Player Matchup

Nike
Nike
DarthWidow1987
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
DatCrazyBam
Sol
Level 21
God Stats
1W - 4L
1,392 SR
Queue Stats
20W - 30L
1,251 Elo+
Party 2
Zeus
Zeus
OKIE PAPI
Zeus
Level 29
God Stats
18W - 24L
1,416 SR
Queue Stats
67W - 96L
1,332 Elo+
Solo
Anhur
Anhur
jonathanjrsadj
Anhur
Level 28
God Stats
66W - 100L
1,377 SR
Queue Stats
375W - 431L
1,295 Elo+
Solo
Terra
Terra
xdhelios360
Terra
Level 14
God Stats
7W - 17L
1,433 SR
Queue Stats
20W - 29L
1,328 Elo+
Solo
Team Averages
Level 21
1,424 SR
1,341 Elo+

VS

Team Averages
Level 37
1,382 SR
1,332 Elo+
Set
Set
MXKEOUTHIILL
Set
Level 17
God Stats
11W - 13L
1,503 SR
Queue Stats
404W - 467L
1,324 Elo+
Party 1
Sobek
Sobek
PortablePanda02
Sobek
Level 18
God Stats
16W - 10L
1,461 SR
Queue Stats
339W - 408L
1,360 Elo+
Party 1
Aphrodite
Aphrodite
bbnotop
Aphrodite
Level 99
God Stats
4W - 5L
1,453 SR
Queue Stats
301W - 344L
1,328 Elo+
Party 1
Danzaburou
Danzaburou
l-We-Try-Hard-l
Danzaburou
Level 27
God Stats
23W - 23L
1,502 SR
Queue Stats
100W - 112L
1,335 Elo+
Party 1
Fenrir
Fenrir
streetshark91
Fenrir
Level 24
God Stats
13W - 20L
991 SR
Queue Stats
344W - 361L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 1
4,675
425
3,840
9,390
4,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
2 / 7 / 0
4,852
441
2,617
5,668
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zeus
10
0 / 3 / 0
5,242
477
3,418
5,680
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 5 / 0
4,694
427
634
5,551
1,115
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 2 / 1
4,622
420
639
5,188
2,098
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,792
617
3,025
3,866
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
3 / 1 / 8
5,916
538
3,279
4,653
2,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
bbnotop
Aphrodite
11
2 / 0 / 3
6,589
599
3,431
4,423
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
l-We-Try-Hard-l
Danzaburou
10
9 / 1 / 2
6,626
602
6,897
5,115
1,673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
7 / 1 / 2
6,855
623
4,436
6,617
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
24
25
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
2
7
0
0.29
W
3
1
4
5
L
Zeus
0
3
0
0
W
3
1
8
7
W
Aphrodite
bbnotop
Aphrodite
2
0
3
3.5
L
1
5
0
0.2
W
Danzaburou
l-We-Try-Hard-l
Danzaburou
9
1
2
10
W
7
1
2
8
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,148
Damage
21,068
31,477
Taken
24,674
10,852
Mitigated
9,805
3,443
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,840
1,455
0
360
9,390
4,130
0
2,673
6,717
0
19,594
L
2,617
1,217
0
367
5,668
1,802
315
1,083
4,585
9,609
661
W
3,025
798
0
600
3,866
1,443
516
475
3,391
0
25,133
L
Zeus
3,418
322
183
909
5,680
1,707
54
2,603
3,077
27,018
0
W
3,279
557
395
1,195
4,653
2,432
217
1,188
3,290
12,950
0
W
Aphrodite
bbnotop
Aphrodite
3,431
183
370
3,550
4,423
2,089
318
2,906
1,037
33,562
0
L
634
409
0
1,026
5,551
1,115
0
0
5,551
0
13,671
W
Danzaburou
l-We-Try-Hard-l
Danzaburou
6,897
3,746
318
1,785
5,115
1,673
588
977
4,013
0
23,480
W
4,436
893
0
2,171
6,617
2,168
1,022
491
6,126
0
34,570
L
639
94
184
414
5,188
2,098
125
351
4,837
6,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,085
Gold Earned
32,778
152
Minions Killed
237
0
Camps Cleared
0
874,226
Distance Traveled
1,030,008
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,675
425
32
3
0
225,248
3
L
Sol
4,852
441
23
2
0
167,787
0
W
Set
6,792
617
51
5
0
223,559
2
L
Zeus
5,242
477
59
5
0
161,192
0
W
Sobek
5,916
538
21
2
0
209,014
1
W
Aphrodite
6,589
599
68
6
0
193,599
2
L
Anhur
4,694
427
24
2
0
109,934
0
W
Danzaburou
6,626
602
30
3
0
181,057
0
W
Fenrir
6,855
623
67
6
0
222,779
1
L
Terra
4,622
420
14
1
0
210,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role