Player Matchup

Horus
Horus
Before Abram
Horus
Level 7
God Stats
2W - 0L
1,720 SR
Queue Stats
18W - 12L
1,438 Elo+
Party 1
Fenrir
Fenrir
Zvaltic
Fenrir
Level 24
God Stats
2W - 1L
1,529 SR
Queue Stats
8W - 6L
1,460 Elo+
Solo
Kukulkan
Kukulkan
mrCLUTCH33
Kukulkan
Level 48
God Stats
3W - 5L
1,419 SR
Queue Stats
21W - 14L
1,438 Elo+
Party 1
Team Averages
Level 26
1,556 SR
1,445 Elo+

VS

Team Averages
Level 56
1,411 SR
1,513 Elo+
Cerberus
Cerberus
stutz4498
Cerberus
Level 29
God Stats
28W - 19L
1,121 SR
Queue Stats
80W - 82L
1,481 Elo+
Party 2
Poseidon
Poseidon
x410drugaddict
Poseidon
Level 54
God Stats
29W - 37L
1,619 SR
Queue Stats
375W - 380L
1,535 Elo+
Party 2
Kali
Kali
x410zFinesse
Kali
Level 86
God Stats
33W - 37L
1,494 SR
Queue Stats
222W - 234L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 12
12,646
744
10,189
17,688
17,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
Zvaltic
Fenrir
16
6 / 3 / 11
12,798
753
11,472
15,645
13,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
mrCLUTCH33
Kukulkan
17
8 / 2 / 8
12,582
740
21,851
7,677
3,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
stutz4498
Cerberus
12
3 / 6 / 4
10,665
627
5,960
18,826
15,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
14
4 / 6 / 3
11,283
664
12,155
13,929
4,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 6 / 7
10,359
609
9,656
18,938
7,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
18
Kills
8
8
Deaths
18
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
W
Fenrir
Zvaltic
Fenrir
6
3
11
3.83
W
Kukulkan
mrCLUTCH33
Kukulkan
8
2
8
6
L
Cerberus
stutz4498
Cerberus
3
6
4
0.83
L
Poseidon
4
6
3
0.92
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,512
Damage
27,771
41,010
Taken
51,693
34,271
Mitigated
27,148
12,071
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,189
4,705
1,519
4,078
17,688
17,887
61
6,581
11,107
0
29,231
W
Fenrir
Zvaltic
Fenrir
11,472
2,101
0
4,901
15,645
13,039
1,026
8,706
6,939
0
20,701
W
Kukulkan
mrCLUTCH33
Kukulkan
21,851
2,589
0
1,573
7,677
3,345
1,427
2,955
4,722
88,849
0
L
Cerberus
stutz4498
Cerberus
5,960
235
0
2,474
18,826
15,683
0
9,943
8,883
23,318
0
L
Poseidon
12,155
1,638
817
1,883
13,929
4,445
0
3,570
10,359
55,183
0
L
9,656
6,437
0
3,327
18,938
7,020
805
8,372
10,566
0
30,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,026
Gold Earned
32,307
176
Minions Killed
152
0
Camps Cleared
0
949,019
Distance Traveled
848,811
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,646
744
23
1
0
318,305
2
W
Fenrir
12,798
753
13
1
0
327,277
7
W
Kukulkan
12,582
740
140
8
0
303,437
0
L
Cerberus
10,665
627
36
2
0
275,604
1
L
Poseidon
11,283
664
83
5
0
275,845
2
L
Kali
10,359
609
33
2
0
297,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role