Player Matchup

Hachiman
Hachiman
Safellamma
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,675 Elo+
Party 2
Nemesis
Nemesis
SuiciidalLaggy
Nemesis
Level 66
God Stats
0W - 1L
1,678 SR
Queue Stats
1W - 2L
1,255 Elo+
Party 2
Athena
Athena
XxDipadooxX
Athena
Level 25
God Stats
6W - 6L
1,451 SR
Queue Stats
8W - 8L
1,675 Elo+
Party 2
Achilles
Achilles
loudmouth_heffa
Achilles
Level 71
God Stats
0W - 1L
1,438 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 2
Raijin
Raijin
nerffren
Raijin
Level 24
God Stats
5W - 3L
1,533 SR
Queue Stats
8W - 8L
1,675 Elo+
Party 2
Team Averages
Level 41
1,520 SR
1,507 Elo+

VS

Team Averages
Level 91
1,513 SR
1,432 Elo+
Anhur
Anhur
Chosennn--
Anhur
Level 26
God Stats
36W - 27L
1,564 SR
Queue Stats
118W - 122L
1,499 Elo+
Party 3
Xing Tian
Xing Tian
ITZ_TONKA
Xing Tian
Level 155
God Stats
7W - 6L
1,066 SR
Queue Stats
491W - 527L
1,449 Elo+
Party 1
Chang'e
Chang'e
NeptunesLeftFoot
Chang'e
Level 42
God Stats
3W - 1L
1,733 SR
Queue Stats
419W - 445L
1,451 Elo+
Party 1
Poseidon
Poseidon
Stick2Casuals
Poseidon
Level 104
God Stats
5W - 4L
1,703 SR
Queue Stats
16W - 18L
1,593 Elo+
Party 3
Sobek
Sobek
YoungPhenom_-23
Sobek
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 17L
1,167 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Safellamma
Hachiman
8
0 / 6 / 0
6,118
306
1,256
8,612
3,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 10 / 3
8,069
403
6,443
17,065
9,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
14
2 / 6 / 2
9,277
464
5,555
14,309
9,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
13
0 / 6 / 3
8,383
419
4,084
19,176
15,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
nerffren
Raijin
15
7 / 13 / 1
10,618
531
11,193
16,986
6,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
13 / 2 / 10
11,939
597
13,153
10,503
3,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
ITZ_TONKA
Xing Tian
16
6 / 0 / 9
10,675
534
12,781
14,994
14,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 2 / 9
10,639
532
11,385
13,416
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
Stick2Casuals
Poseidon
18
18 / 4 / 4
12,629
631
17,991
12,827
4,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 13
9,617
481
3,662
14,953
13,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
86
11
Kills
41
41
Deaths
11
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anhur
13
2
10
9
W
Xing Tian
ITZ_TONKA
Xing Tian
6
0
9
10.5
W
4
2
9
4.25
L
Hachiman
Safellamma
Hachiman
0
6
0
0
W
Poseidon
Stick2Casuals
Poseidon
18
4
4
5
L
2
10
3
0.35
L
Athena
2
6
2
0.5
W
0
3
13
2.17
L
Achilles
0
6
3
0.25
L
Raijin
nerffren
Raijin
7
13
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,531
Damage
58,972
76,148
Taken
66,693
42,766
Mitigated
41,583
7,540
Healing
26,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
13,153
5,521
0
4,682
10,503
3,855
2,538
3,430
6,987
0
69,692
W
Xing Tian
ITZ_TONKA
Xing Tian
12,781
1,213
0
2,490
14,994
14,997
974
2,887
11,613
50,129
0
W
11,385
1,920
2,209
8,999
13,416
5,042
617
2,790
10,413
72,659
0
L
Hachiman
Safellamma
Hachiman
1,256
930
0
0
8,612
3,041
0
3,864
4,623
0
11,425
W
Poseidon
Stick2Casuals
Poseidon
17,991
1,912
101
3,808
12,827
4,506
1,359
4,575
7,805
78,657
0
L
6,443
1,212
0
1,846
17,065
9,007
0
9,395
7,310
0
44,895
L
Athena
5,555
1,960
0
1,546
14,309
9,377
0
6,804
7,432
30,844
0
W
3,662
287
0
4,559
14,953
13,183
0
3,740
11,143
28,730
0
L
Achilles
4,084
1,292
0
3,458
19,176
15,135
699
12,456
6,182
167
33,555
L
Raijin
nerffren
Raijin
11,193
752
79
611
16,986
6,206
0
12,754
3,691
36,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,465
Gold Earned
55,499
252
Minions Killed
462
0
Camps Cleared
0
1,781,529
Distance Traveled
1,865,755
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,939
597
97
5
0
386,258
5
W
Xing Tian
10,675
534
67
3
0
399,674
1
W
Chang'e
10,639
532
120
6
0
375,995
0
L
Hachiman
6,118
306
21
1
0
343,960
0
W
Poseidon
12,629
631
140
7
0
384,556
1
L
Nemesis
8,069
403
70
4
0
368,887
5
L
Athena
9,277
464
50
3
0
364,423
6
W
Sobek
9,617
481
38
2
0
319,272
11
L
Achilles
8,383
419
51
3
0
372,999
0
L
Raijin
10,618
531
60
3
0
331,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role