Player Matchup

Thoth
Thoth
Poder27
Thoth
Level 128
God Stats
1W - 1L
1,263 SR
Queue Stats
213W - 209L
1,457 Elo+
Solo
Nike
Nike
TOKYOS RAIN
Nike
Level 119
God Stats
1W - 0L
1,211 SR
Queue Stats
3W - 3L
1,294 Elo+
Party 1
Sun Wukong
Sun Wukong
Toxic Wx
Sun Wukong
Level 72
God Stats
1W - 0L
1,268 SR
Queue Stats
38W - 53L
1,500 Elo+
Party 1
Ganesha
Ganesha
bean69
Ganesha
Level 105
God Stats
5W - 2L
1,585 SR
Queue Stats
64W - 55L
1,436 Elo+
Party 1
Baba Yaga
Baba Yaga
leppercon22
Baba Yaga
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 125L
1,661 Elo+
Party 1
Team Averages
Level 114
1,366 SR
1,470 Elo+

VS

Team Averages
Level 101
1,482 SR
1,441 Elo+
Skadi
Skadi
SgtBuckNasty23
Skadi
Level 125
God Stats
7W - 1L
1,538 SR
Queue Stats
67W - 81L
1,397 Elo+
Party 2
Chang'e
Chang'e
TACODRILA
Chang'e
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 225L
1,384 Elo+
Solo
Merlin
Merlin
THkiller13
Merlin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,521 Elo+
Solo
Vulcan
Vulcan
bdavis201217
Vulcan
Level 103
God Stats
1W - 1L
1,465 SR
Queue Stats
49W - 59L
1,465 Elo+
Party 2
Janus
Janus
hDiBlazed
Janus
Level 138
God Stats
2W - 4L
1,406 SR
Queue Stats
105W - 121L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Poder27
Thoth
19
7 / 7 / 12
12,198
813
14,711
15,033
4,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
12 / 6 / 19
13,419
895
15,295
23,680
23,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
Toxic Wx
Sun Wukong
17
7 / 8 / 11
11,695
780
7,144
20,468
13,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
bean69
Ganesha
20
0 / 4 / 28
11,972
798
10,262
18,379
20,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
leppercon22
Baba Yaga
20
10 / 6 / 18
13,348
890
21,028
16,288
7,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 7 / 8
13,931
929
19,185
14,928
4,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
TACODRILA
Chang'e
15
0 / 11 / 18
9,325
622
8,824
15,422
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
THkiller13
Merlin
16
4 / 7 / 10
10,803
720
8,660
12,752
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
20
7 / 5 / 19
12,870
858
22,957
14,697
4,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
hDiBlazed
Janus
20
5 / 6 / 8
12,053
804
14,640
14,153
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
94
36
Kills
31
31
Deaths
36
88
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Thoth
Poder27
Thoth
7
7
12
1.86
L
15
7
8
2.71
L
Chang'e
TACODRILA
Chang'e
0
11
18
0.82
L
Merlin
THkiller13
Merlin
4
7
10
1.29
W
12
6
19
3.58
W
Sun Wukong
Toxic Wx
Sun Wukong
7
8
11
1.56
L
Vulcan
7
5
19
3.3
W
Ganesha
bean69
Ganesha
0
4
28
3.5
L
Janus
hDiBlazed
Janus
5
6
8
1.5
W
Baba Yaga
leppercon22
Baba Yaga
10
6
18
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,440
Damage
74,266
93,848
Taken
71,952
68,365
Mitigated
21,516
32,931
Healing
18,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Poder27
Thoth
14,711
114
1,604
2,203
15,033
4,730
1,138
7,340
7,381
39,691
0
L
19,185
8,596
772
1,132
14,928
4,894
346
10,703
4,225
0
27,376
L
Chang'e
TACODRILA
Chang'e
8,824
1,342
1,157
853
15,422
3,908
480
9,624
5,798
12,579
0
L
Merlin
THkiller13
Merlin
8,660
410
1,297
2,205
12,752
3,654
623
8,150
4,602
21,228
0
W
15,295
1,767
1,731
5,739
23,680
23,198
459
15,046
7,931
0
26,257
W
Sun Wukong
Toxic Wx
Sun Wukong
7,144
1,530
1,326
4,390
20,468
13,248
1,389
13,873
5,926
0
12,053
L
Vulcan
22,957
6,744
911
3,457
14,697
4,742
615
7,904
6,793
37,073
0
W
Ganesha
bean69
Ganesha
10,262
177
3,850
4,797
18,379
20,017
682
8,847
8,985
21,116
0
L
Janus
hDiBlazed
Janus
14,640
185
2,268
4,067
14,153
4,318
617
9,620
4,533
37,398
0
W
Baba Yaga
leppercon22
Baba Yaga
21,028
985
3,034
4,257
16,288
7,172
2,190
7,485
8,544
50,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,632
Gold Earned
58,982
164
Minions Killed
151
0
Camps Cleared
0
1,408,088
Distance Traveled
1,135,504
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,198
813
59
4
0
252,648
0
L
Skadi
13,931
929
23
2
0
176,518
0
L
Chang'e
9,325
622
13
1
0
234,095
1
L
Merlin
10,803
720
18
1
0
192,149
0
W
Nike
13,419
895
24
2
0
293,032
1
W
Sun Wukong
11,695
780
15
1
0
290,111
2
L
Vulcan
12,870
858
46
3
0
260,993
0
W
Ganesha
11,972
798
1
0
0
299,461
0
L
Janus
12,053
804
51
3
0
271,749
1
W
Baba Yaga
13,348
890
65
4
0
272,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role