Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Angelset
Ah Muzen Cab
Level 121
God Stats
3W - 4L
1,374 SR
Queue Stats
373W - 352L
1,589 Elo+
Party 1
Ares
Ares
N5AZ
Ares
Level 101
God Stats
20W - 3L
1,702 SR
Queue Stats
224W - 152L
1,618 Elo+
Party 1
Chang'e
Chang'e
Ragnros9
Chang'e
Level 123
God Stats
15W - 6L
1,452 SR
Queue Stats
395W - 371L
1,572 Elo+
Party 1
Team Averages
Level 115
1,510 SR
1,593 Elo+

VS

Team Averages
Level 111
1,563 SR
1,582 Elo+
Nu Wa
Nu Wa
Chris155hp
Nu Wa
Level 128
God Stats
8W - 5L
1,686 SR
Queue Stats
48W - 44L
1,604 Elo+
Party 2
Fenrir
Fenrir
Faze jax1441
Fenrir
Level 118
God Stats
5W - 2L
1,706 SR
Queue Stats
141W - 116L
1,584 Elo+
Party 2
Neith
Neith
ROXASxxSORAxxKH
Neith
Level 86
God Stats
5W - 11L
1,298 SR
Queue Stats
82W - 88L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Angelset
Ah Muzen Cab
13
5 / 3 / 2
9,376
721
10,445
9,121
3,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
N5AZ
Ares
12
3 / 1 / 7
9,603
739
5,439
10,373
7,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Ragnros9
Chang'e
13
2 / 0 / 8
8,765
674
7,762
7,438
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 2 / 3
7,833
603
7,953
5,803
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
9
1 / 4 / 3
8,318
640
2,884
13,902
10,861
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 4 / 2
7,892
607
7,184
8,126
4,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
4
4
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Angelset
Ah Muzen Cab
5
3
2
2
L
Nu Wa
1
2
3
1.25
L
Fenrir
1
4
3
0.63
W
Ares
N5AZ
Ares
3
1
7
6.5
L
2
4
2
0.75
W
Chang'e
Ragnros9
Chang'e
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,646
Damage
18,021
26,932
Taken
27,831
14,181
Mitigated
17,080
12,638
Healing
4,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Angelset
Ah Muzen Cab
10,445
3,806
459
1,961
9,121
3,564
1,061
2,464
6,455
0
62,045
L
Nu Wa
7,953
1,117
0
250
5,803
1,996
0
2,379
3,338
38,780
0
L
Fenrir
2,884
403
867
2,424
13,902
10,861
0
7,069
6,455
0
17,057
W
Ares
N5AZ
Ares
5,439
278
0
1,267
10,373
7,934
117
2,862
7,155
14,764
0
L
7,184
2,881
0
1,264
8,126
4,223
0
3,241
4,745
0
27,513
W
Chang'e
Ragnros9
Chang'e
7,762
465
4,583
4,368
7,438
2,683
1,195
1,909
5,337
32,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,744
Gold Earned
24,043
171
Minions Killed
132
0
Camps Cleared
0
678,080
Distance Traveled
667,997
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,376
721
97
7
0
232,435
2
L
Nu Wa
7,833
603
70
5
0
205,384
1
L
Fenrir
8,318
640
15
1
0
232,998
4
W
Ares
9,603
739
10
1
0
214,253
3
L
Neith
7,892
607
47
4
0
229,615
3
W
Chang'e
8,765
674
64
5
0
231,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role