Player Matchup

Zhong Kui
Zhong Kui
AnimateSilver
Zhong Kui
Level 67
God Stats
5W - 3L
1,696 SR
Queue Stats
318W - 253L
1,600 Elo+
Party 1
Osiris
Osiris
JMHtown
Osiris
Level 97
God Stats
5W - 1L
1,567 SR
Queue Stats
362W - 280L
1,658 Elo+
Party 1
Anhur
Anhur
SilverShroud8
Anhur
Level 80
God Stats
5W - 2L
1,504 SR
Queue Stats
381W - 305L
1,625 Elo+
Party 1
Team Averages
Level 81
1,589 SR
1,628 Elo+

VS

Team Averages
Level 18
1,547 SR
1,510 Elo+
Fenrir
Fenrir
BoJimmyJangles
Fenrir
Level 16
God Stats
1W - 4L
1,640 SR
Queue Stats
1W - 4L
1,542 Elo+
Party 2
Heimdallr
Heimdallr
CarryMyBag
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,489 Elo+
Party 2
Scylla
Scylla
PnutBudderNJam
Scylla
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AnimateSilver
Zhong Kui
12
4 / 1 / 8
9,239
770
7,225
8,792
5,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
JMHtown
Osiris
12
2 / 3 / 11
8,655
721
6,667
10,398
6,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
8 / 3 / 6
9,926
827
6,261
9,848
3,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 2
8,227
686
5,078
12,038
3,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
CarryMyBag
Heimdallr
10
1 / 5 / 3
7,387
616
6,617
10,688
8,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 2 / 2
7,915
660
6,821
4,583
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
6
7
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AnimateSilver
Zhong Kui
4
1
8
8
L
3
7
2
0.57
L
Heimdallr
CarryMyBag
Heimdallr
1
5
3
0.5
W
Osiris
JMHtown
Osiris
2
3
11
2.5
L
2
2
2
1.5
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,153
Damage
18,516
29,038
Taken
27,309
14,399
Mitigated
13,583
11,287
Healing
2,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AnimateSilver
Zhong Kui
7,225
855
0
4,096
8,792
5,149
1,062
1,408
7,184
39,122
0
L
5,078
518
0
635
12,038
3,782
0
3,649
8,125
0
26,207
L
Heimdallr
CarryMyBag
Heimdallr
6,617
1,504
0
955
10,688
8,627
0
2,801
7,655
0
24,484
W
Osiris
JMHtown
Osiris
6,667
2,827
0
3,383
10,398
6,234
426
2,814
7,153
0
22,232
L
6,821
684
0
732
4,583
1,174
0
375
4,184
29,505
0
W
6,261
2,353
0
3,808
9,848
3,016
1,642
2,604
6,871
0
36,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,820
Gold Earned
23,529
144
Minions Killed
121
0
Camps Cleared
0
783,764
Distance Traveled
636,423
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,239
770
62
5
0
234,251
8
L
Fenrir
8,227
686
47
4
0
215,296
0
L
Heimdallr
7,387
616
29
2
0
205,522
2
W
Osiris
8,655
721
26
2
0
252,711
2
L
Scylla
7,915
660
45
4
0
215,605
1
W
Anhur
9,926
827
56
5
0
296,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role