10,354
1,035
65
7
3
192,786
2
L
Nu Wa
9,106
911
35
4
0
198,490
0
L
Neith
9,742
974
106
11
1
182,357
1
W
Zeus
10,567
1,057
72
7
2
176,056
0
L
Gilgamesh
9,394
939
41
4
3
238,260
1
W
Sun Wukong
9,561
956
46
5
1
219,614
0
L
Zeus
9,739
974
17
2
0
170,207
0
L
Erlang Shen
8,929
893
10
1
1
229,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role