Player Matchup

Scylla
Scylla
B1Gmanruss34
Scylla
Level 18
God Stats
16W - 20L
1,462 SR
Queue Stats
130W - 121L
1,511 Elo+
Solo
Neith
Neith
FrannieFany
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,622 Elo+
Party 2
Gilgamesh
Gilgamesh
OniichanGaKill
Gilgamesh
Level 82
God Stats
16W - 12L
1,582 SR
Queue Stats
471W - 472L
1,520 Elo+
Party 2
Team Averages
Level 37
1,515 SR
1,551 Elo+

VS

Team Averages
Level 72
1,750 SR
1,637 Elo+
Arachne
Arachne
IOnlyPlayReaperX
Arachne
Level 23
God Stats
1W - 2L
1,763 SR
Queue Stats
89W - 39L
1,708 Elo+
Party 1
Ganesha
Ganesha
PlanetShaker88
Ganesha
Level 106
God Stats
3W - 3L
1,699 SR
Queue Stats
105W - 79L
1,596 Elo+
Party 1
Mulan
Mulan
punchmocha83
Mulan
Level 86
God Stats
9W - 3L
1,787 SR
Queue Stats
196W - 113L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
3 / 11 / 11
14,111
672
18,616
13,845
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
12 / 7 / 5
16,878
804
28,596
24,073
10,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
OniichanGaKill
Gilgamesh
16
3 / 12 / 8
13,947
664
17,313
22,351
27,366
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 7 / 8
16,522
787
19,624
28,219
14,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 5 / 20
12,932
616
9,119
22,269
17,700
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
12 / 6 / 10
15,117
720
23,180
36,719
26,332
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
68
18
Kills
30
30
Deaths
18
24
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
11
11
0.77
W
12
7
5
2.07
L
18
7
8
3.14
W
Gilgamesh
OniichanGaKill
Gilgamesh
3
12
8
0.58
L
0
5
20
2
L
12
6
10
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,525
Damage
51,923
60,269
Taken
87,207
42,232
Mitigated
58,159
9,814
Healing
19,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
18,616
1,478
0
818
13,845
4,508
532
2,048
11,797
46,558
0
W
28,596
11,885
0
6,623
24,073
10,358
1,699
3,425
20,648
0
112,008
L
19,624
13,387
0
7,445
28,219
14,127
658
2,781
25,236
0
55,997
W
Gilgamesh
OniichanGaKill
Gilgamesh
17,313
3,956
585
1,788
22,351
27,366
66
3,707
18,644
0
54,248
L
9,119
440
670
1,676
22,269
17,700
573
6,014
15,741
43,579
0
L
23,180
1,870
0
9,676
36,719
26,332
23
8,710
27,581
0
62,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,936
Gold Earned
44,571
277
Minions Killed
170
0
Camps Cleared
0
1,009,640
Distance Traveled
1,020,567
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,111
672
82
4
0
347,509
0
W
Neith
16,878
804
133
6
0
318,885
3
L
Arachne
16,522
787
67
3
0
341,922
1
W
Gilgamesh
13,947
664
62
3
0
343,246
0
L
Ganesha
12,932
616
23
1
0
344,190
1
L
Mulan
15,117
720
80
4
0
334,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role