Player Matchup

Mulan
Mulan
Bronze III
CHIEF TRIPPY
Mulan
Bronze III
Level 132
God Stats
1W - 5L
1,613 SR
Queue Stats
37W - 43L
1,500 MMR
Solo
Arachne
Arachne
Gold II
Issafluke
Arachne
Gold II
Level 128
God Stats
14W - 7L
1,884 SR
Queue Stats
290W - 284L
1,596 MMR
Solo
Chiron
Chiron
Gold II
Jefferson24423
Chiron
Gold II
Level 120
God Stats
6W - 4L
1,538 SR
Queue Stats
438W - 452L
1,518 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
shadowsnin
Zhong Kui
Gold IV
Level 116
God Stats
2W - 2L
1,609 SR
Queue Stats
55W - 55L
1,520 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
xIm WaY BeTtErx
Kumbhakarna
Silver II
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,526 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,629 SR
1,532 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,619 SR
1,551 MMR
Medusa
Medusa
Gold I
BIG DRACO SOSA
Medusa
Gold I
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 50L
1,489 MMR
Solo
Kukulkan
Kukulkan
Gold IV
SpontaneousEel
Kukulkan
Gold IV
Level 98
God Stats
7W - 8L
1,596 SR
Queue Stats
381W - 395L
1,512 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Writers BL0CK
Cu Chulainn
Gold III
Level 155
God Stats
26W - 30L
1,665 SR
Queue Stats
125W - 125L
1,511 MMR
Party 1
Ne Zha
Ne Zha
Platinum V
lilweezyforprez
Ne Zha
Platinum V
Level 142
God Stats
0W - 1L
1,793 SR
Queue Stats
125W - 123L
1,775 MMR
Party 1
Nike
Nike
Gold IV
rachetsaintloya
Nike
Gold IV
Level 159
God Stats
193W - 222L
1,543 SR
Queue Stats
611W - 637L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 11 / 10
19,773
534
30,307
45,065
41,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Issafluke
Arachne
20
17 / 5 / 14
23,316
630
43,550
38,427
29,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 4 / 9
23,766
642
41,560
42,403
22,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
shadowsnin
Zhong Kui
20
13 / 9 / 15
21,000
568
34,443
38,525
34,734
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
xIm WaY BeTtErx
Kumbhakarna
20
6 / 4 / 27
18,895
511
14,969
47,100
60,627
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
SetTiamatNu WaScyllaCthulhu

VS

Bans
TsukuyomiGuan YuAthenaHeraDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 7
19,206
519
27,495
37,997
14,963
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
20
3 / 11 / 15
16,804
454
34,247
24,382
9,894
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
Writers BL0CK
Cu Chulainn
20
14 / 11 / 8
18,538
501
42,103
63,148
68,283
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 13 / 5
17,423
471
13,503
32,628
16,957
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 7 / 13
17,682
478
24,679
44,690
69,666
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
81
51
Kills
33
33
Deaths
51
75
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
9
7
0.83
W
4
11
10
0.82
W
Arachne
Issafluke
Arachne
17
5
14
4.8
W
11
4
9
3.88
L
Kukulkan
3
11
15
0.95
L
Cu Chulainn
Writers BL0CK
Cu Chulainn
14
11
8
1.64
L
7
13
5
0.73
L
5
7
13
1.64
W
Zhong Kui
shadowsnin
Zhong Kui
13
9
15
2.28
W
Kumbhakarna
xIm WaY BeTtErx
Kumbhakarna
6
4
27
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,829
Damage
142,027
211,520
Taken
202,845
189,046
Mitigated
179,763
87,374
Healing
42,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,495
14,878
0
15,623
37,997
14,963
4,120
8,136
29,861
0
185,603
W
30,307
3,762
0
15,437
45,065
41,288
3,582
12,515
31,511
0
138,172
W
Arachne
Issafluke
Arachne
43,550
25,995
0
12,900
38,427
29,771
1,752
7,448
29,852
0
201,245
W
41,560
22,971
1,844
26,189
42,403
22,626
9,793
8,145
33,382
0
259,907
L
Kukulkan
34,247
1,062
0
1,115
24,382
9,894
1,054
10,601
13,781
119,984
0
L
Cu Chulainn
Writers BL0CK
Cu Chulainn
42,103
5,538
0
17,637
63,148
68,283
534
10,477
52,671
27,175
102,924
L
13,503
4,816
0
2,778
32,628
16,957
1,136
8,268
24,360
0
136,555
L
24,679
2,615
0
5,336
44,690
69,666
538
11,930
32,760
0
97,075
W
Zhong Kui
shadowsnin
Zhong Kui
34,443
3,897
1,926
14,613
38,525
34,734
2,540
10,644
26,326
149,840
0
W
Kumbhakarna
xIm WaY BeTtErx
Kumbhakarna
14,969
1,641
0
14,465
47,100
60,627
223
10,077
34,184
55,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

106,750
Gold Earned
89,653
942
Minions Killed
940
0
Camps Cleared
0
3,460,458
Distance Traveled
3,031,843
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
19,206
519
244
7
0
619,961
3
W
Mulan
19,773
534
189
5
0
618,836
0
W
Arachne
23,316
630
207
6
0
783,477
3
W
Chiron
23,766
642
281
8
0
710,631
1
L
Kukulkan
16,804
454
212
6
0
596,208
8
L
Cu Chulainn
18,538
501
170
5
0
607,305
1
L
Ne Zha
17,423
471
181
5
0
615,241
6
L
Nike
17,682
478
133
4
0
593,128
0
W
Zhong Kui
21,000
568
216
6
0
581,125
8
W
Kumbhakarna
18,895
511
49
1
0
766,389
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role