Player Matchup

Heimdallr
Heimdallr
AlphaFeeder
Heimdallr
Level 28
God Stats
12W - 3L
1,869 SR
Queue Stats
117W - 83L
1,622 Elo+
Party 2
Sobek
Sobek
EXParagonSemiPro
Sobek
Level 84
God Stats
9W - 20L
1,580 SR
Queue Stats
198W - 195L
1,584 Elo+
Party 3
Thor
Thor
FaTzRecEEz
Thor
Level 109
God Stats
3W - 9L
1,453 SR
Queue Stats
730W - 663L
1,558 Elo+
Party 2
Kukulkan
Kukulkan
SneezyBeaver
Kukulkan
Level 94
God Stats
10W - 16L
1,593 SR
Queue Stats
385W - 366L
1,540 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ubenice
Cu Chulainn
Level 139
God Stats
1W - 6L
1,500 SR
Queue Stats
167W - 146L
1,647 Elo+
Party 2
Team Averages
Level 91
1,599 SR
1,590 Elo+

VS

Team Averages
Level 74
1,963 SR
1,863 Elo+
Baron Samedi
Baron Samedi
BowlandBaset
Baron Samedi
Level 23
God Stats
6W - 1L
2,084 SR
Queue Stats
98W - 19L
1,857 Elo+
Party 1
Hades
Hades
Maharaj
Hades
Level 149
God Stats
8W - 4L
1,854 SR
Queue Stats
205W - 107L
1,724 Elo+
Party 1
Ratatoskr
Ratatoskr
Qore4
Ratatoskr
Level 128
God Stats
3W - 0L
1,933 SR
Queue Stats
88W - 20L
1,883 Elo+
Party 1
Nemesis
Nemesis
ShizaStuffer
Nemesis
Level 18
God Stats
2W - 1L
1,892 SR
Queue Stats
52W - 12L
2,043 Elo+
Party 1
Ganesha
Ganesha
theloniousfunk
Ganesha
Level 51
God Stats
11W - 4L
2,054 SR
Queue Stats
33W - 13L
1,807 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlphaFeeder
Heimdallr
20
3 / 8 / 2
13,724
528
13,474
23,994
10,339
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 9 / 6
12,046
463
6,284
24,080
29,439
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 10 / 2
10,977
422
8,418
24,245
9,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
SneezyBeaver
Kukulkan
19
2 / 7 / 4
12,932
497
17,325
19,943
8,567
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
ubenice
Cu Chulainn
20
7 / 7 / 0
13,563
522
21,233
34,054
37,469
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BowlandBaset
Baron Samedi
20
7 / 3 / 10
14,507
558
22,944
14,545
9,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Maharaj
Hades
20
3 / 6 / 15
13,783
530
12,078
28,086
38,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
Qore4
Ratatoskr
20
11 / 2 / 10
15,625
601
21,631
21,650
10,538
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
ShizaStuffer
Nemesis
20
18 / 5 / 7
16,512
635
33,174
25,680
16,602
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 1 / 22
15,251
587
8,393
22,259
23,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
105
17
Kills
41
41
Deaths
17
14
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlphaFeeder
Heimdallr
3
8
2
0.5
W
Baron Samedi
BowlandBaset
Baron Samedi
7
3
10
4
L
2
9
6
0.56
L
3
10
2
0.4
W
Hades
Maharaj
Hades
3
6
15
1.75
W
Ratatoskr
Qore4
Ratatoskr
11
2
10
8
W
Nemesis
ShizaStuffer
Nemesis
18
5
7
4.3
L
Kukulkan
SneezyBeaver
Kukulkan
2
7
4
0.57
W
2
1
22
13
L
Cu Chulainn
ubenice
Cu Chulainn
7
7
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,734
Damage
98,220
126,316
Taken
112,220
95,196
Mitigated
97,380
25,446
Healing
51,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlphaFeeder
Heimdallr
13,474
7,783
0
6,217
23,994
10,339
358
3,981
20,013
0
105,890
W
Baron Samedi
BowlandBaset
Baron Samedi
22,944
823
2,850
6,413
14,545
9,013
2,669
5,432
9,113
117,172
0
L
6,284
684
0
5,491
24,080
29,439
0
8,188
15,892
30,459
0
L
8,418
1,848
0
4,384
24,245
9,382
0
9,445
14,800
0
72,648
W
Hades
Maharaj
Hades
12,078
1,696
1,214
13,798
28,086
38,105
1,460
2,963
25,123
75,812
0
W
Ratatoskr
Qore4
Ratatoskr
21,631
7,747
0
12,444
21,650
10,538
414
3,626
18,024
0
113,573
W
Nemesis
ShizaStuffer
Nemesis
33,174
19,619
0
9,306
25,680
16,602
6,109
5,906
19,774
0
141,524
L
Kukulkan
SneezyBeaver
Kukulkan
17,325
950
0
1,904
19,943
8,567
0
8,015
11,928
96,805
0
W
8,393
762
0
5,468
22,259
23,122
358
6,656
15,603
52,800
0
L
Cu Chulainn
ubenice
Cu Chulainn
21,233
5,033
0
7,450
34,054
37,469
0
13,786
20,268
581
91,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,242
Gold Earned
75,678
653
Minions Killed
739
0
Camps Cleared
0
2,077,049
Distance Traveled
2,742,981
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,724
528
154
6
0
409,913
7
W
Baron Samedi
14,507
558
206
8
0
508,447
7
L
Sobek
12,046
463
40
2
0
381,267
6
L
Thor
10,977
422
127
5
0
462,510
2
W
Hades
13,783
530
161
6
0
431,667
2
W
Ratatoskr
15,625
601
179
7
0
629,236
9
W
Nemesis
16,512
635
165
6
0
613,087
3
L
Kukulkan
12,932
497
178
7
0
413,284
5
W
Ganesha
15,251
587
28
1
0
560,544
4
L
Cu Chulainn
13,563
522
154
6
0
410,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role