Player Matchup

Merlin
Merlin
Blood slave2000
Merlin
Level 89
God Stats
12W - 9L
1,552 SR
Queue Stats
121W - 123L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
Bradzilla24
Gilgamesh
Level 126
God Stats
25W - 13L
1,673 SR
Queue Stats
100W - 93L
1,613 Elo+
Solo
Anhur
Anhur
Rowkah
Anhur
Level 28
God Stats
3W - 5L
1,400 SR
Queue Stats
84W - 99L
1,456 Elo+
Party 1
Team Averages
Level 81
1,542 SR
1,519 Elo+

VS

Team Averages
Level 42
1,442 SR
1,410 Elo+
Kukulkan
Kukulkan
Atlkhaosburner
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
Dk_Don_Pablo
Olorun
Level 113
God Stats
0W - 1L
1,660 SR
Queue Stats
17W - 18L
1,580 Elo+
Party 2
Ra
Ra
Xxfrost765xX
Ra
Level 6
God Stats
0W - 1L
1,167 SR
Queue Stats
2W - 7L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 8
8,610
861
9,845
5,626
2,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Bradzilla24
Gilgamesh
12
9 / 0 / 8
8,698
870
9,316
7,116
5,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
Rowkah
Anhur
11
1 / 1 / 12
7,811
781
2,159
6,235
2,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 3 / 1
6,669
667
5,483
8,221
2,575
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
10
1 / 6 / 0
6,701
670
2,569
9,007
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 9 / 1
5,821
582
921
7,021
2,116
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
17
Kills
1
1
Deaths
18
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
3
1
0.17
W
7
0
8
11
W
Gilgamesh
Bradzilla24
Gilgamesh
9
0
8
13
L
Olorun
1
6
0
0.17
W
Anhur
Rowkah
Anhur
1
1
12
7
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,320
Damage
8,973
18,977
Taken
24,249
10,452
Mitigated
7,477
5,831
Healing
3,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,483
121
0
430
8,221
2,575
0
3,763
4,008
30,794
0
W
9,845
43
0
1,554
5,626
2,759
852
2,544
3,082
33,321
0
W
Gilgamesh
Bradzilla24
Gilgamesh
9,316
1,855
0
1,586
7,116
5,559
100
2,876
4,240
0
34,625
L
Olorun
2,569
659
425
2,403
9,007
2,786
0
3,464
5,193
19,432
0
W
Anhur
Rowkah
Anhur
2,159
1,216
504
2,187
6,235
2,134
698
3,610
2,625
0
23,812
L
921
262
0
73
7,021
2,116
0
2,126
4,600
3,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,119
Gold Earned
19,191
144
Minions Killed
97
0
Camps Cleared
0
591,547
Distance Traveled
457,387
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,669
667
68
7
0
196,704
0
W
Merlin
8,610
861
40
4
0
195,790
2
W
Gilgamesh
8,698
870
51
5
0
217,201
4
L
Olorun
6,701
670
29
3
0
155,681
2
W
Anhur
7,811
781
53
5
0
178,556
0
L
Ra
5,821
582
0
0
0
105,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role