Player Matchup

Bellona
Bellona
BillyDeeWilly
Bellona
Level 25
God Stats
10W - 7L
1,498 SR
Queue Stats
92W - 95L
1,546 Elo+
Party 1
Ymir
Ymir
Rhuark
Ymir
Level 7
God Stats
11W - 11L
1,609 SR
Queue Stats
15W - 18L
1,512 Elo+
Solo
Xbalanque
Xbalanque
WavisDavis
Xbalanque
Level 26
God Stats
2W - 1L
1,706 SR
Queue Stats
53W - 37L
1,615 Elo+
Solo
Thoth
Thoth
ben10jp
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 81L
1,479 Elo+
Party 1
Arachne
Arachne
tokithegamer
Arachne
Level 24
God Stats
4W - 1L
1,784 SR
Queue Stats
205W - 189L
1,631 Elo+
Solo
Team Averages
Level 22
1,619 SR
1,557 Elo+

VS

Team Averages
Level 16
1,447 SR
1,473 Elo+
Bacchus
Bacchus
BloodGrin
Bacchus
Level 11
God Stats
2W - 3L
1,534 SR
Queue Stats
5W - 10L
1,372 Elo+
Solo
Nemesis
Nemesis
Ch0pstXI
Nemesis
Level 25
God Stats
4W - 10L
1,351 SR
Queue Stats
132W - 117L
1,507 Elo+
Solo
Janus
Janus
Chompking
Janus
Level 9
God Stats
6W - 13L
1,562 SR
Queue Stats
24W - 27L
1,579 Elo+
Solo
Olorun
Olorun
DonkeePunch5
Olorun
Level 5
God Stats
1W - 4L
1,450 SR
Queue Stats
2W - 5L
1,448 Elo+
Solo
Tiamat
Tiamat
FQJ1G
Tiamat
Level 28
God Stats
8W - 10L
1,337 SR
Queue Stats
43W - 47L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
6 / 5 / 21
15,049
941
16,495
20,042
9,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Rhuark
Ymir
20
2 / 1 / 23
14,321
895
10,545
25,352
20,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
WavisDavis
Xbalanque
20
10 / 6 / 19
15,522
970
28,835
17,860
6,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
ben10jp
Thoth
20
8 / 3 / 18
15,644
978
17,534
16,350
5,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
tokithegamer
Arachne
20
10 / 2 / 20
16,038
1,002
21,826
22,223
7,824
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BloodGrin
Bacchus
20
4 / 9 / 7
14,575
911
14,979
27,625
39,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
Ch0pstXI
Nemesis
20
3 / 9 / 8
14,314
895
13,157
26,160
12,560
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Chompking
Janus
20
8 / 3 / 7
17,551
1,097
42,812
12,984
5,523
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
19
1 / 10 / 6
13,225
827
13,972
20,625
8,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
FQJ1G
Tiamat
18
0 / 5 / 5
12,384
774
9,308
12,193
6,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
49
36
Kills
16
17
Deaths
36
101
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
6
5
21
3.3
L
Bacchus
BloodGrin
Bacchus
4
9
7
0.83
L
Nemesis
Ch0pstXI
Nemesis
3
9
8
0.78
L
Janus
Chompking
Janus
8
3
7
3.83
L
Olorun
1
10
6
0.4
L
Tiamat
FQJ1G
Tiamat
0
5
5
0.5
W
Ymir
Rhuark
Ymir
2
1
23
13.5
W
Xbalanque
WavisDavis
Xbalanque
10
6
19
3.25
W
Thoth
ben10jp
Thoth
8
3
18
5.67
W
Arachne
tokithegamer
Arachne
10
2
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,235
Damage
94,228
101,827
Taken
99,587
49,974
Mitigated
73,348
19,661
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
16,495
7,392
1,382
1,850
20,042
9,307
0
15,455
4,356
0
31,646
L
Bacchus
BloodGrin
Bacchus
14,979
1,188
0
425
27,625
39,536
0
9,908
17,717
25,487
0
L
Nemesis
Ch0pstXI
Nemesis
13,157
6,159
0
2,916
26,160
12,560
0
6,459
19,701
0
32,448
L
Janus
Chompking
Janus
42,812
783
212
2,106
12,984
5,523
0
3,552
9,432
131,680
0
L
Olorun
13,972
9,468
424
3,022
20,625
8,905
0
6,595
14,030
34,701
0
L
Tiamat
FQJ1G
Tiamat
9,308
826
527
1,418
12,193
6,824
0
1,565
10,628
20,271
0
W
Ymir
Rhuark
Ymir
10,545
1,480
1,961
3,326
25,352
20,625
0
21,067
3,961
33,128
0
W
Xbalanque
WavisDavis
Xbalanque
28,835
17,202
0
0
17,860
6,515
0
13,216
4,543
0
71,512
W
Thoth
ben10jp
Thoth
17,534
1,139
1,264
1,834
16,350
5,703
0
12,334
3,761
41,773
0
W
Arachne
tokithegamer
Arachne
21,826
16,600
1,434
6,610
22,223
7,824
0
17,874
4,135
0
45,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,574
Gold Earned
72,049
319
Minions Killed
363
10
Camps Cleared
9
1,468,167
Distance Traveled
1,360,182
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,049
941
34
2
4
301,992
2
L
Bacchus
14,575
911
24
2
0
316,632
1
L
Nemesis
14,314
895
28
2
6
285,623
3
L
Janus
17,551
1,097
243
15
1
319,682
3
L
Olorun
13,225
827
45
3
2
244,308
0
L
Tiamat
12,384
774
23
1
0
193,937
0
W
Ymir
14,321
895
50
3
2
280,102
0
W
Xbalanque
15,522
970
91
6
1
241,612
0
W
Thoth
15,644
978
73
5
2
300,915
0
W
Arachne
16,038
1,002
71
4
1
343,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role