Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
NewJewSameName
Geb
Level 82
God Stats
1W - 4L
1,412 SR
Queue Stats
31W - 55L
1,347 Elo+
Party 2
Cernunnos
Cernunnos
Sullyz20
Cernunnos
Level 104
God Stats
0W - 3L
1,287 SR
Queue Stats
56W - 66L
1,452 Elo+
Party 1
Zeus
Zeus
TopAnop
Zeus
Level 76
God Stats
1W - 3L
1,447 SR
Queue Stats
64W - 88L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
joekillskids
Sun Wukong
Level 123
God Stats
2W - 6L
1,500 SR
Queue Stats
291W - 321L
1,436 Elo+
Party 2
Team Averages
Level 101
1,429 SR
1,445 Elo+

VS

Team Averages
Level 105
1,573 SR
1,509 Elo+
Tyr
Tyr
Akira549
Tyr
Level 127
God Stats
3W - 0L
1,512 SR
Queue Stats
65W - 75L
1,423 Elo+
Solo
Chronos
Chronos
IGetChillz
Chronos
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,448 Elo+
Solo
Cerberus
Cerberus
Seppy561
Cerberus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 102L
1,460 Elo+
Solo
Vulcan
Vulcan
zZOh_So_NastyZz
Vulcan
Level 119
God Stats
13W - 8L
1,550 SR
Queue Stats
637W - 625L
1,506 Elo+
Solo
Baba Yaga
Baba Yaga
zeroshadow2370
Baba Yaga
Level 99
God Stats
3W - 0L
1,802 SR
Queue Stats
16W - 5L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
6 / 6 / 11
13,349
742
28,589
20,923
8,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 6 / 14
11,215
623
19,979
32,752
39,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Sullyz20
Cernunnos
20
3 / 6 / 13
11,941
663
15,103
18,473
7,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
TopAnop
Zeus
19
7 / 5 / 9
12,438
691
22,658
13,727
5,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
joekillskids
Sun Wukong
16
3 / 13 / 9
11,229
624
14,083
23,200
12,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 20
13,001
722
10,670
25,296
30,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
IGetChillz
Chronos
20
7 / 4 / 18
12,758
709
19,212
18,129
9,054
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Seppy561
Cerberus
20
10 / 6 / 18
13,778
765
15,991
38,390
34,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 4 / 20
13,445
747
22,514
18,056
11,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
zeroshadow2370
Baba Yaga
20
8 / 2 / 14
14,218
790
25,379
13,926
8,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
126
21
Kills
36
36
Deaths
21
56
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
6
6
11
1.92
W
3
5
20
2.6
W
Chronos
IGetChillz
Chronos
7
4
18
4
L
2
6
14
1.5
W
Cerberus
Seppy561
Cerberus
10
6
18
3.17
L
Cernunnos
Sullyz20
Cernunnos
3
6
13
1.58
L
Zeus
TopAnop
Zeus
7
5
9
2.3
L
Sun Wukong
joekillskids
Sun Wukong
3
13
9
0.58
W
8
4
20
4.5
W
Baba Yaga
zeroshadow2370
Baba Yaga
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,412
Damage
93,766
109,075
Taken
113,797
73,532
Mitigated
94,299
35,233
Healing
51,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
28,589
12,341
2,695
7,182
20,923
8,926
1,388
17,365
3,558
0
54,176
W
10,670
1,414
4,352
5,609
25,296
30,062
704
11,881
12,990
1,184
15,922
W
Chronos
IGetChillz
Chronos
19,212
7,265
1,518
3,629
18,129
9,054
3,312
7,071
10,783
38,826
0
L
19,979
1,467
2,155
9,342
32,752
39,565
0
23,079
9,673
32,510
0
W
Cerberus
Seppy561
Cerberus
15,991
740
3,988
16,439
38,390
34,933
147
10,564
27,401
36,129
0
L
Cernunnos
Sullyz20
Cernunnos
15,103
6,279
1,919
3,766
18,473
7,274
415
15,459
3,014
0
31,937
L
Zeus
TopAnop
Zeus
22,658
1,240
1,796
1,975
13,727
5,250
165
11,073
2,654
46,067
0
L
Sun Wukong
joekillskids
Sun Wukong
14,083
4,146
1,117
3,286
23,200
12,517
0
17,161
6,039
0
26,249
W
22,514
9,863
2,559
5,972
18,056
11,669
767
6,346
11,435
41,109
0
W
Baba Yaga
zeroshadow2370
Baba Yaga
25,379
500
1,575
5,403
13,926
8,581
478
5,781
7,974
65,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,172
Gold Earned
67,200
203
Minions Killed
273
0
Camps Cleared
0
1,405,572
Distance Traveled
1,733,773
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,349
742
68
4
0
278,069
0
W
Tyr
13,001
722
16
1
0
360,695
4
W
Chronos
12,758
709
52
3
0
336,328
0
L
Geb
11,215
623
17
1
0
336,508
1
W
Cerberus
13,778
765
58
3
0
339,828
1
L
Cernunnos
11,941
663
44
2
0
269,903
3
L
Zeus
12,438
691
49
3
0
276,408
0
L
Sun Wukong
11,229
624
25
1
0
244,684
0
W
Vulcan
13,445
747
43
2
0
317,802
0
W
Baba Yaga
14,218
790
104
6
0
379,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role