Player Matchup

Loki
Loki
Icy0tter
Loki
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 106L
1,531 Elo+
Solo
Artio
Artio
McTubbx
Artio
Level 13
God Stats
1W - 1L
1,362 SR
Queue Stats
11W - 11L
1,638 Elo+
Solo
Hou Yi
Hou Yi
Shundori
Hou Yi
Level 26
God Stats
19W - 17L
1,376 SR
Queue Stats
323W - 234L
1,603 Elo+
Solo
Cu Chulainn
Cu Chulainn
Speedphamtom
Cu Chulainn
Level 29
God Stats
12W - 14L
1,520 SR
Queue Stats
533W - 482L
1,598 Elo+
Party 1
Tiamat
Tiamat
Sykura
Tiamat
Level 28
God Stats
6W - 3L
1,750 SR
Queue Stats
485W - 462L
1,572 Elo+
Party 1
Team Averages
Level 23
1,501 SR
1,588 Elo+

VS

Team Averages
Level 21
1,564 SR
1,631 Elo+
Ah Muzen Cab
Ah Muzen Cab
DudeDarth
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 109L
1,516 Elo+
Solo
Fenrir
Fenrir
IceBees
Fenrir
Level 27
God Stats
0W - 1L
1,727 SR
Queue Stats
86W - 79L
1,600 Elo+
Solo
Ares
Ares
TokenTonto
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 43L
1,705 Elo+
Solo
Agni
Agni
jhonesteban446
Agni
Level 24
God Stats
1W - 1L
1,325 SR
Queue Stats
77W - 62L
1,572 Elo+
Solo
King Arthur
King Arthur
nnixolais
King Arthur
Level 22
God Stats
8W - 4L
1,769 SR
Queue Stats
28W - 20L
1,764 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
6 / 5 / 4
11,167
558
12,300
15,620
6,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
McTubbx
Artio
15
4 / 6 / 8
10,961
548
6,569
21,739
15,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
Shundori
Hou Yi
20
14 / 4 / 4
14,157
708
23,106
16,615
6,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Speedphamtom
Cu Chulainn
18
1 / 4 / 6
11,403
570
14,512
18,222
13,497
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Sykura
Tiamat
17
1 / 3 / 9
10,827
541
11,298
16,694
10,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DudeDarth
Ah Muzen Cab
15
2 / 8 / 3
9,137
457
7,550
14,747
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
IceBees
Fenrir
18
9 / 5 / 7
11,276
564
14,792
18,097
15,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 6 / 6
9,349
467
9,072
18,720
16,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
4 / 5 / 4
11,286
564
10,793
14,144
5,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

King Arthur
nnixolais
King Arthur
19
4 / 2 / 5
11,351
568
14,779
26,069
22,110
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
47
26
Kills
22
22
Deaths
26
31
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DudeDarth
Ah Muzen Cab
2
8
3
0.44
L
Fenrir
IceBees
Fenrir
9
5
7
2.5
W
Loki
6
5
4
1.6
W
Artio
McTubbx
Artio
4
6
8
1.33
W
Hou Yi
Shundori
Hou Yi
14
4
4
4
W
Cu Chulainn
Speedphamtom
Cu Chulainn
1
4
6
1
W
Tiamat
Sykura
Tiamat
1
3
9
1.83
L
3
6
6
1
L
4
5
4
1.2
L
King Arthur
nnixolais
King Arthur
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,785
Damage
56,986
88,890
Taken
91,777
52,104
Mitigated
64,566
27,597
Healing
22,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DudeDarth
Ah Muzen Cab
7,550
3,600
0
3,168
14,747
5,418
656
2,791
11,900
0
59,281
L
Fenrir
IceBees
Fenrir
14,792
2,765
0
4,350
18,097
15,564
388
4,767
13,212
0
65,233
W
Loki
12,300
4,446
0
3,897
15,620
6,482
0
3,085
12,535
0
72,636
W
Artio
McTubbx
Artio
6,569
1,668
761
6,306
21,739
15,281
164
7,718
14,021
27,954
0
W
Hou Yi
Shundori
Hou Yi
23,106
16,442
0
7,026
16,615
6,445
0
5,504
11,111
0
103,771
W
Cu Chulainn
Speedphamtom
Cu Chulainn
14,512
3,087
0
4,380
18,222
13,497
0
2,759
15,463
7,951
69,524
W
Tiamat
Sykura
Tiamat
11,298
2,415
260
4,967
16,694
10,399
356
6,091
10,603
64,841
0
L
9,072
1,377
11
2,169
18,720
16,065
140
5,810
12,710
33,009
0
L
10,793
296
0
3,453
14,144
5,409
220
3,918
9,990
91,912
0
L
King Arthur
nnixolais
King Arthur
14,779
1,965
0
9,706
26,069
22,110
78
2,657
23,346
0
80,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,515
Gold Earned
52,399
582
Minions Killed
593
0
Camps Cleared
0
1,933,622
Distance Traveled
1,825,024
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,137
457
115
6
0
321,040
0
L
Fenrir
11,276
564
107
5
0
373,034
1
W
Loki
11,167
558
115
6
0
415,619
0
W
Artio
10,961
548
36
2
0
370,184
6
W
Hou Yi
14,157
708
169
8
0
354,597
6
W
Cu Chulainn
11,403
570
142
7
0
411,933
5
W
Tiamat
10,827
541
120
6
0
381,289
4
L
Ares
9,349
467
29
1
0
356,962
0
L
Agni
11,286
564
172
9
0
369,458
6
L
King Arthur
11,351
568
170
9
0
404,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role