Player Matchup

Aphrodite
Aphrodite
CuddleCleave
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,504 Elo+
Solo
Hercules
Hercules
DeathsAspects
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 72L
1,509 Elo+
Party 2
Yemoja
Yemoja
Kalllllllllien
Yemoja
Level 12
God Stats
7W - 9L
1,431 SR
Queue Stats
22W - 29L
1,388 Elo+
Party 1
Vamana
Vamana
PRicoSaint
Vamana
Level 7
God Stats
2W - 4L
1,771 SR
Queue Stats
8W - 11L
1,464 Elo+
Party 1
Artemis
Artemis
Six0fSpades
Artemis
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,501 Elo+
Party 2
Team Averages
Level 15
1,540 SR
1,473 Elo+

VS

Team Averages
Level 28
1,487 SR
1,487 Elo+
Chaac
Chaac
BTwizted
Chaac
Level 25
God Stats
15W - 12L
1,543 SR
Queue Stats
134W - 123L
1,520 Elo+
Solo
Cthulhu
Cthulhu
BigStu1217
Cthulhu
Level 45
God Stats
29W - 35L
1,563 SR
Queue Stats
688W - 666L
1,512 Elo+
Party 3
Hun Batz
Hun Batz
CH1NOx3
Hun Batz
Level 27
God Stats
3W - 3L
1,315 SR
Queue Stats
87W - 75L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
JungusMungus
Baron Samedi
Level 16
God Stats
78W - 59L
1,511 SR
Queue Stats
204W - 234L
1,436 Elo+
Party 3
Izanami
Izanami
TheSqkuidWardTTV
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CuddleCleave
Aphrodite
14
0 / 2 / 1
8,800
400
2,349
8,213
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
DeathsAspects
Hercules
16
3 / 5 / 0
10,403
473
9,951
18,516
8,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 6 / 4
8,296
377
6,247
15,111
11,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
PRicoSaint
Vamana
14
1 / 9 / 3
8,928
406
14,036
23,297
16,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
Six0fSpades
Artemis
13
0 / 9 / 2
8,169
371
2,067
11,204
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BTwizted
Chaac
19
7 / 0 / 10
13,237
602
14,294
12,475
14,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
BigStu1217
Cthulhu
14
2 / 1 / 14
11,479
522
8,611
18,830
22,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
CH1NOx3
Hun Batz
20
9 / 2 / 7
13,721
624
9,888
16,384
8,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
JungusMungus
Baron Samedi
16
3 / 1 / 8
11,763
535
6,752
8,549
5,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
10 / 1 / 10
13,437
611
19,949
19,420
13,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
4
Kills
31
31
Deaths
5
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chaac
BTwizted
Chaac
7
0
10
12
W
Cthulhu
BigStu1217
Cthulhu
2
1
14
9
W
Hun Batz
CH1NOx3
Hun Batz
9
2
7
6.25
L
Aphrodite
CuddleCleave
Aphrodite
0
2
1
0.25
L
Hercules
DeathsAspects
Hercules
3
5
0
0.6
W
Baron Samedi
JungusMungus
Baron Samedi
3
1
8
7
L
0
6
4
0.33
L
Vamana
PRicoSaint
Vamana
1
9
3
0.28
L
Artemis
Six0fSpades
Artemis
0
9
2
0.11
W
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,650
Damage
59,494
76,341
Taken
75,658
42,616
Mitigated
63,563
17,136
Healing
31,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BTwizted
Chaac
14,294
2,075
0
7,661
12,475
14,239
591
1,943
10,492
0
76,428
W
Cthulhu
BigStu1217
Cthulhu
8,611
501
633
2,489
18,830
22,645
58
3,687
15,063
26,895
0
W
Hun Batz
CH1NOx3
Hun Batz
9,888
2,025
0
5,984
16,384
8,435
762
2,000
14,334
0
97,300
L
Aphrodite
CuddleCleave
Aphrodite
2,349
235
0
4,916
8,213
2,361
0
1,535
6,530
42,575
0
L
Hercules
DeathsAspects
Hercules
9,951
4,142
0
996
18,516
8,837
0
4,144
14,067
0
69,717
W
Baron Samedi
JungusMungus
Baron Samedi
6,752
214
1,249
3,865
8,549
5,044
0
1,883
6,616
57,801
0
L
6,247
1,432
3,094
1,724
15,111
11,123
260
4,345
10,621
20,947
0
L
Vamana
PRicoSaint
Vamana
14,036
10,073
0
5,093
23,297
16,661
333
4,153
18,835
0
66,211
L
Artemis
Six0fSpades
Artemis
2,067
555
0
1,313
11,204
3,634
576
654
10,250
0
21,148
W
19,949
12,953
0
9,162
19,420
13,200
6,344
3,181
16,157
0
146,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,596
Gold Earned
63,637
400
Minions Killed
566
0
Camps Cleared
0
1,855,993
Distance Traveled
2,086,708
5
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,237
602
114
5
0
460,343
10
W
Cthulhu
11,479
522
26
1
0
393,573
4
W
Hun Batz
13,721
624
166
8
0
471,231
8
L
Aphrodite
8,800
400
114
5
0
309,454
1
L
Hercules
10,403
473
121
6
0
417,988
0
W
Baron Samedi
11,763
535
85
4
0
389,248
4
L
Yemoja
8,296
377
26
1
0
421,004
1
L
Vamana
8,928
406
87
4
0
415,134
3
L
Artemis
8,169
371
52
2
0
292,413
0
W
Izanami
13,437
611
175
8
0
372,313
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role