Player Matchup

Hera
Hera
AcedByDave
Hera
Level 107
God Stats
3W - 0L
1,866 SR
Queue Stats
77W - 60L
1,670 Elo+
Party 1
Tyr
Tyr
Guardian Myth
Tyr
Level 129
God Stats
1W - 3L
1,304 SR
Queue Stats
352W - 400L
1,614 Elo+
Solo
Thor
Thor
cooli-_-13
Thor
Level 118
God Stats
1W - 0L
1,595 SR
Queue Stats
57W - 47L
1,637 Elo+
Party 1
Team Averages
Level 118
1,588 SR
1,640 Elo+

VS

Team Averages
Level 138
1,574 SR
1,569 Elo+
Medusa
Medusa
 
Medusa
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Lazyking77
Kukulkan
Level 124
God Stats
3W - 5L
1,486 SR
Queue Stats
265W - 267L
1,561 Elo+
Solo
Yemoja
Yemoja
jack32dc35
Yemoja
Level 156
God Stats
15W - 9L
1,736 SR
Queue Stats
722W - 610L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 10
8,518
655
7,449
5,608
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 1 / 3
9,959
766
7,615
8,478
7,976
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

13
3 / 1 / 8
9,077
698
3,895
9,320
4,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 5 / 3
7,940
611
2,516
8,492
2,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Lazyking77
Kukulkan
10
0 / 5 / 2
7,487
576
3,342
5,976
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
jack32dc35
Yemoja
11
3 / 2 / 0
9,059
697
8,716
6,912
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
3
3
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
3
0.3
W
0
1
10
5
W
9
1
3
10.5
L
Kukulkan
Lazyking77
Kukulkan
0
5
2
0.2
W
3
1
8
7
L
Yemoja
jack32dc35
Yemoja
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,959
Damage
14,574
23,406
Taken
21,380
14,172
Mitigated
9,823
7,530
Healing
4,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,516
285
342
1,413
8,492
2,917
0
2,890
5,602
0
37,502
W
7,449
1,214
0
2,174
5,608
1,964
647
3,331
2,277
46,832
0
W
7,615
1,467
0
1,662
8,478
7,976
356
3,783
4,695
0
15,447
L
Kukulkan
Lazyking77
Kukulkan
3,342
241
0
133
5,976
1,942
0
2,255
3,721
17,243
0
W
3,895
673
0
3,694
9,320
4,232
288
5,099
4,221
0
35,825
L
Yemoja
jack32dc35
Yemoja
8,716
875
909
1,906
6,912
4,964
24
2,344
4,568
19,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,554
Gold Earned
24,486
147
Minions Killed
136
0
Camps Cleared
0
743,647
Distance Traveled
565,124
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,940
611
72
6
0
204,842
0
W
Hera
8,518
655
74
6
0
235,122
0
W
Tyr
9,959
766
21
2
0
259,350
2
L
Kukulkan
7,487
576
41
3
0
181,732
5
W
Thor
9,077
698
52
4
0
249,175
2
L
Yemoja
9,059
697
23
2
0
178,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role