Player Matchup

Neith
Neith
Chupy11_
Neith
Level 13
God Stats
2W - 1L
1,707 SR
Queue Stats
8W - 12L
1,387 Elo+
Solo
Thor
Thor
Fernandofnl
Thor
Level 13
God Stats
6W - 10L
1,476 SR
Queue Stats
15W - 22L
1,263 Elo+
Party 2
Persephone
Persephone
Jow_Pryde
Persephone
Level 22
God Stats
1W - 3L
1,373 SR
Queue Stats
36W - 35L
1,397 Elo+
Party 2
Hel
Hel
KillerZoom
Hel
Level 21
God Stats
7W - 1L
1,933 SR
Queue Stats
82W - 67L
1,556 Elo+
Solo
Horus
Horus
MoondayOwl
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,452 Elo+
Solo
Team Averages
Level 15
1,598 SR
1,411 Elo+

VS

Team Averages
Level 14
1,439 SR
1,333 Elo+
Arachne
Arachne
HiImBlackSheep
Arachne
Level 14
God Stats
5W - 3L
1,555 SR
Queue Stats
19W - 16L
1,297 Elo+
Party 1
Nemesis
Nemesis
Lenthuid
Nemesis
Level 6
God Stats
2W - 1L
1,329 SR
Queue Stats
7W - 10L
1,350 Elo+
Solo
Scylla
Scylla
Manuchors
Scylla
Level 27
God Stats
10W - 10L
1,525 SR
Queue Stats
76W - 67L
1,490 Elo+
Solo
Neith
Neith
PK_DEADFLORD
Neith
Level 4
God Stats
4W - 3L
1,285 SR
Queue Stats
19W - 16L
1,297 Elo+
Party 1
Tiamat
Tiamat
miguelitogamer49
Tiamat
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chupy11_
Neith
16
4 / 6 / 6
10,810
983
12,840
16,552
5,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 4 / 2
9,396
854
1,548
7,438
2,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Jow_Pryde
Persephone
17
2 / 6 / 11
10,962
997
5,163
13,437
5,124
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 9
11,026
1,002
13,323
17,388
8,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
16
3 / 7 / 7
10,872
988
7,160
20,504
17,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

79

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 11
11,704
1,064
15,527
12,229
5,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Lenthuid
Nemesis
17
7 / 2 / 9
11,769
1,070
9,453
10,918
5,577
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Manuchors
Scylla
18
12 / 5 / 7
13,411
1,219
27,900
11,475
4,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 0 / 14
10,433
948
5,807
2,845
1,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 5 / 15
11,663
1,060
11,244
8,911
6,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
84
13
Kills
28
28
Deaths
13
35
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Neith
Chupy11_
Neith
4
6
6
1.17
L
1
4
2
0.5
W
6
1
11
11.5
L
Persephone
Jow_Pryde
Persephone
2
6
11
1.25
L
3
5
9
1.5
W
Nemesis
Lenthuid
Nemesis
7
2
9
5.75
W
Scylla
Manuchors
Scylla
12
5
7
3.1
L
Horus
3
7
7
0.93
W
0
0
14
7
W
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,034
Damage
69,931
75,319
Taken
46,378
39,329
Mitigated
23,471
17,016
Healing
10,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chupy11_
Neith
12,840
4,622
0
1,103
16,552
5,785
0
11,348
5,204
0
32,752
L
1,548
195
0
0
7,438
2,624
0
3,918
3,520
0
5,248
W
15,527
10,478
0
3,470
12,229
5,663
0
5,433
6,796
0
26,927
L
Persephone
Jow_Pryde
Persephone
5,163
643
699
871
13,437
5,124
0
7,228
6,205
18,137
0
L
13,323
2,364
5,392
4,172
17,388
8,493
0
10,960
6,428
27,578
0
W
Nemesis
Lenthuid
Nemesis
9,453
3,939
0
1,947
10,918
5,577
0
4,966
5,952
0
31,211
W
Scylla
Manuchors
Scylla
27,900
2,674
0
1,646
11,475
4,162
0
4,456
5,900
43,549
0
L
Horus
7,160
2,999
1,355
3,424
20,504
17,303
0
5,686
14,818
0
24,838
W
5,807
2,217
0
996
2,845
1,783
0
329
2,516
0
24,031
W
11,244
1,567
0
2,070
8,911
6,286
0
3,302
5,609
25,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,066
Gold Earned
58,980
158
Minions Killed
191
2
Camps Cleared
9
828,931
Distance Traveled
984,994
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,810
983
36
3
0
182,178
0
L
Thor
9,396
854
16
1
0
61,847
0
W
Arachne
11,704
1,064
33
3
0
238,394
1
L
Persephone
10,962
997
25
2
1
189,976
1
L
Hel
11,026
1,002
57
5
0
195,357
0
W
Nemesis
11,769
1,070
50
5
2
220,204
1
W
Scylla
13,411
1,219
35
3
2
188,515
1
L
Horus
10,872
988
24
2
1
199,573
0
W
Neith
10,433
948
42
4
1
168,650
2
W
Tiamat
11,663
1,060
31
3
4
169,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role