Player Matchup

Kuzenbo
Kuzenbo
Houkaitai
Kuzenbo
Level 66
God Stats
4W - 1L
1,290 SR
Queue Stats
86W - 63L
1,465 Elo+
Party 1
Nox
Nox
Vanguver
Nox
Level 100
God Stats
5W - 1L
1,708 SR
Queue Stats
79W - 56L
1,478 Elo+
Party 1
Medusa
Medusa
Zezinoxx
Medusa
Level 106
God Stats
6W - 3L
1,865 SR
Queue Stats
83W - 57L
1,495 Elo+
Party 1
Team Averages
Level 91
1,621 SR
1,479 Elo+

VS

Team Averages
Level 98
1,536 SR
1,441 Elo+
Gilgamesh
Gilgamesh
MilenioMagnus
Gilgamesh
Level 143
God Stats
6W - 8L
1,533 SR
Queue Stats
80W - 99L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
TearLake
Zhong Kui
Level 144
God Stats
1W - 1L
1,355 SR
Queue Stats
421W - 375L
1,510 Elo+
Solo
Fenrir
Fenrir
jacineitor
Fenrir
Level 7
God Stats
1W - 3L
1,720 SR
Queue Stats
6W - 14L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Houkaitai
Kuzenbo
14
6 / 0 / 15
10,056
774
7,157
14,172
19,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
9 / 3 / 10
10,680
822
9,731
9,843
4,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Zezinoxx
Medusa
14
7 / 4 / 13
10,685
822
13,926
10,699
4,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MilenioMagnus
Gilgamesh
13
4 / 7 / 1
9,549
735
7,804
13,440
8,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
TearLake
Zhong Kui
13
2 / 5 / 2
9,147
704
13,957
15,241
9,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
jacineitor
Fenrir
9
1 / 10 / 1
7,550
581
2,614
12,202
4,080
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
22
Kills
7
7
Deaths
22
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Houkaitai
Kuzenbo
6
0
15
13.5
L
Gilgamesh
MilenioMagnus
Gilgamesh
4
7
1
0.64
L
Zhong Kui
TearLake
Zhong Kui
2
5
2
0.6
W
9
3
10
4.67
W
Medusa
Zezinoxx
Medusa
7
4
13
3.38
L
Fenrir
jacineitor
Fenrir
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,814
Damage
24,375
34,714
Taken
40,883
29,198
Mitigated
22,259
7,678
Healing
6,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Houkaitai
Kuzenbo
7,157
3,172
0
2,029
14,172
19,966
498
5,963
8,209
19,639
0
L
Gilgamesh
MilenioMagnus
Gilgamesh
7,804
1,043
0
916
13,440
8,514
0
4,005
9,435
0
38,811
L
Zhong Kui
TearLake
Zhong Kui
13,957
1,647
0
4,897
15,241
9,665
276
6,658
8,583
53,506
0
W
9,731
693
0
2,799
9,843
4,568
870
3,543
6,300
35,527
0
W
Medusa
Zezinoxx
Medusa
13,926
7,699
0
2,850
10,699
4,664
2,629
4,481
6,218
0
60,090
L
Fenrir
jacineitor
Fenrir
2,614
574
0
482
12,202
4,080
0
6,345
5,857
0
11,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,421
Gold Earned
26,246
146
Minions Killed
162
0
Camps Cleared
0
756,123
Distance Traveled
628,839
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,056
774
20
2
0
271,393
2
L
Gilgamesh
9,549
735
57
4
0
225,912
0
L
Zhong Kui
9,147
704
85
7
0
189,012
1
W
Nox
10,680
822
61
5
0
248,683
0
W
Medusa
10,685
822
65
5
0
236,047
5
L
Fenrir
7,550
581
20
2
0
213,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role