Player Matchup

Gilgamesh
Gilgamesh
Fazty_Kaoz
Gilgamesh
Level 69
God Stats
8W - 6L
1,472 SR
Queue Stats
209W - 217L
1,267 Elo+
Party 2
Ullr
Ullr
Harmony9908
Ullr
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 37L
1,261 Elo+
Party 1
Merlin
Merlin
Over_Kaoz
Merlin
Level 57
God Stats
2W - 3L
1,266 SR
Queue Stats
13W - 34L
1,292 Elo+
Party 2
Hera
Hera
The Lady Baker
Hera
Level 157
God Stats
6W - 5L
1,660 SR
Queue Stats
280W - 270L
1,416 Elo+
Solo
Cernunnos
Cernunnos
The Napalm Bomb
Cernunnos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,490 Elo+
Party 1
Team Averages
Level 87
1,480 SR
1,345 Elo+

VS

Team Averages
Level 73
1,319 SR
1,335 Elo+
Fafnir
Fafnir
AcidNinja2287
Fafnir
Level 84
God Stats
7W - 12L
1,029 SR
Queue Stats
250W - 271L
1,347 Elo+
Solo
Sun Wukong
Sun Wukong
BigDaddy5121
Sun Wukong
Level 68
God Stats
0W - 2L
1,238 SR
Queue Stats
13W - 23L
1,316 Elo+
Solo
Skadi
Skadi
RKO_josoco347
Skadi
Level 62
God Stats
4W - 8L
1,423 SR
Queue Stats
186W - 208L
1,336 Elo+
Solo
Tiamat
Tiamat
SILENCE1602
Tiamat
Level 85
God Stats
27W - 33L
1,472 SR
Queue Stats
390W - 393L
1,352 Elo+
Solo
Mercury
Mercury
truejeww
Mercury
Level 68
God Stats
7W - 8L
1,435 SR
Queue Stats
171W - 199L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fazty_Kaoz
Gilgamesh
19
11 / 4 / 6
12,915
562
18,849
17,174
8,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 4 / 7
10,525
458
11,424
12,097
4,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Over_Kaoz
Merlin
17
6 / 9 / 7
11,634
506
12,560
16,387
6,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
2 / 2 / 5
12,298
535
6,996
9,373
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
The Napalm Bomb
Cernunnos
18
5 / 3 / 8
11,619
505
13,218
18,261
7,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 9
9,113
396
6,076
15,623
18,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
BigDaddy5121
Sun Wukong
16
6 / 7 / 1
10,570
460
7,695
21,674
15,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 5 / 4
10,806
470
13,919
14,033
4,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
18
7 / 7 / 6
11,930
519
15,211
19,790
11,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
truejeww
Mercury
17
3 / 6 / 4
10,752
467
9,049
18,363
7,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
46
29
Kills
22
22
Deaths
29
33
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
9
1.38
L
Sun Wukong
BigDaddy5121
Sun Wukong
6
7
1
0.93
W
Gilgamesh
Fazty_Kaoz
Gilgamesh
11
4
6
3.5
W
5
4
7
2.13
W
Merlin
Over_Kaoz
Merlin
6
9
7
1.06
L
5
5
4
1.4
L
Tiamat
7
7
6
1.43
W
2
2
5
2.25
W
Cernunnos
The Napalm Bomb
Cernunnos
5
3
8
3
L
Mercury
truejeww
Mercury
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,047
Damage
51,950
73,292
Taken
89,483
30,871
Mitigated
57,735
14,908
Healing
19,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,076
685
0
3,492
15,623
18,052
48
3,549
11,886
23,580
0
L
Sun Wukong
BigDaddy5121
Sun Wukong
7,695
2,007
255
2,181
21,674
15,777
1,708
8,274
13,284
0
51,442
W
Gilgamesh
Fazty_Kaoz
Gilgamesh
18,849
5,717
0
2,858
17,174
8,584
0
5,899
10,817
0
79,198
W
11,424
2,869
672
1,308
12,097
4,693
0
3,040
8,783
0
37,102
W
Merlin
Over_Kaoz
Merlin
12,560
1,148
0
876
16,387
6,245
928
6,620
9,045
58,907
0
L
13,919
4,494
0
1,674
14,033
4,909
453
1,866
12,113
0
68,182
L
Tiamat
15,211
1,261
255
6,606
19,790
11,935
1,040
3,895
15,515
67,338
0
W
6,996
1,117
0
1,377
9,373
4,207
832
471
8,814
78,852
0
W
Cernunnos
The Napalm Bomb
Cernunnos
13,218
6,014
0
7,817
18,261
7,142
776
3,361
14,546
0
67,299
L
Mercury
truejeww
Mercury
9,049
4,169
0
4,826
18,363
7,062
36
1,200
17,129
0
80,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,991
Gold Earned
53,171
534
Minions Killed
478
0
Camps Cleared
0
2,051,420
Distance Traveled
2,049,507
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,113
396
29
1
0
401,667
6
L
Sun Wukong
10,570
460
91
4
0
430,826
0
W
Gilgamesh
12,915
562
98
4
0
473,704
0
W
Ullr
10,525
458
59
3
0
431,937
0
W
Merlin
11,634
506
117
5
0
356,585
3
L
Skadi
10,806
470
103
4
0
408,781
12
L
Tiamat
11,930
519
118
5
0
358,133
0
W
Hera
12,298
535
156
7
0
377,536
14
W
Cernunnos
11,619
505
104
5
0
411,658
4
L
Mercury
10,752
467
137
6
0
450,100
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role