Player Matchup

Danzaburou
Danzaburou
Brenzie
Danzaburou
Level 28
God Stats
6W - 4L
1,753 SR
Queue Stats
274W - 157L
1,705 Elo+
Party 1
Cthulhu
Cthulhu
ChiCubs78
Cthulhu
Level 13
God Stats
4W - 6L
1,527 SR
Queue Stats
20W - 27L
1,330 Elo+
Solo
Neith
Neith
Diissonance
Neith
Level 6
God Stats
7W - 4L
1,648 SR
Queue Stats
8W - 4L
1,643 Elo+
Party 1
Discordia
Discordia
JonZima
Discordia
Level 23
God Stats
4W - 2L
1,521 SR
Queue Stats
315W - 210L
1,699 Elo+
Party 1
Hercules
Hercules
Roseboy
Hercules
Level 149
God Stats
11W - 6L
1,766 SR
Queue Stats
578W - 283L
1,693 Elo+
Party 1
Team Averages
Level 44
1,643 SR
1,614 Elo+

VS

Team Averages
Level 20
1,567 SR
1,534 Elo+
Tiamat
Tiamat
DrDixieNormus-69
Tiamat
Level 4
God Stats
0W - 2L
1,298 SR
Queue Stats
8W - 11L
1,458 Elo+
Party 3
Artemis
Artemis
Orciax
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,707 Elo+
Party 2
Danzaburou
Danzaburou
PrimexXAXx
Danzaburou
Level 78
God Stats
12W - 4L
1,794 SR
Queue Stats
91W - 100L
1,404 Elo+
Party 3
Scylla
Scylla
b0rns
Scylla
Level 2
God Stats
1W - 1L
1,742 SR
Queue Stats
3W - 2L
1,602 Elo+
Party 2
Chernobog
Chernobog
mug4dayz
Chernobog
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brenzie
Danzaburou
18
9 / 1 / 14
12,518
1,138
16,777
10,061
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ChiCubs78
Cthulhu
17
0 / 4 / 17
10,459
951
7,439
13,628
15,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 3 / 9
9,896
900
5,308
7,586
3,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
JonZima
Discordia
20
7 / 1 / 23
12,985
1,180
22,972
9,022
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
Roseboy
Hercules
20
26 / 1 / 11
15,565
1,415
32,453
26,600
29,355
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 13 / 6
9,408
855
5,057
19,311
10,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Orciax
Artemis
16
3 / 10 / 2
10,421
947
17,270
20,218
8,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
PrimexXAXx
Danzaburou
17
6 / 5 / 4
12,315
1,120
16,287
17,582
7,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
b0rns
Scylla
16
0 / 9 / 6
9,634
876
9,907
17,468
6,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
mug4dayz
Chernobog
16
1 / 7 / 8
9,931
903
8,014
16,137
7,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
36
44
Kills
10
10
Deaths
44
74
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Brenzie
Danzaburou
9
1
14
16
W
Cthulhu
ChiCubs78
Cthulhu
0
4
17
2.13
W
2
3
9
2.17
L
0
13
6
0.23
W
Discordia
JonZima
Discordia
7
1
23
18.5
L
Artemis
Orciax
Artemis
3
10
2
0.4
L
Danzaburou
PrimexXAXx
Danzaburou
6
5
4
1.6
W
Hercules
Roseboy
Hercules
26
1
11
31.5
L
Scylla
b0rns
Scylla
0
9
6
0.33
L
Chernobog
mug4dayz
Chernobog
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,949
Damage
56,535
66,897
Taken
90,716
56,902
Mitigated
41,647
14,130
Healing
6,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Brenzie
Danzaburou
16,777
5,251
0
1,956
10,061
4,621
0
2,462
7,599
0
29,197
W
Cthulhu
ChiCubs78
Cthulhu
7,439
0
0
20
13,628
15,210
0
3,655
9,973
17,633
0
W
5,308
2,247
0
719
7,586
3,220
0
1,367
6,219
0
11,790
L
5,057
1,026
0
990
19,311
10,665
0
6,219
12,812
10,119
0
W
Discordia
JonZima
Discordia
22,972
1,327
202
1,510
9,022
4,496
0
1,737
7,285
55,753
0
L
Artemis
Orciax
Artemis
17,270
10,421
0
1,299
20,218
8,877
0
6,354
13,474
0
31,549
L
Danzaburou
PrimexXAXx
Danzaburou
16,287
7,363
267
3,936
17,582
7,999
0
5,266
12,074
0
50,234
W
Hercules
Roseboy
Hercules
32,453
13,530
0
9,723
26,600
29,355
0
5,743
19,757
0
38,439
L
Scylla
b0rns
Scylla
9,907
2,151
0
0
17,468
6,545
0
6,963
10,281
26,851
0
L
Chernobog
mug4dayz
Chernobog
8,014
5,711
0
70
16,137
7,561
0
4,321
11,664
0
18,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,423
Gold Earned
51,709
181
Minions Killed
171
5
Camps Cleared
3
961,833
Distance Traveled
905,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,518
1,138
34
3
0
187,652
0
W
Cthulhu
10,459
951
34
3
0
179,111
0
W
Neith
9,896
900
12
1
0
128,976
0
L
Tiamat
9,408
855
3
0
0
185,255
0
W
Discordia
12,985
1,180
83
8
2
206,320
0
L
Artemis
10,421
947
35
3
1
160,255
0
L
Danzaburou
12,315
1,120
65
6
1
194,842
0
W
Hercules
15,565
1,415
18
2
3
259,774
0
L
Scylla
9,634
876
38
3
1
190,697
0
L
Chernobog
9,931
903
30
3
0
174,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role