Player Matchup

Pele
Pele
DeeCane
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,527 Elo+
Party 1
Hel
Hel
LoLCrunk
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,397 Elo+
Party 1
Artio
Artio
RageQuitOrAfk
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,743 Elo+
Solo
Tyr
Tyr
TankorBust
Tyr
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
41W - 29L
1,605 Elo+
Solo
Ne Zha
Ne Zha
Yet1Bacon
Ne Zha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,551 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,565 Elo+

VS

Team Averages
Level 40
1,513 SR
1,626 Elo+
Nox
Nox
Dhalor
Nox
Level 24
God Stats
35W - 45L
1,495 SR
Queue Stats
109W - 130L
1,425 Elo+
Solo
Fenrir
Fenrir
Kibaanddog
Fenrir
Level 18
God Stats
1W - 1L
1,308 SR
Queue Stats
8W - 7L
1,503 Elo+
Party 3
Zhong Kui
Zhong Kui
NickelodeonFan
Zhong Kui
Level 7
God Stats
9W - 4L
1,500 SR
Queue Stats
52W - 21L
1,793 Elo+
Party 2
King Arthur
King Arthur
pajamasamurai
King Arthur
Level 126
God Stats
9W - 1L
1,764 SR
Queue Stats
43W - 23L
1,795 Elo+
Party 2
Hachiman
Hachiman
saint4hire
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DeeCane
Pele
17
1 / 14 / 10
10,928
911
10,524
25,811
10,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 9 / 9
11,084
924
13,325
22,933
8,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 7 / 7
10,684
890
6,412
24,579
29,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 11 / 10
11,558
963
18,692
26,555
26,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Yet1Bacon
Ne Zha
18
10 / 13 / 4
12,973
1,081
23,414
21,331
7,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Dhalor
Nox
19
1 / 4 / 30
12,094
1,008
5,883
10,751
4,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
Kibaanddog
Fenrir
19
2 / 8 / 33
11,731
978
12,184
16,900
9,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
NickelodeonFan
Zhong Kui
20
21 / 0 / 25
16,118
1,343
39,735
9,101
6,354
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

King Arthur
pajamasamurai
King Arthur
20
19 / 0 / 29
15,390
1,283
26,337
26,746
29,365
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Hachiman
saint4hire
Hachiman
20
11 / 4 / 31
14,158
1,180
26,630
13,359
5,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
202
16
Kills
54
54
Deaths
16
40
Assists
148
Player
Kills
Deaths
Assists
KDA
L
Pele
DeeCane
Pele
1
14
10
0.43
W
Nox
Dhalor
Nox
1
4
30
4
W
Fenrir
Kibaanddog
Fenrir
2
8
33
2.31
L
1
9
9
0.61
W
Zhong Kui
NickelodeonFan
Zhong Kui
21
0
25
33.5
L
1
7
7
0.64
L
3
11
10
0.73
L
Ne Zha
Yet1Bacon
Ne Zha
10
13
4
0.92
W
King Arthur
pajamasamurai
King Arthur
19
0
29
33.5
W
Hachiman
saint4hire
Hachiman
11
4
31
6.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,367
Damage
110,769
121,209
Taken
76,857
82,824
Mitigated
55,240
20,873
Healing
18,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
DeeCane
Pele
10,524
3,284
0
586
25,811
10,197
0
8,993
16,818
0
35,295
W
Nox
Dhalor
Nox
5,883
1,026
0
529
10,751
4,698
0
764
9,987
22,468
0
W
Fenrir
Kibaanddog
Fenrir
12,184
4,545
0
1,162
16,900
9,108
0
4,225
12,675
0
16,169
L
13,325
2,028
7,145
6,574
22,933
8,462
0
9,973
12,960
37,247
0
W
Zhong Kui
NickelodeonFan
Zhong Kui
39,735
1,363
0
3,947
9,101
6,354
0
1,593
7,508
60,584
0
L
6,412
1,407
2,179
1,934
24,579
29,404
0
10,378
14,201
18,661
0
L
18,692
1,801
0
1,214
26,555
26,965
0
8,292
18,263
0
30,092
L
Ne Zha
Yet1Bacon
Ne Zha
23,414
5,805
0
1,241
21,331
7,796
0
8,174
13,157
0
49,414
W
King Arthur
pajamasamurai
King Arthur
26,337
2,451
0
10,757
26,746
29,365
0
9,753
16,993
192
40,063
W
Hachiman
saint4hire
Hachiman
26,630
13,497
0
2,521
13,359
5,715
0
3,402
9,957
0
53,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,227
Gold Earned
69,491
208
Minions Killed
192
8
Camps Cleared
7
1,087,630
Distance Traveled
1,140,759
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,928
911
40
3
2
207,351
0
W
Nox
12,094
1,008
54
5
1
191,875
0
W
Fenrir
11,731
978
10
1
2
241,416
0
L
Hel
11,084
924
61
5
0
208,625
0
W
Zhong Kui
16,118
1,343
45
4
4
255,895
0
L
Artio
10,684
890
22
2
0
220,650
0
L
Tyr
11,558
963
27
2
0
241,885
0
L
Ne Zha
12,973
1,081
58
5
6
209,119
0
W
King Arthur
15,390
1,283
22
2
0
242,327
0
W
Hachiman
14,158
1,180
61
5
0
209,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role