Player Matchup

Nemesis
Nemesis
BigMamaAphro
Nemesis
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,755 Elo+
Party 1
Bellona
Bellona
Cena1414
Bellona
Level 6
God Stats
5W - 7L
1,305 SR
Queue Stats
7W - 10L
1,270 Elo+
Party 1
Anubis
Anubis
Hackhaddock4
Anubis
Level 26
God Stats
12W - 16L
1,659 SR
Queue Stats
295W - 311L
1,496 Elo+
Party 1
Athena
Athena
Mosea
Athena
Level 62
God Stats
5W - 6L
1,485 SR
Queue Stats
33W - 29L
1,454 Elo+
Party 1
Neith
Neith
Respectfully
Neith
Level 17
God Stats
3W - 4L
1,678 SR
Queue Stats
70W - 83L
1,365 Elo+
Party 1
Team Averages
Level 29
1,525 SR
1,468 Elo+

VS

Team Averages
Level 10
1,479 SR
1,549 Elo+
Fafnir
Fafnir
BCKast
Fafnir
Level 11
God Stats
3W - 4L
1,728 SR
Queue Stats
211W - 204L
1,607 Elo+
Party 2
The Morrigan
The Morrigan
BubbleNo2447
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,573 Elo+
Solo
Chaac
Chaac
Shliixx
Chaac
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
233W - 197L
1,577 Elo+
Party 2
Ravana
Ravana
delightedxv
Ravana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,535 Elo+
Solo
Artemis
Artemis
noircats
Artemis
Level 7
God Stats
0W - 3L
1,167 SR
Queue Stats
11W - 24L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigMamaAphro
Nemesis
18
21 / 1 / 9
12,327
649
19,504
15,056
6,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Cena1414
Bellona
15
1 / 2 / 7
8,963
472
2,745
11,681
8,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
17
3 / 3 / 12
10,541
555
12,599
10,508
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Mosea
Athena
14
6 / 4 / 12
9,870
519
8,442
16,569
12,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 2 / 8
8,819
464
6,848
10,454
3,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BCKast
Fafnir
14
0 / 5 / 3
9,011
474
5,201
14,773
15,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
BubbleNo2447
The Morrigan
13
2 / 9 / 3
8,264
435
5,333
12,025
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Shliixx
Chaac
13
4 / 6 / 7
9,183
483
11,042
17,651
14,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ravana
15
3 / 5 / 4
8,942
471
9,174
14,227
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
noircats
Artemis
13
3 / 7 / 3
9,073
478
8,107
8,413
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
32
Kills
12
12
Deaths
32
48
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BCKast
Fafnir
0
5
3
0.3
W
Nemesis
BigMamaAphro
Nemesis
21
1
9
25.5
L
The Morrigan
BubbleNo2447
The Morrigan
2
9
3
0.39
W
Bellona
Cena1414
Bellona
1
2
7
2.25
W
Anubis
3
3
12
3
W
Athena
Mosea
Athena
6
4
12
3
W
1
2
8
2.5
L
Chaac
Shliixx
Chaac
4
6
7
1.25
L
Ravana
3
5
4
1
L
Artemis
noircats
Artemis
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,138
Damage
38,857
64,268
Taken
67,089
37,003
Mitigated
41,699
21,015
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BCKast
Fafnir
5,201
940
128
3,947
14,773
15,735
446
3,102
11,671
41,903
0
W
Nemesis
BigMamaAphro
Nemesis
19,504
8,585
0
5,807
15,056
6,748
508
1,915
13,065
0
70,134
L
The Morrigan
BubbleNo2447
The Morrigan
5,333
700
0
1,120
12,025
3,136
108
3,025
8,984
34,257
1,191
W
Bellona
Cena1414
Bellona
2,745
745
0
3,083
11,681
8,961
608
4,359
7,288
0
43,636
W
Anubis
12,599
530
0
5,939
10,508
5,244
1,230
1,698
8,520
75,697
0
W
Athena
Mosea
Athena
8,442
1,666
0
2,888
16,569
12,298
113
2,181
14,242
35,562
0
W
6,848
4,385
0
3,298
10,454
3,752
560
1,013
9,411
0
57,503
L
Chaac
Shliixx
Chaac
11,042
2,857
55
5,146
17,651
14,615
240
5,984
11,667
0
33,956
L
Ravana
9,174
2,232
0
4,542
14,227
5,094
620
5,513
8,714
0
59,380
L
Artemis
noircats
Artemis
8,107
3,046
0
60
8,413
3,119
626
3,417
4,996
0
36,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,520
Gold Earned
44,473
469
Minions Killed
368
0
Camps Cleared
0
1,789,328
Distance Traveled
1,640,470
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,011
474
78
4
0
313,217
1
W
Nemesis
12,327
649
97
5
0
419,949
3
L
The Morrigan
8,264
435
70
4
0
320,957
1
W
Bellona
8,963
472
81
4
0
351,720
2
W
Anubis
10,541
555
142
7
0
301,034
4
W
Athena
9,870
519
55
3
0
354,180
0
W
Neith
8,819
464
94
5
0
362,445
0
L
Chaac
9,183
483
53
3
0
332,382
2
L
Ravana
8,942
471
97
5
0
363,635
2
L
Artemis
9,073
478
70
4
0
310,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role